Android studio downloading components

Содержание
  1. Install and configure the NDK and CMake
  2. Install NDK and CMake automatically
  3. Install the NDK and CMake
  4. Configure a specific version of CMake
  5. Groovy
  6. Kotlin
  7. Install a specific version of the NDK
  8. Configure specific versions of the NDK in your project
  9. Groovy
  10. Kotlin
  11. Default NDK version per AGP version
  12. SDK Platform Tools release notes
  13. Downloads
  14. Revisions
  15. 31.0.3 (August 2021)
  16. 31.0.2 (April 2021)
  17. 31.0.1 (March 2021)
  18. 31.0.0 (February 2021)
  19. 30.0.5 (November 2020)
  20. 30.0.4 (July 2020)
  21. 30.0.3 (June 2020)
  22. 30.0.2 (June 2020)
  23. 30.0.1 (May 2020)
  24. 30.0.0 (April 2020)
  25. 29.0.6 (February 2020)
  26. 29.0.5 (October 2019)
  27. 29.0.4 (September 2019)
  28. 29.0.3 (September 2019)
  29. 29.0.2 (July 2019)
  30. 29.0.1 (June 2019)
  31. 29.0.0 (June 2019)
  32. 28.0.2 (March 2019)
  33. 28.0.1 (September 2018)
  34. 28.0.0 (June 2018)
  35. 27.0.1 (December 2017)
  36. 27.0.0 (December 2017)
  37. 26.0.2 (October 2017)
  38. 26.0.1 (September 2017)
  39. 26.0.0 (June 2017)
  40. 25.0.5 (April 24, 2017)
  41. 25.0.4 (March 16, 2017)
  42. 25.0.3 (December 16, 2016)
  43. 25.0.2 (December 12, 2016)
  44. 25.0.1 (November 22, 2016)
  45. 25.0.0 (October 19, 2016)
  46. 24.0.4 (October 14, 2016)
  47. Download Android SDK Platform-Tools
  48. Terms and Conditions
  49. 1. Introduction
  50. 2. Accepting this License Agreement
  51. 3. SDK License from Google
  52. 4. Use of the SDK by You
  53. 5. Your Developer Credentials
  54. 6. Privacy and Information
  55. 7. Third Party Applications
  56. 8. Using Android APIs
  57. 9. Terminating this License Agreement
  58. 10. DISCLAIMER OF WARRANTIES
  59. 11. LIMITATION OF LIABILITY
  60. 12. Indemnification
  61. 13. Changes to the License Agreement
  62. 14. General Legal Terms
  63. Download Android SDK Platform-Tools
  64. Terms and Conditions
  65. 1. Introduction
  66. 2. Accepting this License Agreement
  67. 3. SDK License from Google
  68. 4. Use of the SDK by You
  69. 5. Your Developer Credentials
  70. 6. Privacy and Information
  71. 7. Third Party Applications
  72. 8. Using Android APIs
  73. 9. Terminating this License Agreement
  74. 10. DISCLAIMER OF WARRANTIES
  75. 11. LIMITATION OF LIABILITY
  76. 12. Indemnification
  77. 13. Changes to the License Agreement
  78. 14. General Legal Terms
  79. Download Android SDK Platform-Tools

Install and configure the NDK and CMake

To compile and debug native code for your app, you need the following components:

  • The Android Native Development Kit (NDK): a set of tools that allows you to use C and C++ code with Android.
  • CMake: an external build tool that works alongside Gradle to build your native library. You do not need this component if you only plan to use ndk-build.
  • LLDB: the debugger Android Studio uses to debug native code. By default, LLDB will be installed alongside Android Studio.

This page describes how to install these components automatically, or by using Android Studio or the sdkmanager tool to download and install them manually.

Install NDK and CMake automatically

Android Gradle Plugin 4.2.0+ can automatically install the required NDK and CMake the first time you build your project if their licenses have been accepted in advance. If you’ve already read and agree to the license terms, then you can pre-accept the licenses in scripts with the following command:

Install the NDK and CMake

When you install the NDK, Android Studio selects the latest available NDK. For most projects, installing this default version of the NDK is sufficient. If your project needs one or more specific versions of the NDK, though, you can download and configure specific versions. Doing so helps you ensure reproducible builds across projects that each depend on a specific version of the NDK. Android Studio installs all versions of the NDK in the android-sdk /ndk/ directory.

To install CMake and the default NDK in Android Studio, do the following:

With a project open, click Tools > SDK Manager.

Click the SDK Tools tab.

