Apple icon size app
Beautiful app icons are an important part of the user experience on all Apple platforms. A unique, memorable icon evokes your app and can help people recognize it at a glance on the desktop, in Finder, and in the Dock. Polished, expressive icons can also hint at an app’s personality and even its overall level of quality.
In macOS 11, app icons share a common set of visual attributes, including the rounded-rectangle shape, front-facing perspective, level position, and uniform drop shadow. Rooted in the macOS 11 design language, these attributes showcase the lifelike rendering style people expect in macOS while presenting a harmonious user experience. To download templates that specify the correct shape and drop shadow, see Apple Design Resources.
IMPORTANT When you update your app for macOS 11, use your new app icon design to replace the icon you designed for earlier versions. You can’t include two different app icons for one app, and the macOS 11 app icon style looks fine on a Mac running Catalina or earlier.
Design a beautiful icon that clearly represents your app. Combine an engaging design with an artistic interpretation of your app’s purpose that people can instantly understand.
Embrace simplicity. Find a concept or element that captures the essence of your app and express it in a simple, unique way, adding details only when doing so enhances meaning. Too many details can be hard to discern and can make the icon appear muddy, especially at smaller sizes.
Establish a single focus point. A single, centered point of interest captures the user’s attention and helps them recognize your app at a glance. Presenting multiple focus points can obscure the icon’s message.
To give people a familiar and consistent experience, prefer a design that works well across multiple platforms. If your app runs on other platforms, use a similar image for all app icons while rendering them in the style that’s appropriate for each platform. For example, in iOS and watchOS, the Mail app icon depicts the white envelope in a streamlined, graphical style; in macOS 11, the envelope includes depth and detail that communicate a realistic weight and texture.
Consider depicting a familiar tool to communicate what people use your app to do. To give context to your app’s purpose, you can use the icon background to portray the tool’s environment or the items it affects. For example, the TextEdit icon pairs a mechanical pencil with a sheet of lined paper to suggest a utilitarian writing experience. After you create a detailed, realistic image of a tool, it often works well to let it float just above the background and extend slightly past the icon boundaries. If you do this, make sure the tool remains visually unified with the background and doesn’t overwhelm the rounded-rectangle shape.
Make real objects look real. If you depict real objects in your app icon, make them look like they’re made of physical materials and have actual mass. Replicate the characteristics of substances like fabric, glass, paper, and metal to convey an object’s weight and feel. For example, the Xcode app icon features a hammer that looks like it has a steel head and polymer grip.
If text is essential for communicating your app’s purpose, consider creating a graphic abstraction of it. Actual text in an icon can be difficult to read and doesn’t support accessibility or localization. To give the impression of text without implying that people should zoom in to read it, you can create a graphic texture that suggests it.
To depict photos or parts of your app’s UI, create idealized images that emphasize the features you want people to notice. Photos are often full of details that obscure the main content when viewed at small sizes. If you want to use a photo in your icon, pick one with strongly contrasting values that make the main subject stand out. Remove unimportant details that make primary lines and shapes fuzzy or indistinct. If your app has a UI that people recognize, avoid simply replicating standard UI elements or using a screenshot in your icon. Instead, consider designing a graphic that echoes the UI and expresses the personality of your app.
Don’t use replicas of Apple hardware products. Apple products are copyrighted and can’t be reproduced in your icons or images. Avoid displaying replicas of devices, because hardware designs tend to change frequently and can make your icon look dated.
Use the drop shadow in the icon-design template. The template includes the system-defined drop shadow that helps your app icon coordinate with other macOS 11 icons.
Consider using interior shadows and highlights to add definition and realism. For example, the Mail app icon uses both shadows and highlights to give the envelope authenticity and to suggest that the flap is slightly open. In icons that include a tool that floats above a background — such as TextEdit or Xcode — interior shadows can strengthen the perception of depth and make the tool look real. Shadows and highlights should suggest a light source that faces the icon, positioned just above center and tilted slightly downward.
