All about android 207

Содержание
  1. Android 207 — Android 207
  2. СОДЕРЖАНИЕ
  3. Посылка
  4. Релиз и награды
  5. использованная литература
  6. внешние ссылки
  7. Package visibility in Android 11
  8. Android versions: A living history from 1.0 to 12
  9. Explore Android’s ongoing evolution with this visual timeline of versions, starting B.C. (Before Cupcake) and going all the way to 2021’s Android 12 release.
  10. Android Versions
  11. Android versions 1.0 to 1.1: The early days
  12. Android version 1.5: Cupcake
  13. Android version 1.6: Donut
  14. Android versions 2.0 to 2.1: Eclair
  15. Android version 2.2: Froyo
  16. Android version 2.3: Gingerbread
  17. Android 3.0 to 3.2: Honeycomb
  18. Android version 4.0: Ice Cream Sandwich
  19. Android versions 4.1 to 4.3: Jelly Bean
  20. Android version 4.4: KitKat
  21. Android 11 storage FAQ
  22. Does Scoped Storage allow apps to access files with file paths, using File API, for example?
  23. How does the performance of file path access compare to Media Store APIs?
  24. My app needs broad access to shared storage. Is Storage Access Framework the only option available?
  25. What categories of apps should request the MANAGE_EXTERNAL_STORAGE permission?
  26. Does using Storage Access Framework require Google Play policy approval?
  27. Are there any further restrictions to using Storage Access Framework in Android 11 as compared to Android 10?
  28. How can apps test out Scoped Storage changes?
  29. Are apps in scoped storage limited to writing files into their app-specific data directories?
  30. What is the guidance around using the Media Store DATA column since it’s been deprecated?
  31. For apps that have opted out of Scoped Storage, when will they have to be compatible with Scoped Storage?
  32. What is the recommended way to migrate data that we currently store outside of Scoped Storage?
  33. Are there any exceptions for Android/obb directories given that some package installers, like app stores, need access to it?

Android 207Android 207

  • 28 сентября 2006 г. (Канада) ( 2006-09-28 )
Android 207
Режиссер Пол Уиттингтон
Написано Пол Уиттингтон
Произведено Пол Уиттингтон
10 минут
Страна Канада
Язык английский

Android +207 (2 006) короткое движение остановки -Анимированный фильм. Режиссером, продюсером, сценарием и монтажом фильма стал канадский режиссер Пол Уиттингтон.

СОДЕРЖАНИЕ

Посылка

Робот с человеческими чертами попадает в огромный лабиринт, полный ловушек. Пытаясь сбежать, он сталкивается с эмоциональными и психологическими проблемами.

Релиз и награды

Впервые фильм был показан в США на Фестивале короткометражных фильмов в Милуоки 4 июня 2006 года. 28 сентября 2006 года он был показан в Канаде на Международном кинофестивале в Ванкувере . В 2007 году фильм получил награды «Лучший фильм», «Лучший технический фильм» и «Выбор зрителей» на фестивале короткометражных фильмов на острове Ванкувер. Затем его показали на международных кинофестивалях в Белойте, Аризоне и Милуоки.

использованная литература

внешние ссылки

Эта статья по канадскому фильму 2000-х годов — незавершенная . Вы можете помочь Википедии, расширив ее .

Эта статья, относящаяся к короткометражному анимационному фильму, незавершена . Вы можете помочь Википедии, расширив ее .

Источник

Package visibility in Android 11

On Android 10 and earlier, apps could query the full list of installed apps on the system using methods like queryIntentActivities() . In most cases, this is far broader access than is necessary for an app to implement its functionality. With our ongoing focus on privacy, we’re introducing changes on how apps can query and interact with other installed apps on the same device on Android 11. In particular, we’re bringing better scoped access to the list of apps installed on a given device.

To provide better accountability for access to installed apps on a device, apps targeting Android 11 (API level 30) will see a filtered list of installed apps by default. In order to access a broader list of installed apps, an app can specify information about apps they need to query and interact with directly. This can be done by adding a element in the Android manifest.

For most common scenarios, including any implicit intents started with startActivity() , you won’t have to change anything! For other scenarios, like opening a specific third party application directly from your UI, developers will have to explicitly list the application package names or intent filter signatures like this:

If you use Custom Tabs to open URLs, you might be calling resolveActivity() and queryIntentActivities() in order to launch a non-browser app if one is available for the URL. In Android 11 there’s a better way to do this, which avoids the need to query other apps: the FLAG_ACTIVITY_REQUIRE_NON_BROWSER intent flag. When you call startActivity() with this flag, an ActivityNotFoundException will be thrown if a browser would have been launched. When this happens, you can open the URL in a Custom Tab instead.

