- Blocked IP Address
- Rhythm Heaven Fever
- Contents
- Problems
- Micro-Row Main Level
- Shrimp Shuffle
- Micro-Row Practice Level
- Enhancements
- Force Texture Filtering
- Configuration
- Version Compatibility
- Testing
- Gameplay Videos
- Rhythm Heaven Fever — ROM Download for Nintendo Wii
- Gameplay
- Best Emulator for Rhythm Heaven Fever
- Similar Games
Blocked IP Address
Your IP address has been temporarily blocked due to a large number of HTTP requests. The most common causes of this issue are:
- If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse. Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests.
- Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Continued use of these apps may cause your IP to be blocked indefinitely. There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps.
- Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine
- Running a «scraper» or «downloader» program that either does not identify itself or uses fake headers to elude detection
- Using a badly configured (or badly written) browser add-on for blocking content
- Overusing our search engine with a very large number of searches in a very short amount of time
If you promise to stop (by clicking the Agree button below), we’ll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior.
If you do not understand what is causing this behavior, please contact us here.
Источник
Rhythm Heaven Fever
Rhythm Heaven Fever | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Developer(s) | Nintendo SPD, TNX | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Publisher(s) | Nintendo | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Platform(s) | Wii | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Release date(s) | JP July 21, 2011 NA February 13, 2012 EU July 6, 2012 AUS September 13, 2012 KO September 12, 2013 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Genre(s) | Rhythm | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mode(s) | Single-player, Multiplayer (2) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Input methods | Wii Remote | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Compatibility | 4 Playable | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
GameIDs | SOMK01 , SOMJ01 , SOME01 , SOMP01 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
See also. |
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS Version | CPU | GPU | Result | Tester |
3.0 | Windows 7 | Intel Core i5-2500K @ 4.6GHz | AMD Radeon HD 6950×2 | Solid 60FPS throughout the game, although the game seems to experience some slowdown as the peg approaches you on the first «Built to Scale» game. Remix 6 crashes the game (A variety of other remixes crash on revisions past 3.0), and there are also other small emulation errors. Most of these errors can be fixed by using the configurations listed above. It also seems like some remixes have some issues with transitioning between games and sometimes get their timing off. | MyDreamName |
3.0-441 | Windows 7 | AMD FX-6100 | AMD Radeon HD 6870 | Perfect | AlbusDlx |
3.0-441 | Windows 7 | Intel | NVIDIA GeForce GTX 550 Ti | Crashes on remix 6. Don’t trust Albus | Anon |
3.0-804 | Windows 8 | Intel Core i7-2675QM @ 2.2GHz | AMD Radeon HD 6750M | Mostly 60FPS, with some slowdowns towards 40FPS at remix 4. Fixes many remix crashes of earlier versions. Remix transitioning as said by MyDreamName is fixed, though specifically, music stutters/slows down at remix 4 halfway and on, messing up your timing on that remix. Tested on a full completion save file to pass badly emulated mini-games. | Anon |
3.5-367 | Windows 7 | Intel Core i7-3615QM @ 3.3GHz | NVIDIA GeForce GT 640M | Absolutely perfect. No slowdowns or crashes unlike 3.0. The only things I have noticed are lines on Shrimp Shuffle and a slowdown after you press A+B on the title screen, which lasts for under a second, so it doesn’t matter. | Anon |
4.0.2 | Windows 8 | Intel Core i5-4200u | Intel HD Graphics 4400 | Stable 60FPS | Zcair |
4.0.2 | Windows 7 | AMD FX-8320 | AMD Radeon HD 7870 2GB | Stable 60FPS | Zcair |
4.0-2474 | Windows 7 | Intel Core i7-3770 | AMD Radeon HD 7900 | In 10-2 and 4-3 tutorial, the screen is flashing. In 8-2 the main part and tutorial, screen flashes, then, It takes black out. And the texture of the background is shifted.(I play SOMJ01 version.) About Audio back-end, that version is severe deviation of the sound that’s XAudio2. If you can afford to spec to recommend the DSound. There is not much difference between DSP-LLE and DSP-HLE, already. | TOM |
