Clickteam fusion effects android

Clickteam fusion effects android

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1. Your first task is to manually create a folder called android-sdk and store the .zip files there.
(example location: L:\Clickteam Fusion 2.5\Android\android-sdk)

You can find all the important downloads below(download size

650 MB in total).

ojdkbuild .zip (r282) → CLICK [github.com]

build-tools_r30.0.1-windows.zip: CLICK [dl-ssl.google.com]
build-tools_r29.0.3-windows.zip: CLICK [dl-ssl.google.com]
build-tools_r28.0.3-windows.zip: CLICK [dl-ssl.google.com]
optional, not relevant for up-to-date Fusion 2.5 projects:
build-tools_r27.0.3-windows.zip: CLICK [dl-ssl.google.com]

platform-30_r03.zip: CLICK [dl-ssl.google.com]
platform-29_r05.zip: CLICK [dl-ssl.google.com]
platform-28_r06.zip: CLICK [dl-ssl.google.com]
optional, not relevant for up-to-date Fusion 2.5 projects:
platform-27_r03.zip: CLICK [dl-ssl.google.com]

a) This is the android-sdk folder with your downloaded .zip archives:

b) Now arrange everything as shown in this picture: CLICK [dl.dropboxusercontent.com]
(extract all .zip files and create new folders when necessary
+ don’t forget to rename the extracted folders when necessary — you can see this in the above image too)

open Clickteam Fusion 2.5 and go to Tools — Preferences — General tab
and set the right paths for OpenJDK and Android SDK:

Pathname of the JDK directory:
C:\Program Files\openjdk\jdk1.8.0_282\jre
You can shorten the path a bit if you want and remove the \jre part.

Pathname of the Android SDK directory:
L:\Clickteam Fusion 2.5\Android\android-sdk

in Fusion create a New Application

in Application Settings change Build Type from Windows EXE Application to Android application

in Android Options choose:
Build API 30 | Minimum Android version 6.0 | Target Android version 10.0

build the Android application (apk) file
File → Build → Application → Save

Fusion 2.5 will now automatically download and install the required gradle files for the first time. (this will take a while)

Depending on your extensions/objects and events, some extra cache files must be updated.
Then a working internet connection is necessary again, if you get a build error otherwise.

There might be an error tellung you about some licenses that were not accepted.
«License for package [. ] not accepted.»
In this case run the sdkmanager license online updater to quickly verify any missing licenses:
refresh_android_licenses → CLICK [dl.dropboxusercontent.com]

1. Your first task is to manually create a folder called android-sdk.
(example location: L:\Clickteam Fusion 2.5\Android\android-sdk)

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OpenJDK
ojdkbuild .zip (r282) → DOWNLOAD [github.com]
On your hard disk with Windows installed, extract the downloaded archive in a new folder called Java and rename the extracted folder to jdk1.8.0_282.
example of correct path: C:\Program Files\Java\jdk1.8.0_282

Get Android SDK Manager GUI ready:
in android-sdk folder from step 1) extract the 3 .zip files archive by archive in the order how they’re listed above(replace existing files when you get a prompt) and then put Android SDK Manager.exe into the folder ‘tools’. (if you want, move all .zip archives to a backup location or delete them)

SDK Manager GUI instructions:
run Android SDK Manager with ‘Android SDK Manager.exe’
and wait until Android SDK Manager is done with loading packages

hover the mouse over any package with Not installed status to check the download size

choose latest supported Packages:

Tools: Android SDK Tools(already installed)
Android SDK Platform-tools 31.0.1 — and if you can’t see it: HERE [dl-ssl.google.com]
Android SDK Build-tools 30.0.1 — and if you can’t see it: HERE [dl-ssl.google.com]
Android SDK Build-tools 29.0.3
Android SDK Build-tools 28.0.3
optional, not relevant for up-to-date Fusion 2.5 projects:
Android SDK Build-tools 27.0.3

Android 11 (API 30): — SDK Platform 30 3 — and if you can’t see it: HERE [dl-ssl.google.com]
Android 10 (API 29): — SDK Platform 29 5 — and if you can’t see it: HERE [dl-ssl.google.com]
Android 9 (API 28): — SDK Platform 28 6
optional, not relevant for up-to-date Fusion 2.5 projects:
Android 8.1.0 (API 27): — SDK Platform 27 3
Android 8.0.0 (API 26): — SDK Platform 26 2

Extras: Google Play services 49

click the [Install packages. ] button

click on radio button ‘Accept License’

you can click on any package to check download size (under Archive Description)

you can click twice on any of the Packages
and choose if the selected item will we installed or not

click the [Install] button to install everything

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Android / OUYA Export Module Additional Information

Check out the world of creativity at your fingertips with the new Android Export Module features. In addition to the all of the excellent standard features of Fusion 2.5 you also get some Android and OUYA specific objects with unique functions and features.

