Android so many apps running

How to stop apps from running in the background on Android

Android smartphones have gotten very powerful over the years and are great at multitasking. Over time, however, you might have seen smartphones degrade in performance and become sluggish. You may also notice that the battery life is also adversely affected. What if we tell you that on most phones, these issues can be fixed by simply optimizing the background apps? Read on to find out how!

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Why stop background apps on Android?

For those of you who chanced upon this article without actually facing an issue with their phone, you might wonder why would someone even consider to stop background apps. Here’s an explanation.

As you keep using your Android phone, you tend to install several apps on your device. Over time, chances become high that at least some of them aren’t well optimized for your phone or may have a bug. Some of these apps may even contain malware – especially the ones you did not download from trusted sources.

Oftentimes, these apps may keep running in the background even after you thought you closed them. The result is sluggish performance and a marked reduction in battery life. Let us now check out the various steps that can be taken to solve this problem and stop background apps on Android.

Update your phone to the newest Android version

In case you have a relatively old phone with you, the simplest way to stop apps from running in the background is to make sure your phone runs the latest version of Android. Starting Android 10, Google has introduced several power management features that prevent errant apps from consuming too much power or hogging too much power.

Android 11 is the latest stable version of Android and provide great battery optimization tools/ © Mr.Mikla / Shutterstock.com

If you are on a newer version of Android (the latest stable version is Android 11) you are already doing pretty good as Google has enhanced power management features even further. On phones running Android 10 and 11, it would be a good idea to turn on a feature called Adaptive Battery. On phones running stock Android, you can enable Adaptive Battery by going into Settings -> Battery -> Adaptive preferences.

Apart from optimizing errant apps, the Adaptive battery mode also optimizes the charging speed of your phone to ensure that your battery lasts a long time.

Analyze battery consumption statistics

There is no denying that Android offers a comprehensive battery statistics tool where you can see what apps are draining the battery the most. To access the battery stats page tap on Settings -> Battery ->View battery usage.

The phone will now open a page with the list of apps that are consuming power. What is helpful about this page is that it lists these apps in an order — with the ones consuming the most power placed at the top. Chances are high you will see some of your most used apps high up in the list. However, if you note some third party apps that you know you haven’t used for a long time in this list, it might be a good idea to either force stop or uninstall it.

The Battery stats page is a veritable goldmine of information/ © NextPit

To force stop or uninstall an app, tap on the app and and you will see a page with both these options. Note that you may also see some apps here that are part of Android and Google Mobile Services. You can ideally leave them be since they are essential for the smooth and stable functioning of your phone.

Control your background processes

Incase you are not too happy with the results of disabling apps listed within the battery stats menu, it’s time to try out slightly advanced steps. The best way to gain control of your processes is to have a dig around under the hood using the monitoring tools built into Android.

In some cases, before you can start, you need to enable developer options.

  1. In most versions of Android, this involves going to Settings > About phone and then tapping Build number about seven or so times. You’ll get a notification telling you that Developer options have been unlocked once you’re done.
  2. For many handsets, the next thing you need to look for is a setting called Processes, Process Stats, or Running services. You can find this in Settings > System > Advanced> Developer options > Running services. That option takes you to a list of running processes showing how much RAM each is using.
  3. Obviously, it’ll be tempting to stop the most RAM-hungry apps from running in the background, but you’ll want to pay some attention to what you’re stopping before you go ahead. Stopping some apps might crash your phone.
  4. You can also tap the settings option when in the Services/Processes menu to switch between running processes and cached processes.

Control Android services from within Developer options / © NextPit

I’m in! But I don’t know which apps to stop

OK. If you don’t want your app/phone to crash, err on the side of caution and use some common sense. The app marked ‘Google Services‘, or pretty much any app that starts with ‘Google’ shouldn’t be manually stopped.

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On the other hand, if you look through the list and see messengers and music players idly draining your battery in the background, then you can go ahead and stop them in relative safety. Truly crucial apps usually won’t allow you to force stop them anyway.

  1. To stop an app manually via the processes list, head to Settings > Developer Options > Processes (or Running Services) and click the Stop button. Voila!
  2. To Force Stop or Uninstall an app manually via the Applications list, head to Settings > Apps > All Apps and select the app you want to modify.
  3. Don’t delete any apps that appear when you select the Show System Apps option. You can see system apps by tapping on the three dots on the top right corner.