Select the NDK (Side by side) and CMake checkboxes.

Figure 1: The SDK Tools window showing the NDK (Side by side) option

Click OK.

A dialog box tells you how much space the NDK package consumes on disk.

Click OK.

When the installation is complete, click Finish.

Your project automatically syncs the build file and performs a build. Resolve any errors that occur.

Configure a specific version of CMake

The SDK Manager includes the 3.6.0 forked version of CMake and version 3.10.2. Projects that don’t set a specific CMake version are built with CMake 3.10.2. To set the CMake version, add the following to your module’s build.gradle file:

Groovy

Kotlin

If you want to use a CMake version that is not included by the SDK Manager, follow these steps:

  1. Download and install CMake from the official CMake website.
  2. Specify the CMake version you want Gradle to use in your module’s build.gradle file.

Either add the path to the CMake installation to your PATH environment variable or include it in your project’s local.properties file, as shown. If Gradle is unable to find the version of CMake you specified in your build.gradle file, you get a build error.

If you don’t already have the Ninja build system installed on your workstation, go to the official Ninja website, and download and install the latest version of Ninja available for your OS. Make sure to also add the path to the Ninja installation to your PATH environment variable.

Install a specific version of the NDK

To install a specific version of the NDK, do the following:

With a project open, click Tools > SDK Manager.

Click the SDK Tools tab.

Select the Show Package Details checkbox.

Select the NDK (Side by side) checkbox and the checkboxes below it that correspond to the NDK versions you want to install. Android Studio installs all versions of the NDK in the android-sdk /ndk/ directory.

Figure 2: The SDK Tools window showing the NDK (Side by side) options

Click OK.

A dialog box tells you how much space the NDK package(s) consumes.

Click OK.

When the installation is complete, click Finish.

Your project automatically syncs the build file and performs a build. Resolve any errors that occur.

Configure each module with the version of the NDK you want it to use. When using Android Studio 3.6 or higher, if you do not specify the version, the Android Gradle plugin chooses a version that it is known to be compatible with.

Configure specific versions of the NDK in your project

You may need to configure the version of the NDK in your project if one of the following is true:

    Your project is inherited and you need to use specific versions of the NDK and the Android Gradle plugin (AGP). For more information, see Configure the NDK for the Android Gradle plugin.

You have multiple versions of the NDK installed and you want to use a specific one. In this case, specify the version using the android.ndkVersion property in the module’s build.gradle file, as shown in the following code sample.

Groovy

Kotlin

Default NDK version per AGP version

Before release, each AGP version is thoroughly tested with the latest stable NDK release at that time. For AGP version 3.6 and above, that NDK version will be used to build your projects if you do NOT specify an NDK version in the build.gradle file. The default NDK version is documented inside the AGP release notes. The current default NDK versions are listed in the following table:

Android Studio/Gradle Plugin Version
7.0 4.2 4.1 4.0 3.6 3.5 3.4
Default NDK version
specified for the version of AGP
21.4.7075529 21.4.7075529 21.1.6352462 21.0.6113669 20.0.5594570 No default specified

Content and code samples on this page are subject to the licenses described in the Content License. Java is a registered trademark of Oracle and/or its affiliates.

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SDK Platform Tools release notes

Android SDK Platform-Tools is a component for the Android SDK. It includes tools that interface with the Android platform, such as adb , fastboot , and systrace . These tools are required for Android app development. They’re also needed if you want to unlock your device bootloader and flash it with a new system image.

Although some new features in these tools are available only for recent versions of Android, the tools are backward compatible, so you need only one version of the SDK Platform-Tools.

Downloads

If you’re an Android developer, you should get the latest SDK Platform-Tools from Android Studio’s SDK Manager or from the sdkmanager command-line tool. This ensures the tools are saved to the right place with the rest of your Android SDK tools and easily updated.

But if you want just these command-line tools, use the following links:

  • Download SDK Platform-Tools for Windows
  • Download SDK Platform-Tools for Mac
  • Download SDK Platform-Tools for Linux

Although these links do not change, they always point to the most recent version of the tools.

Revisions

31.0.3 (August 2021)

  • fastboot
    • Support flashing vbmeta_vendor.img for fastboot flashall / update.

31.0.2 (April 2021)

  • adb
    • Support forwarding to vsock on linux.
    • Fix bug in adb track-devices where devices over wireless debugging wouldn’t immediately receive updates.
    • Implement preliminary support for mDNS device discovery without a separately installed mDNS service. This is currently disabled by default, and can be enabled by setting the environment variable ADB_MDNS_OPENSCREEN to 1 when starting the adb server.
  • fastboot
    • Don’t fail when unable to get boot partition size.
    • Derive device locked state from property instead of parsing the kernel command line.