4.0-6144 | Windows 7 | Intel Core 2 Quad Q8300 | AMD Radeon HD 7870 | Needs store EFB to RAM instead of texture and XFB enabled to fix the Micro-Row and Shrimp Shuffle levels, even with these options the game runs constantly in 60FPS and is perfectly emulated. | Pit-O-Matic |
5.0 | Windows 10 | Intel Core i5-6500 @ 3.2GHz | NVIDIA GeForce GTX 1050 TI | Amazing from what I’ve tested. Solid 60FPS. | Jakeem4 |
5.0-300 | Windows 10 | Intel Celeron G1820 @ 2.7GHz | Intel HD Graphics (Haswell) | Save from occasional drops on some mini games(my machine is not too powerful), the game runs flawlessly at 60FPS. You need to apply corrections for Micro-row (1/2) and Shrimp Suffle to work. Here’s the stuff you need to copy to the game’s .ini, to make it easier.SOME01.ini | clorophilla |
5.0-8715 | Windows 10 | Intel Celeron G1610 @ 2.6GHz | Intel HD Graphics (Ivy Bridge GT1) | Other than the mini-game select screen (That ran at around 45-50 FPS), the game ran perfectly at 60FPS without even a little drop, even the most demanding game ran at least at 61 FPS (with unlimited frame rate). The «Store EFB Copies to Texture Only» needs to be defaulted to avoid a screen freeze in micro-row and their appearances in remixes. Audio was perfect with WASAPI back-end, with practically no lag. There is a minor graphic bug in the Shrimp Shuffle mini-game that separates textures, it’s almost unnoticeable, if you see it please disable «Force Texture Filtering» | EblfIYH |
Gameplay Videos
Источник
Parameters | Values |
---|---|
File Name: | Rhythm Heaven Fever [SOME01].7z |
Console/System: | Nintendo Wii |
Genre: | Music |
Filesize: | unknown |
Region: | USA |
Year of release: | 2011 |
Downloads: | 1911 |
Rhythm Heaven Fever — ROM Download for Nintendo Wii
This game with a quirky title is entertaining and addictive. It combines flexible and fun mini-games with a lot of catchy music. It has a playful approach and allows the player to play musical games that are simple and unique.
Gameplay
It comes with fifty mini-games. Each game has its style, rules and music. You have to beat each level with a minimum passing score to reach the next level or game. Every game begins with short training instructions to make you familiar with the musical premise. You will get a couple of tries to get along with the rhythms, and then you’re on to your adventure. Each game is about one and a half minute long. The different mini-games is the main fun factor; One instant you’ll be slicing samurai and the next you’ll be playing badminton mid-air or answering questions. This keeps the game interesting the whole way.
The game is played on two buttons A and B; you can play either by squeezing them together or by tapping a button. Based on their performance, players get ranks at the end of each level You will need at least an OK rank to progress to next game.
Best Emulator for Rhythm Heaven Fever
You can play this game on your device by using Nintendo Wii emulator in maximum quality. With a Wii emulator, you can play Wii games on various. There are many emulators that can do the work correctly. You can play on Wii Dolphin emulator. You will require a fast PC for the best performance. Dolphin allows you to enjoy Wii consoles games in full HD. Several enhancements are present such as turbo speed, compatibility with all PC controller, networked multiplayer, and more. Dolphin runs on Windows, Mac & Linux.
Similar Games
If you enjoy this game, then you will enjoy the following games.
1. Rhythm heaven
You can play this game on NDS emulator. There are a total of fifty games divided into ten sets. In each, the player must try to keep with the rhythm through the level. At the end of the level, the player will receive a rank. To reach the next level the player should have an ‘OK’ rank.
2. Disney’s The Jungle Book — Rhythm n’ Groove Party.
The Jungle Book Groove Party lightly follows the story of The Jungle Book movie. It goes through Mowgli’s expedition to the Man Village. There are nine-story level and two boss level. The game is like a dance revolution where the player can play either with a dance pad or a controller. You can play this game on PSX emulator.
3. Jung rhythm
Jung Rhythm is one of the few music-based games presently on the Saturn. In this game, the player is required to repeat the dance sequence shown on the screen. To go to the next stage, the player will need three hundred and fifty points or more. You can play this game on Sega Saturn emulators.
Источник