In rare cases, your app might need to query or interact with all installed apps on a device, independent of the components they contain. To allow your app to see all other installed apps, Android 11 introduces the QUERY_ALL_PACKAGES permission. In an upcoming Google Play policy update, look for guidelines for apps that need the QUERY_ALL_PACKAGES permission.

When targeting API level 30 and adding a element to your app, use the latest available release of the Android Gradle plugin. Soon we’ll be releasing updates to older Android Gradle plugin versions to add support for this element. You can find more information and use cases about Package Visibility in the developer documentation.

Источник

Android versions: A living history from 1.0 to 12

Explore Android’s ongoing evolution with this visual timeline of versions, starting B.C. (Before Cupcake) and going all the way to 2021’s Android 12 release.

Contributing Editor, Computerworld |

Android Versions

What a long, strange trip it’s been.

From its inaugural release to today, Android has transformed visually, conceptually and functionally — time and time again. Google’s mobile operating system may have started out scrappy, but holy moly, has it ever evolved.

Here’s a fast-paced tour of Android version highlights from the platform’s birth to present. (Feel free to skip ahead if you just want to see what’s new in Android 11 or Android 12.)

Android versions 1.0 to 1.1: The early days

Android made its official public debut in 2008 with Android 1.0 — a release so ancient it didn’t even have a cute codename.

Things were pretty basic back then, but the software did include a suite of early Google apps like Gmail, Maps, Calendar, and YouTube, all of which were integrated into the operating system — a stark contrast to the more easily updatable standalone-app model employed today.

The Android 1.0 home screen and its rudimentary web browser (not yet called Chrome).

Android version 1.5: Cupcake

With early 2009’s Android 1.5 Cupcake release, the tradition of Android version names was born. Cupcake introduced numerous refinements to the Android interface, including the first on-screen keyboard — something that’d be necessary as phones moved away from the once-ubiquitous physical keyboard model.

Cupcake also brought about the framework for third-party app widgets, which would quickly turn into one of Android’s most distinguishing elements, and it provided the platform’s first-ever option for video recording.

Cupcake was all about the widgets.

Android version 1.6: Donut

Android 1.6, Donut, rolled into the world in the fall of 2009. Donut filled in some important holes in Android’s center, including the ability for the OS to operate on a variety of different screen sizes and resolutions — a factor that’d be critical in the years to come. It also added support for CDMA networks like Verizon, which would play a key role in Android’s imminent explosion.

Android’s universal search box made its first appearance in Android 1.6.

Android versions 2.0 to 2.1: Eclair

Keeping up the breakneck release pace of Android’s early years, Android 2.0, Eclair, emerged just six weeks after Donut; its «point-one» update, also called Eclair, came out a couple months later. Eclair was the first Android release to enter mainstream consciousness thanks to the original Motorola Droid phone and the massive Verizon-led marketing campaign surrounding it.

Verizon’s «iDon’t» ad for the Droid.

The release’s most transformative element was the addition of voice-guided turn-by-turn navigation and real-time traffic info — something previously unheard of (and still essentially unmatched) in the smartphone world. Navigation aside, Eclair brought live wallpapers to Android as well as the platform’s first speech-to-text function. And it made waves for injecting the once-iOS-exclusive pinch-to-zoom capability into Android — a move often seen as the spark that ignited Apple’s long-lasting «thermonuclear war» against Google.

The first versions of turn-by-turn navigation and speech-to-text, in Eclair.

Android version 2.2: Froyo

Just four months after Android 2.1 arrived, Google served up Android 2.2, Froyo, which revolved largely around under-the-hood performance improvements.

Froyo did deliver some important front-facing features, though, including the addition of the now-standard dock at the bottom of the home screen as well as the first incarnation of Voice Actions, which allowed you to perform basic functions like getting directions and making notes by tapping an icon and then speaking a command.

Google’s first real attempt at voice control, in Froyo.

Notably, Froyo also brought support for Flash to Android’s web browser — an option that was significant both because of the widespread use of Flash at the time and because of Apple’s adamant stance against supporting it on its own mobile devices. Apple would eventually win, of course, and Flash would become far less common. But back when it was still everywhere, being able to access the full web without any black holes was a genuine advantage only Android could offer.