Apps that you rarely use are better off uninstalled altogether. / © NextPit

Task killers and RAM optimizers: the great debate

With Android software and hardware improving over time, some people will argue that the use of task killer apps is going to do more harm than good in terms of processing and battery life. As one of the problems you’re trying to fix is apps running in the background draining your resources, adding another one that has the purpose of doing explicitly that (it needs to monitor the services in use on your phone, therefore always needs to be running) seems a bit counter-intuitive.

A task killer that repeatedly force-closes an app in the background over and over is almost certainly going to drain your battery more as it continues the ‘restart and kill’ process. You might be better off not installing the task killer in the first place and just letting it run.

So there you have it! We have discussed several ways in which you can can stop background apps from running on Android devices. We hope the steps mentioned here proved helpful for you. In case you know if any other cooler methods that we might have missed out, share them with us in the comments below!

This article was comprehensively updated in July 2021. Older comments have been retained.

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Build and run your app

Android Studio sets up new projects to deploy to the Android Emulator or a connected device with just a few clicks. Once your app is installed, you can use Apply Changes to deploy certain code and resource changes without building a new APK.

To build and run your app, follow these steps:

    In the toolbar, select your app from the run configurations drop-down menu.

From the target device drop-down menu, select the device that you want to run your app on.

If you don’t have any devices configured, then you need to either connect a device via USB or create an AVD to use the Android Emulator.

Click Run .

Change the run/debug configuration

When you run your app for the first time, Android Studio uses a default run configuration. The run configuration specifies whether to deploy your app from an APK or an Android App Bundle, the module to run, package to deploy, activity to start, target device, emulator settings, logcat options, and more.

The default run/debug configuration builds an APK, launches the default project activity, and uses the Select Deployment Target dialog for target device selection. If the default settings don’t suit your project or module, you can customize the run/debug configuration, or even create a new one, at the project, default, and module levels. To edit a run/debug configuration, select Run > Edit Configurations. For more information, see Create and Edit Run/Debug Configurations.

Change the build variant

By default, Android Studio builds the debug version of your app, which is intended for use only during development, when you click Run.

To change the build variant Android Studio uses, select Build > Select Build Variant in the menu bar.

For projects without native/C++ code, the Build Variants panel has two columns: Module and Active Build Variant. The Active Build Variant value for the module determines which build variant the IDE deploys to your connected device and is visible in the editor.

Figure 1. The Build Variants panel has two columns for projects that do not have native/C++ code

To switch between variants, click the Active Build Variant cell for a module and choose the desired variant from the list field.

For projects with native/C++ code, the Build Variants panel has three columns: Module, Active Build Variant, and Active ABI. The Active Build Variant value for the module determines the build variant that the IDE deploys to your device and is visible in the editor. For native modules, the Active ABI value determines the ABI that the editor uses, but does not impact what is deployed.

Figure 2. The Build Variants panel adds the Active ABI column for projects with native/C++ code

To change the build variant or ABI, click the cell for the Active Build Variant or Active ABI column and choose the desired variant or ABI from the list. After you change the selection, the IDE syncs your project automatically. Changing either column for an app or library module will apply the change to all dependent rows.

By default, new projects are set up with two build variants: a debug and release variant. You need to build the release variant to prepare your app for public release.

To build other variations of your app, each with different features or device requirements, you can define additional build variants.

Conflicts in Android Studio’s Build Variants dialog

In Android Studio’s Build Variants dialog, you might see error messages indicating conflicts between build variants, such as the following:

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This error does not indicate a build issue with Gradle – it is only indicating that the Android Studio IDE itself cannot resolve symbols between the variants of the selected modules.

For example, if you have a module M1 that depends on variant v1 of module M2 , but M2 has variant v2 selected in the IDE, you have unresolved symbols in the IDE. Let’s say that M1 depends on a class Foo which is only available in v1 . When v2 is selected, that class is not known by the IDE and it will fail to resolve it and show errors in the code of M1 .

These error messages appear because the IDE cannot load code for multiple variants simultaneously. In terms of your app’s build, however, the variant selected in this dialog will have no effect because Gradle builds your app with the source code specified in your Gradle build recipes, not based on what’s currently loaded in the IDE.