Avoid defining contours that suggest a shape other than a rounded rectangle. In rare cases, you might want to fine-tune the basic app icon shape, but doing so risks creating an icon that looks like it doesn’t belong in macOS 11. If you must alter the shape, prefer subtle adjustments that continue to express a rounded rectangle silhouette.
Consider adding a slight glow just inside the edges of your icon. If your app icon includes a dark reflective surface, like glass or metal, add an inner glow to make the icon stand out and prevent it from appearing to dissolve into dark backgrounds.
Keep primary content within the icon grid bounding box; keep all content within the outer bounding box. If an icon’s primary content extends beyond the icon grid bounding box, it tends to look out of place. If you overlay a tool on your icon, it works well to align the tool’s top edge with the outer bounding box and its bottom edge with the inner bounding box, as shown below.
In addition to the bounding boxes and suggested tool placement, the icon design template provides a grid to help you position items within an icon. You can also use the icon grid to ensure that centered inner elements like circles use a size that’s consistent with other icons in the system.
App Icon Attributes
All app icons should use the following specifications.
Attribute | Value |
---|---|
Format | PNG |
Color space | sRGB (color) or Gray Gamma 2.2 (grayscale) |
Layers | Flattened with transparency as appropriate |
Resolution | @1x and @2x (see Image Size and Resolution) |
Shape | Square with rounded corners |
Don’t provide app icons in ICNS or JPEG format. The ICNS format doesn’t support features like wide color gamut or deliver the performance and efficiency you get when you use asset catalogs. JPEG doesn’t support transparency through alpha channels, and its compression can blur or distort an icon’s images. For best results, add deinterlaced PNG files to the app icon fields of your Xcode project’s asset catalog.
App Icon Sizes
Your app icon is displayed in many places, including in Finder, the Dock, Launchpad, and the App Store. To ensure that your app icon looks great everywhere people see it, provide it in the following sizes:
- 512×512 pt (512×512 px @1x, 1024×1024 px @2x)
- 256×256 pt (256×256 px @1x, 512×512 px @2x)
- 128×128 pt (128×128 px @1x, 256×256 px @2x)
- 32×32 pt (32×32 px @1x, 64×64 px @2x)
- 16×16 pt (16×16 px @1x, 32×32 px @2x)
Maintain visual consistency in all icon sizes. As icon size decreases, fine details become muddy and hard to distinguish. At the smallest sizes, it’s important to remove unnecessary features and exaggerate primary features to help the content remain clear. As you simplify icons that are visually smaller, don’t let them appear drastically different from their larger counterparts. Strive to make subtle variations that ensure the icon remains visually consistent when displayed in different environments. For example, if people drag your icon between displays with different resolutions, the icon’s appearance shouldn’t suddenly change.
The 512×512 pt Safari app icon (on the left) uses a circle of tick marks to indicate degrees; the 16×16 pt version of the icon (on the right) doesn’t include this detail.
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Apple icon size app
You must provide an app icon to display on the Apple Watch Home screen and in various other contexts. If your watchOS app has an iPhone companion app, you must also supply a version of your app icon to display on the iPhone Home screen.
A watchOS app icon is circular and displays no accompanying text.
Embrace simplicity. Find a single element that captures the essence of your app and express that element in a simple, unique shape. Add details cautiously. If an icon’s content or shape is overly complex, the details can be hard to discern, especially at smaller sizes. Take advantage of the icon’s circular shape as part of your design.
Maintain some similarity between your watchOS and iOS app icons. Using a similar appearance and color palette creates an association between the two icons. They don’t need to be identical, but they should be recognizable together.
Provide a single focal point. Design an icon with a single, centered element that immediately captures people’s attention and clearly identifies your app.
Design icons as full-bleed square images using the given dimensions. Apple Watch automatically applies a circular mask. For guidance, see Icon Sizes.