Android version 2.3: Gingerbread

Android’s first true visual identity started coming into focus with 2010’s Gingerbread release. Bright green had long been the color of Android’s robot mascot, and with Gingerbread, it became an integral part of the operating system’s appearance. Black and green seeped all over the UI as Android started its slow march toward distinctive design.

JR Raphael / IDG

It was easy being green back in the Gingerbread days.

Android 3.0 to 3.2: Honeycomb

2011’s Honeycomb period was a weird time for Android. Android 3.0 came into the world as a tablet-only release to accompany the launch of the Motorola Xoom, and through the subsequent 3.1 and 3.2 updates, it remained a tablet-exclusive (and closed-source) entity.

Under the guidance of newly arrived design chief Matias Duarte, Honeycomb introduced a dramatically reimagined UI for Android. It had a space-like «holographic» design that traded the platform’s trademark green for blue and placed an emphasis on making the most of a tablet’s screen space.

Honeycomb: When Android got a case of the holographic blues.

While the concept of a tablet-specific interface didn’t last long, many of Honeycomb’s ideas laid the groundwork for the Android we know today. The software was the first to use on-screen buttons for Android’s main navigational commands; it marked the beginning of the end for the permanent overflow-menu button; and it introduced the concept of a card-like UI with its take on the Recent Apps list.

Android version 4.0: Ice Cream Sandwich

With Honeycomb acting as the bridge from old to new, Ice Cream Sandwich — also released in 2011 — served as the platform’s official entry into the era of modern design. The release refined the visual concepts introduced with Honeycomb and reunited tablets and phones with a single, unified UI vision.

ICS dropped much of Honeycomb’s «holographic» appearance but kept its use of blue as a system-wide highlight. And it carried over core system elements like on-screen buttons and a card-like appearance for app-switching.

JR Raphael / IDG

The ICS home screen and app-switching interface.

Android 4.0 also made swiping a more integral method of getting around the operating system, with the then-revolutionary-feeling ability to swipe away things like notifications and recent apps. And it started the slow process of bringing a standardized design framework — known as «Holo» — all throughout the OS and into Android’s app ecosystem.

Android versions 4.1 to 4.3: Jelly Bean

Spread across three impactful Android versions, 2012 and 2013’s Jelly Bean releases took ICS’s fresh foundation and made meaningful strides in fine-tuning and building upon it. The releases added plenty of poise and polish into the operating system and went a long way in making Android more inviting for the average user.

Visuals aside, Jelly Bean brought about our first taste of Google Now — the spectacular predictive-intelligence utility that’s sadly since devolved into a glorified news feed. It gave us expandable and interactive notifications, an expanded voice search system, and a more advanced system for displaying search results in general, with a focus on card-based results that attempted to answer questions directly.

Multiuser support also came into play, albeit on tablets only at this point, and an early version of Android’s Quick Settings panel made its first appearance. Jelly Bean ushered in a heavily hyped system for placing widgets on your lock screen, too — one that, like so many Android features over the years, quietly disappeared a couple years later.

JR Raphael / IDG

Jelly Bean’s Quick Settings panel and short-lived lock screen widget feature.

Android version 4.4: KitKat

Late-2013’s KitKat release marked the end of Android’s dark era, as the blacks of Gingerbread and the blues of Honeycomb finally made their way out of the operating system. Lighter backgrounds and more neutral highlights took their places, with a transparent status bar and white icons giving the OS a more contemporary appearance.

Android 4.4 also saw the first version of «OK, Google» support — but in KitKat, the hands-free activation prompt worked only when your screen was already on and you were either at your home screen or inside the Google app.

The release was Google’s first foray into claiming a full panel of the home screen for its services, too — at least, for users of its own Nexus phones and those who chose to download its first-ever standalone launcher.

JR Raphael / IDG

The lightened KitKat home screen and its dedicated Google Now panel.

Источник

Android 11 storage FAQ

First introduced in Android 10, scoped storage is designed to protect app and user data and reduce file clutter. Since then, you’ve provided a lot of valuable feedback, which has helped us evolve the feature — thank you. Android 11 includes several notable enhancements that are based on your feedback. For example, we’ve enabled direct file path access to media files to improve compatibility of existing code and libraries. We understand that many apps, especially complex ones like Viber, require thoughtful planning to adopt scoped storage in order to continue supporting existing users, ensure adherence to current storage best practices, and maintain backward compatibility. Based on conversations with developers and lively discussions on public forums, we’ve prepared an FAQ to help you better understand various capabilities, behavior changes, and restrictions in scoped storage.

Does Scoped Storage allow apps to access files with file paths, using File API, for example?