Build your project

The Run button builds and deploys your app to a device. However, to build your app to share or upload to Google Play, you’ll need to use one of the options in the Build menu to compile parts or all of your project. Before you select any of the build options listed in table 1, make sure you first select the build variant you want to use.

Table 1. Build options in the Build menu.

Builds an APK of all modules in the current project for their selected variant. When the build completes, a confirmation notification appears, providing a link to the APK file and a link to analyze it in the APK Analyzer.

If the build variant you’ve selected is a debug build type, then the APK is signed with a debug key and it’s ready to install. If you’ve selected a release variant, then, by default, the APK is unsigned and you must manually sign the APK. Alternatively, you can select Build > Generate Signed Bundle / APK from the menu bar.

Android Studio saves the APKs you build in project-name / module-name /build/outputs/apk/ .

Builds an Android App Bundle of all modules in the current project for their selected variant. When the build completes, a confirmation notification appears, providing a link to the app bundle and a link to analyze it in the APK Analyzer.

If the build variant you’ve selected is a debug build type, then the app bundle is signed with a debug key, and you can use bundletool to deploy your app from the app bundle to a connected device. If you’ve selected a release variant, then the app bundle is unsigned by default and you must manually sign it using jarsigner . Alternatively, you can select Build > Generate Signed Bundle / APK from the menu bar.

Android Studio saves the APKs you build in project-name / module-name /build/outputs/bundle/ .

Menu Item Description
Make Module Compiles all source files in the selected module that have been modified since the last build, and all modules the selected module depends on recursively. The compilation includes dependent source files and any associated build tasks. You can select the module to build by selecting either the module name or one of its files in the Project window.
Make Project Makes all modules.
Clean Project Deletes all intermediate/cached build files.
Rebuild Project Runs Clean Project for the selected build variant and produces an APK.
Build Bundle(s) / APK(s) > Build APK(s)
Build Bundle(s) / APK(s) > Build Bundle(s)
Brings up a dialog with a wizard to set up a new signing configuration, and build either a signed app bundle or APK. You need to sign your app with a release key before you can upload it to the Play Console. For more information about app signing, see Sign your app.

Note: The Run button builds an APK with testOnly=»true» , which means the APK can only be installed via adb (which Android Studio uses). If you want a debuggable APK that people can install without adb, select your debug variant and click Build Bundle(s) / APK(s) > Build APK(s).

For details about the tasks that Gradle executes for each command, open the Build window as described in the next section. For more information about Gradle and the build process, see Configure Your Build.

Monitor the build process

You can view details about the build process by clicking View > Tool Windows > Build (or by clicking Build in the tool window bar). The window displays the tasks that Gradle executes in order to build your app, as shown in figure 3.

Figure 3. The Build output window in Android Studio

    Build tab: Displays the tasks Gradle executes as a tree, where each node represents either a build phase or a group of task dependencies. If you receive build-time or compile-time errors, inspect the tree and select an element to read the error output, as shown in figure 4.

Figure 4. Inspect the Build output window for error messages

  • Sync tab: Displays tasks that Gradle executes to sync with your project files. Similar to the Build tab, if you encounter a sync error, select elements in the tree to find more information about the error.
  • Restart: Performs the same action as selecting Build > Make Project by generating intermediate build files for all modules in your project.
  • Toggle view: Toggles between displaying task execution as a graphical tree and displaying more detailed text output from Gradle—this is the same output you see in the Gradle Console window on Android Studio 3.0 and earlier.
  • If your build variants use product flavors, Gradle also invokes tasks to build those product flavors. To view the list of all available build tasks, click View > Tool Windows > Gradle (or click Gradle in the tool window bar).

    If an error occurs during the build process, Gradle may recommend some command-line options to help you resolve the issue, such as —stacktrace or —debug . To use command-line options with your build process:

    1. Open the Settings or Preferences dialog:
      • On Windows or Linux, select File >Settings from the menu bar.
      • On Mac OSX, select Android Studio >Preferences from the menu bar.
    2. Navigate to Build, Execution, Deployment >Compiler.
    3. In the text field next to Command-line Options, enter your command-line options.
    4. Click OK to save and exit.

    Gradle applies these command-line options the next time you try building your app.