31.0.1 (March 2021)

  • adb
    • Reduce TCP keepalive interval.
    • Improve incremental installation performance.
  • fastboot
    • Add support for compressed snapshot merges.
    • Restore legacy A/B support.

31.0.0 (February 2021)

  • adb
    • Disable compression on pull by default.

30.0.5 (November 2020)

  • adb
    • Improve performance of adb push when pushing many files over a high-latency connection.
    • Improve adb push/pull performance on Windows.
    • Fix adb push —sync with multiple inputs.
    • Improve performance of incremental apk installation.
    • Improve error handling for incremental apk installation.

30.0.4 (July 2020)

  • adb
    • Fix fallback to non-incremental apk installation on pre-Android 11 devices.
    • Fix adb install-multi-package .
    • Fix some more crashes related to adb wireless pairing.
    • Improve some error messages.
  • fastboot
    • Improve console output on fastboot oem commands.
    • Fix fastboot flashall on older devices such as Nexus 7.

30.0.3 (June 2020)

  • adb
    • Fix installation of APKs signed with v4 signature scheme on pre-Android 11 devices.
    • Fix crash when authenticating without ADB_VENDOR_KEYS .
    • Fix crash when using adb -H .

30.0.2 (June 2020)

  • adb
    • Improve adb wireless pairing.
    • Fix hang in adb logcat when run before a device is connected.
    • Add adb transport-id to allow scripts to safely wait for a device to go away after root/unroot/reboot.

30.0.1 (May 2020)

  • adb
    • Disable adb mdns auto-connection by default. This can be reenabled with the ADB_MDNS_AUTO_CONNECT environment variable.
    • Improve performance of adb install-multi on Android 10 or newer devices.
    • Fix timeout when using adb root/unroot on a device connected over TCP.
    • Update support for wireless pairing.

30.0.0 (April 2020)

  • adb
    • Add initial support for wireless pairing.
    • Add support for incremental APK installation.
    • Implement client-side support for compression of adb when used with an Android 11 device.
    • Improve performance of adb push on high-latency connections.
    • Improve push/pull performance on Windows.

29.0.6 (February 2020)

  • adb
    • 64-bit size/time support for adb ls when used with an Android 11 device.
    • Support listening on ::1 on POSIX.
    • Client support for WinUSB devices that publish a WinUSB descriptor (required for Android 11) should no longer require a USB driver to be installed.
    • Fix hang when using adb install on something that isn’t actually a file.

29.0.5 (October 2019)

  • adb
    • Slight performance improvement on Linux when using many simultaneous connections.
    • Add —fastdeploy option to adb install , for incremental updates to APKs while developing.

29.0.4 (September 2019)

  • adb
    • Hotfix for native debugging timeout with LLDB (see issue #134613180). This also fixes a related bug in the Android Studio Profilers that causes an AdbCommandRejectedException , which you can see in the idea.log file.

29.0.3 (September 2019)

  • adb
    • adb forward —list works with multiple devices connected.
    • Fix devices going offline on Windows.
    • Improve adb install output and help text.
    • Restore previous behavior of adb connect without specifying port.

29.0.2 (July 2019)

  • adb
    • Fixes a Windows heap integrity crash.
  • fastboot
    • Adds support for partition layout of upcoming devices.

29.0.1 (June 2019)

  • adb
    • Hotfix for Windows crashes (https://issuetracker.google.com/134613180)

29.0.0 (June 2019)

  • adb
    • adb reconnect performs a USB reset on Linux.
    • On Linux, when connecting to a newer adb server, instead of killing the server and starting an older one, adb attempts to launch the newer version transparently.
    • adb root waits for the device to reconnect after disconnecting. Previously, adb root; adb wait-for-device could mistakenly return immediately if adb wait-for-device started before adb noticed that the device had disconnected.
  • fastboot
    • Disables an error message that occurred when fastboot attempted to open the touch bar or keyboard on macOS.

28.0.2 (March 2019)

  • adb
    • Fixes flakiness of adb shell port forwarding that leads to «Connection reset by peer» error message.
    • Fixes authentication via ADB_VENDOR_KEYS when reconnecting devices.
    • Fixes authentication—when the private key used for authentication does not match the public key—by calculating the public key from the private key, instead of assuming that they match.
  • fastboot
    • Adds support for dynamic partitions.
  • Updated Windows requirements
    • The platform tools now depend on the Windows Universal C Runtime, which is usually installed by default via Windows Update. If you see errors mentioning missing DLLs, you may need to manually fetch and install the runtime package.