  • We recognize that some apps rely on code or libraries that access media file paths directly. Therefore on Android 11, apps with the read external storage permission are able to access files with file paths in the scoped storage environment. On Android 10 devices, this is not available to apps in the scoped storage environment unless they have opted-out by setting the android:requestLegacyExternalStorage manifest attribute. To ensure continuity across Android versions, if your app targets Android 10 or above, you should also opt-out. See scoped storage best practices for details.

How does the performance of file path access compare to Media Store APIs?

  • The performance really depends on the exact use case. For sequential reads like in the case of playback of videos, file path access offers comparable performance to Media Store. However for random reads and writes, using file path can be up to twice as slow. For the fastest and most consistent read and writes we recommend Media Store APIs.

My app needs broad access to shared storage. Is Storage Access Framework the only option available?

  • Storage Access Framework (SAF) is indeed one option that allows the user to grant access to directories and files. However, note that there are access restrictions to certain directories, such as the root and Android/data directories. While the majority of apps that need storage access can use best practices such as SAF or Media Store API, there could be cases where apps need broad access to shared storage or can’t do so efficiently with these best practices. For these cases, we have added the MANAGE_EXTERNAL_STORAGE permission to give access to all files on external storage, except the Android/data and Android/obb directories. To learn more about related Google Play guidelines, read the updated policy from the Policy Help Center.

What categories of apps should request the MANAGE_EXTERNAL_STORAGE permission?

  • The MANAGE_EXTERNAL_STORAGE permission is intended for apps that have a core use case that requires broad access of files on a device, but cannot do so efficiently using scoped storage best practices. While it isn’t practical to enumerate all possible use cases, some use cases include file managers, backup and restore, anti-virus apps or productivity file editing apps.

Does using Storage Access Framework require Google Play policy approval?

  • The Storage Access Framework has been in the platform since Android 4.4. Accessing files via Storage Access Framework gives users better control because the user is involved in picking files and it doesn’t require any user permissions. There’s no Google Play policy related to its usage.

Are there any further restrictions to using Storage Access Framework in Android 11 as compared to Android 10?

  • Apps that target Android 11 (API level 30) and use Storage Access Framework will no longer be able to grant access to directories, such as the root directory of the SD card and the Download directory. Regardless of target SDK, Storage Access Framework on Android 11 cannot be used to gain access to Android/data and Android/obb directories. Learn more about these restrictions and ways to test the behaviors.

How can apps test out Scoped Storage changes?

  • Apps can test out scoped storage behavior related to direct file path access or Media Store APIs via these compatibility flags. There’s also another compatibility flag to test the restrictions to access certain paths with Storage Access Framework.

Are apps in scoped storage limited to writing files into their app-specific data directories?

  • In scoped storage, apps can contribute media files to Media Store collections. Media Store will put the files into well organized folders like DCIM, Movies, Download, and so on based on file type. For all such files, apps can also continue to have access via File APIs as well. The OS maintains a system to attribute an app to each media store file, so apps can read/write files that they originally contributed to the Media Store without needing storage permissions.

What is the guidance around using the Media Store DATA column since it’s been deprecated?

  • On Android 10, apps in the scoped storage environment cannot access files using the file path. To be consistent with this design, we deprecated the DATA column then. Based on your feedback on the needs to work with existing native code or libraries, Android 11 now supports file path access for apps in scoped storage. Accordingly, the DATA column could actually be useful for some scenarios. For inserts and updates into the Media Store, apps in Scoped Storage should use DISPLAY_NAME and RELATIVE_PATH columns. They can no longer use the DATA column for this. When reading Media Store entries for files that exist on disk, the DATA column will have a valid file path, which can be used with the File API or NDK file libraries. Apps should however be prepared to handle any file I/O errors from these operations and should not assume the file is always available.

For apps that have opted out of Scoped Storage, when will they have to be compatible with Scoped Storage?

  • On devices running Android 11 or higher, apps will be put into Scoped Storage as soon as they target Android 11 or higher.
  • preserveLegacyExternalStorage flag allows an app to retain legacy storage access on upgrades even while targeting Android 11. However beware that on new installs on Android 11, this flag has no effect. Please make code changes to adapt to Scoped Storage before targeting Android 11. Learn more about data migration best practices.

Are there any exceptions for Android/obb directories given that some package installers, like app stores, need access to it?

  • Apps that hold the REQUEST_INSTALL_PACKAGES permission can access other apps’ Android/obb directories.

We hope you find this FAQ useful in planning your adoption of scoped storage. Please visit our best practice documentation for more information.

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