Unique features

  • Android Object – Gives access to data and functions specific to Android.
  • Ouya Object – Provides special functionality when running on a Ouya Console.
  • Touch interface objects allow for easy creation of touch context inputs like swiping & pinching.
  • Accelerometer Object (Allows for easy creation of accelerometer based movements in your app).
  • Location Object (Provide access to GPS data through idevice).
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How it Works / Help Docs

For the lastest news on the Android Export Module please visit our forums

Currently compatible extensions

More objects all the time!

Check the Fusion 2.5 Extension Manager for more objects!
Click the manager button on the “Insert a new object” dialog box to load the manager.

Now it’s never been easier to create games and apps for your favorite Android device. With Clickteam’s new Android Export Module, you can create content using our amazing set of creation tools, Fusion 2.5 and Fusion 2.5 Developer.

If you want:

  • To create games and Apps easily and quickly that works on the Android OS or the OUYA console.
  • To not have to learn complex programming languages like Java or C++.
  • To be able to publish your games and applications to the Play Store and other stores, and distribute them to a worldwide Android phone and tablet user base.
  • To make money with your creations.

Fusion 2.5 and the Android Export Module is made for you:

  • You can create Android applications and games very quickly and simply.
  • You program the logic of your application using the mouse with Visual Programming, without entering one line of code.
  • With the Build and Run option you can test your creation immediately on the test device without having to leave Fusion 2.5.

Programming for everyone

The Android Export Module works with our Fusion 2.5 tools, just add it to one of them and create APK files for your Android device:

Performance Worries?

Check out a few of the 100s of games and apps released for Android devices on the example game page. You will see the Android Export Module by Clickteam is the fastest, easiest and best way to make Android apps.

Discover the best games created with Fusion on the Indie Game Creators website.

Games released on Steam, ClickStore, Google Play, iTunes, Consoles and more!

The Android / OUYA Export Module is a optional product for our Game Creation software. Fusion 2.5 and Fusion 2.5 Developer. Read on to learn how Fusion 2.5 works.

What is Visual Programming?

Visual Programming is what makes Multimedia Fusion work. It basis is to allow you to create everything you need by just using the mouse. The software is built out of two main editors:

The Frame Editor

Here you visually place and position all of the elements of your game or application (the characters, counters, strings of text etc.) using your mouse.

You set up the properties for each of your objects in this editor by using your mouse to click on check-boxes or selecting choices from drop down menus.

The Event Editor

A true Visual Programming interface. The program that drives your application is presented to you in the form of a grid (similar to a spreadsheet). You enter the different events (conditions and actions) that make your application work into the grid by choosing options presented to you in pop up menus.

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At no time do you need to enter a single line of code. This approach to programming is very simple to understand, but also very fast powerful. You can have the basics of your application entered in just a few clicks.

What you need to get started

To develop your Android apps, you will need Fusion 2.5 or Fusion 2.5 Developer, the Android SDK installed on PC, an Android device connected to your PC (the drivers of the device must also be installed and working). It you wish to sell your creations on Google Play, a developer account with Google (fee to Google applies).

A community of developers ready to help you

The community based around Clickteam’s products is very active and very friendly. When you run in to any problems with your development, you can always ask your questions in one of our friendly forums. An answer usually comes back within half a day, sometimes even sooner.

And if necessary, you can even send your questions direct to the developers of the program themselves, as they constantly check the forums to help with the more difficult questions.

Create other application types as well

Why stop with Android… build for iOS too!

Using our iOS Export Module you can place you Android project on to Apple’s line of iPods, iPads, and iPhones. With minimal adjustments to your existing MFA and with the touch of button Fusion will build you your xCode project, Move it to your mac and compile it to your iDevice and test it. Once you happy with your app simply submit it to Apple. It’s that easy.

Flash

Also available is the Optional SWF Export Module.
You can build SWF for embeding in websites that will play on Adobe’s Flash Player. The SWF engine used in Fusion 2.5 is highly optimised, allowing you to create very complex games with hundreds of objects moving on the screen, parallax scrolling, rapid shots etc.

You can also use as many sounds as you want on 32 different sound channels. The Fusion 2.5 SWF engine is also very small, only adding 280Kb to your application which is already very compressed by the Adobe Flash file format itself. Because of its small size the Fusion 2.5 SWF engine is also ideal for creating SWF banners.

Google, Android and Google Play Store are registered trademarks or service marks of Google Inc.

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