Provide icons in PNG format. Make sure your icons are deinterlaced and without transparency. The standard image bit depth is 24 bits. Create all icons at 2x resolution. For guidance, see Icon Attributes.
Avoid using black for your icon’s background. Lighten a black background or add a border so that the icon doesn’t blend into the display background.
Avoid text in your icons. Text in icons is often too small, so avoid it when you can. However, using a mnemonic—such as the first letter of your app’s name—as a key design element in your icon can help people recognize your app.
If you have a companion app, maintain some similarity between your watchOS and iOS app icons. Using a similar appearance and color palette creates an association between the two icons. The watchOS and iOS icons don’t need to be identical, but they should be recognizably related.
Icon Attributes
All watchOS app icons should use the following specifications.
Attribute | Value |
---|---|
Format | PNG |
Color space | Display P3 (wide-gamut color), sRGB (color), or Gray Gamma 2.2 (grayscale) |
Layers | Flattened with no transparency |
Resolution | @2x |
Shape | Square (not rounded or oval) |
Icon Sizes
Provide your app icon in the following sizes. For templates that help you create icons in these sizes, see Apple Design Resources.
Home Screen Icon
This icon appears on the Apple Watch Home screen.
38mm/42mm | 40mm | 41mm | 44mm | 45mm |
---|---|---|---|---|
40×40 pt (80×80 px @2x) | 44×44 pt (88×88 px @2x) | 46×46 pt (92×92 px @2x) | 50×50 pt (100×100 px @2x) | 51×51 pt (102×102 px @2x) |
Notification Center Icon
This icon appears in Notification Center on Apple Watch.
38mm | 40mm/42mm | 41mm | 44mm | 45mm |
---|---|---|---|---|
24×24 pt (48×48 px @2x) | 27.5×27.5 pt (55×55 px @2x) | 29×29 pt (58×58 px @2x) | 29×29 pt (58×58 px @2x) | 33×33 pt (66x66px @2x) |
Short-Look Icon
This icon appears in short-look notifications.
38mm | 40mm/42mm | 41mm | 44mm | 45mm |
---|---|---|---|---|
86×86 pt (172×172 px @2x) | 98×98 pt (196×196 px @2x) | 98×98 pt (196×196 px @2x) | 108×108 pt (216×216 px @2x) | 117×117 pt (234×234 px @2x) |
App Store Icon
This icon appears in the App Store.
Size |
---|
1024×1024 pt (1024×1024 px @1x) |
Companion Settings Icon
This icon appears in the Apple Watch app on iPhone.
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Apple icon size app
The coordinates system macOS uses to place content onscreen is based on measurements in points, which map to pixels in the display. A standard-resolution display has a 1:1 pixel density (or @1x), where one pixel is equal to one point. High-resolution displays have a higher pixel density and a scale factor of 2.0 (referred to as @2x). As a result, high-resolution displays demand images with more pixels.
For example, suppose you have a standard resolution @1x image that’s 100px × 100px. The @2x version of this image would be 200px × 200px.
Supply high-resolution images for all your app’s artwork. You accomplish this by multiplying the number of pixels in each image by the scale factor. Append a suffix of “@2x” to your @2x image names, and insert them into @2x fields in the asset catalog of your Xcode project.
Designing High-Resolution Artwork
Produce art at the largest size you need and scale it down for smaller sizes. It’s easiest to design a detailed image at a large size and reduce the level of detail, if necessary, at smaller sizes.
Use an 8px-by-8px grid. A grid keeps lines sharp and ensures that content is as crisp as possible at all sizes, requiring less retouching and sharpening. Snap the image boundaries to the grid to minimize half pixels and blurry details that can occur when scaling down. For templates and other resources, see Apple Design Resources.
Always preview high-resolution images at lower resolutions. If you’re not satisfied with how your high-resolution images look when scaled down, redraw and preview the art again.
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