    Apply Changes

    In Android Studio 3.5 and higher, Apply Changes lets you push code and resource changes to your running app without restarting your app—and, in some cases, without restarting the current activity. This flexibility helps you control how much of your app is restarted when you want to deploy and test small, incremental changes while preserving your device’s current state. Apply Changes uses capabilities in the Android JVMTI implementation that are supported on devices running Android 8.0 (API level 26) or higher. To learn more about how Apply Changes works, see Android Studio Project Marble: Apply Changes.

    Requirements

    Apply Changes actions are only available when you meet the following conditions:

    • You build the APK of your app using a debug build variant.
    • You deploy your app to a target device or emulator that runs Android 8.0 (API level 26) or higher.

    Use Apply Changes

    Use the following options when you want to deploy your changes to a compatible device:

    Apply Changes and Restart Activity

    Attempts to apply both your resource and code changes by restarting your activity but without restarting your app. Generally, you can use this option when you’ve modified code in the body of a method or modified an existing resource.

    You can also perform this action by pressing Ctrl+Alt+F10 (or Control+Shift+Command+R on macOS).

    Apply Code Changes

    Attempts to apply only your code changes without restarting anything. Generally, you can use this option when you’ve modified code in the body of a method but you have not modified any resources. If you’ve modified both code and resources, use Apply Changes and Restart Activity instead.

    You can also perform this action by pressing Ctrl+F10 (or Control+Command+R on macOS).

    Run

    Deploys all changes and restarts the app. Use this option when the changes that you have made cannot be applied using either of the Apply Changes options. To learn more about the types of changes that require an app restart, see Limitations of Apply Changes.

    Enable Run fallback for Apply Changes

    After you’ve clicked either Apply Changes and Restart Activity or Apply Code Changes, Android Studio builds a new APK and determines whether the changes can be applied. If the changes can’t be applied and would cause Apply Changes to fail, Android Studio prompts you to Run your app again instead. However, if you don’t want to be prompted every time this occurs, you can configure Android Studio to automatically rerun your app when changes can’t be applied.

    To enable this behavior, follow these steps:

    Open the Settings or Preferences dialog:

    • On Windows or Linux, select File > Settings from the menu bar.
    • On macOS, select Android Studio > Preferences from the menu bar.

    Navigate to Build, Execution, Deployment > Deployment.

    Select the checkboxes to enable automatic Run fallback for either of the Apply Changes actions.

    Click OK.

    Platform-dependent changes

    Some features of Apply Changes depend on specific versions of the Android platform. To apply these kinds of changes, your app must be deployed to a device running that version of Android (or higher).

    Type of change Minimum platform version
    Adding a method Android 11

    Limitations of Apply Changes

    Apply Changes is designed to speed up the app deployment process. However, there are some limitations for when it can be used. If you encounter any issues while using Apply Changes, file a bug.

    Code changes that require app restart

    Some code and resource changes cannot be applied until the app is restarted, including the following:

    • Adding or removing a field
    • Removing a method
    • Changing method signatures
    • Changing modifiers of methods or classes
    • Changing class inheritance
    • Changing values in enums
    • Adding or removing a resource
    • Changing the app manifest
    • Changing native libraries (SO files)

    Libraries and plugins

    Some libraries and plugins automatically make changes to your app’s manifest files or to resources that are referenced in the manifest. These automatic updates can interfere with Apply Changes in the following ways:

    • If a library or plugin makes changes to your app’s manifest, you can’t use either Apply Code Changes or Apply Changes and Restart Activity and have to restart your app before you can see your changes.
    • If a library or plugin makes changes to your app’s resource files, you can’t use Apply Code Changes , and you must use Apply Changes and Restart Activity to see your changes.

    You can avoid these limitations by disabling all automatic updates for your debug build variants.

    For example, Crashlytics updates app resources with a unique build ID during every build, which prevents you from using Apply Code Changes and requires you to restart your app’s activity to see your changes. You can disable this behavior so that you can use Apply Code Changes alongside Crashlytics with your debug builds.

    Code that directly references content in an installed APK

    If your code directly references content from your app’s APK that’s installed on the device, that code can cause crashes or misbehave after clicking Apply Code Changes . This behavior occurs because when you click Apply Code Changes, the underlying APK on the device is replaced during installation. In these cases, you can click Apply Changes and Restart Activity or Run , instead.

    Content and code samples on this page are subject to the licenses described in the Content License. Java is a registered trademark of Oracle and/or its affiliates.

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