28.0.1 (September 2018)

  • adb
    • Add support for reconnection of TCP connections. Upon disconnection, adb will attempt to reconnect for up to 60 seconds before abandoning a connection.
    • Fix Unicode console output on Windows. (Thanks to external contributor Spencer Low!)
    • Fix a file descriptor double-close that can occur, resulting in connections being closed when an adb connect happens simultaneously.
    • Fix adb forward —list when used with more than one device connected.
  • fastboot
    • Increase command timeout to 30 seconds, to better support some slow bootloader commands.

28.0.0 (June 2018)

  • adb:
    • Add support for checksum-less operation with devices running Android P, which improves throughput by up to 40%.
    • Sort output of adb devices by connection type and device serial.
    • Increase the socket listen backlog to allow for more simulataneous adb commands.
    • Improve error output for adb connect .
  • fastboot:
    • Improve output format, add a verbose output mode ( -v ).
    • Clean up help output.
    • Add product.img and odm.img to the list of partitions flashed by fastboot flashall .
    • Avoid bricking new devices when using a too-old version of fastboot by allowing factory image packages to require support for specific partitions.

27.0.1 (December 2017)

  • adb: fixes an assertion failure on MacOS that occurred when connecting devices using USB 3.0.
  • Fastboot: On Windows, adds support for wiping devices that use F2FS (Flash-Friendly File System).

27.0.0 (December 2017)

  • Re-fixes the macOS 10.13 fastboot bug first fixed in 26.0.1, but re-introduced in 26.0.2.

26.0.2 (October 2017)

  • Add fastboot support for Pixel 2 devices.

26.0.1 (September 2017)

  • Fixed fastboot problems on macOS 10.13 High Sierra (bug 64292422).

26.0.0 (June 2017)

  • Updated with the release of Android O final SDK (API level 26).

25.0.5 (April 24, 2017)

Fixed adb sideload of large updates on Windows, manifesting as «std::bad_alloc» (bug 37139736).

Fixed adb problems with some Windows firewalls, manifesting as «cannot open transport registration socketpair» (bug 37139725).

Both adb —version and fastboot —version now include the install path.

Changed adb to not resolve localhost to work around misconfigured VPN.

Changed adb to no longer reset USB devices on Linux, which could affect other attached USB devices.

25.0.4 (March 16, 2017)

  • Added experimental libusb support to Linux and Mac adb

To use the libusb backend, set the environment variable ADB_LIBUSB=true before launching a new adb server. The new adb host-features command will tell you whether or not you’re using libusb.

To restart adb with libusb and check that it worked, use adb kill-server; ADB_LIBUSB=1 adb start-server; adb host-features . The output should include «libusb».

In this release, the old non-libusb implementation remains the default.

fastboot doesn’t hang 2016 MacBook Pros anymore (bug 231129)

Fixed Systrace command line capture on Mac

25.0.3 (December 16, 2016)

  • Fixed fastboot bug causing Android Things devices to fail to flash

25.0.2 (December 12, 2016)

  • Updated with the Android N MR1 Stable release (API 25)

25.0.1 (November 22, 2016)

  • Updated with the release of Android N MR1 Developer Preview 2 release (API 25)

25.0.0 (October 19, 2016)

  • Updated with the release of Android N MR1 Developer Preview 1 release (API 25)

24.0.4 (October 14, 2016)

  • Updated to address issues in ADB and Mac OS Sierra

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

Terms and Conditions

1. Introduction

2. Accepting this License Agreement

3. SDK License from Google

4. Use of the SDK by You

5. Your Developer Credentials

6. Privacy and Information

7. Third Party Applications

8. Using Android APIs

9. Terminating this License Agreement

10. DISCLAIMER OF WARRANTIES

11. LIMITATION OF LIABILITY

12. Indemnification

13. Changes to the License Agreement

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

Terms and Conditions

1. Introduction

2. Accepting this License Agreement

3. SDK License from Google

4. Use of the SDK by You

5. Your Developer Credentials

6. Privacy and Information

7. Third Party Applications

8. Using Android APIs

9. Terminating this License Agreement

10. DISCLAIMER OF WARRANTIES

11. LIMITATION OF LIABILITY

12. Indemnification

13. Changes to the License Agreement

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

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