Google android sdk zip

Содержание
  1. Download
  2. Terms and Conditions
  3. 1. Introduction
  4. 2. Accepting this License Agreement
  5. 3. SDK License from Google
  6. 4. Use of the SDK by You
  7. 5. Your Developer Credentials
  8. 6. Privacy and Information
  9. 7. Third Party Applications
  10. 8. Using Android APIs
  11. 9. Terminating this License Agreement
  12. 10. DISCLAIMER OF WARRANTIES
  13. 11. LIMITATION OF LIABILITY
  14. 12. Indemnification
  15. 13. Changes to the License Agreement
  16. 14. General Legal Terms
  17. Android Studio
  18. Intelligent code editor
  19. Code templates and GitHub integration
  20. Multi-screen app development
  21. Virtual devices for all shapes and sizes
  22. Android builds evolved, with Gradle
  23. More about Android Studio
  24. System Requirements
  25. Windows
  26. Mac OS X
  27. Linux
  28. Google android sdk zip
  29. System Requirements for Android SDK Installation
  30. Eclipse IDE
  31. Android SDK 31.0.0
  32. The Android SDK provides all the necessary developer tools to build, test, and debug apps for Android in Windows, Mac or Linux.
  33. Download
  34. What’s New
  35. Certified
  36. SDK Platform Tools release notes
  37. Downloads
  38. Revisions
  39. 31.0.3 (August 2021)
  40. 31.0.2 (April 2021)
  41. 31.0.1 (March 2021)
  42. 31.0.0 (February 2021)
  43. 30.0.5 (November 2020)
  44. 30.0.4 (July 2020)
  45. 30.0.3 (June 2020)
  46. 30.0.2 (June 2020)
  47. 30.0.1 (May 2020)
  48. 30.0.0 (April 2020)
  49. 29.0.6 (February 2020)
  50. 29.0.5 (October 2019)
  51. 29.0.4 (September 2019)
  52. 29.0.3 (September 2019)
  53. 29.0.2 (July 2019)
  54. 29.0.1 (June 2019)
  55. 29.0.0 (June 2019)
  56. 28.0.2 (March 2019)
  57. 28.0.1 (September 2018)
  58. 28.0.0 (June 2018)
  59. 27.0.1 (December 2017)
  60. 27.0.0 (December 2017)
  61. 26.0.2 (October 2017)
  62. 26.0.1 (September 2017)
  63. 26.0.0 (June 2017)
  64. 25.0.5 (April 24, 2017)
  65. 25.0.4 (March 16, 2017)
  66. 25.0.3 (December 16, 2016)
  67. 25.0.2 (December 12, 2016)
  68. 25.0.1 (November 22, 2016)
  69. 25.0.0 (October 19, 2016)
  70. 24.0.4 (October 14, 2016)
  71. Download Android SDK Platform-Tools
  72. Terms and Conditions
  73. 1. Introduction
  74. 2. Accepting this License Agreement
  75. 3. SDK License from Google
  76. 4. Use of the SDK by You
  77. 5. Your Developer Credentials
  78. 6. Privacy and Information
  79. 7. Third Party Applications
  80. 8. Using Android APIs
  81. 9. Terminating this License Agreement
  82. 10. DISCLAIMER OF WARRANTIES
  83. 11. LIMITATION OF LIABILITY
  84. 12. Indemnification
  85. 13. Changes to the License Agreement
  86. 14. General Legal Terms
  87. Download Android SDK Platform-Tools
  88. Terms and Conditions
  89. 1. Introduction
  90. 2. Accepting this License Agreement
  91. 3. SDK License from Google
  92. 4. Use of the SDK by You
  93. 5. Your Developer Credentials
  94. 6. Privacy and Information
  95. 7. Third Party Applications
  96. 8. Using Android APIs
  97. 9. Terminating this License Agreement
  98. 10. DISCLAIMER OF WARRANTIES
  99. 11. LIMITATION OF LIABILITY
  100. 12. Indemnification
  101. 13. Changes to the License Agreement
  102. 14. General Legal Terms
  103. Download Android SDK Platform-Tools

Download

Before installing Android Studio or the standalone SDK tools, you must agree to the following terms and conditions.

Terms and Conditions

1. Introduction

2. Accepting this License Agreement

3. SDK License from Google

4. Use of the SDK by You

5. Your Developer Credentials

6. Privacy and Information

7. Third Party Applications

8. Using Android APIs

9. Terminating this License Agreement

10. DISCLAIMER OF WARRANTIES

11. LIMITATION OF LIABILITY

12. Indemnification

13. Changes to the License Agreement

You’re just a few steps away from building apps for Android!

In a moment, you’ll be redirected to Installing the Android SDK.

I have read and agree with the above terms and conditions

Android Studio

The official Android IDE

  • Android Studio IDE
  • Android SDK tools
  • Android 5.0 (Lollipop) Platform
  • Android 5.0 emulator system image with Google APIs

Download Android Studio

To get Android Studio or stand-alone SDK tools, visit developer.android.com/sdk/

Intelligent code editor

At the core of Android Studio is an intelligent code editor capable of advanced code completion, refactoring, and code analysis.

The powerful code editor helps you be a more productive Android app developer.

Code templates and GitHub integration

New project wizards make it easier than ever to start a new project.

Start projects using template code for patterns such as navigation drawer and view pagers, and even import Google code samples from GitHub.

Multi-screen app development

Build apps for Android phones, tablets, Android Wear, Android TV, Android Auto and Google Glass.

With the new Android Project View and module support in Android Studio, it’s easier to manage app projects and resources.

Virtual devices for all shapes and sizes

Android Studio comes pre-configured with an optimized emulator image.

The updated and streamlined Virtual Device Manager provides pre-defined device profiles for common Android devices.

Android builds evolved, with Gradle

Create multiple APKs for your Android app with different features using the same project.

Manage app dependencies with Maven.

Build APKs from Android Studio or the command line.

More about Android Studio

For more details about features available in Android Studio, read the overview at Android Studio.

If you have been using Eclipse with ADT, be aware that Android Studio is now the official IDE for Android, so you should migrate to Android Studio to receive all the latest IDE updates. For help moving projects, see Migrating to Android Studio.

System Requirements

Windows

  • Microsoft® Windows® 8/7/Vista/2003 (32 or 64-bit)
  • 2 GB RAM minimum, 4 GB RAM recommended
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Java Development Kit (JDK) 7
  • Optional for accelerated emulator: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality

Mac OS X

  • Mac® OS X® 10.8.5 or higher, up to 10.9 (Mavericks)
  • 2 GB RAM minimum, 4 GB RAM recommended
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Java Runtime Environment (JRE) 6
  • Java Development Kit (JDK) 7
  • Optional for accelerated emulator: Intel® processor with support for Intel® VT-x, Intel® EM64T (Intel® 64), and Execute Disable (XD) Bit functionality

On Mac OS, run Android Studio with Java Runtime Environment (JRE) 6 for optimized font rendering. You can then configure your project to use Java Development Kit (JDK) 6 or JDK 7.

Linux

  • GNOME or KDE desktop
  • GNU C Library (glibc) 2.15 or later
  • 2 GB RAM minimum, 4 GB RAM recommended
  • 400 MB hard disk space
  • At least 1 GB for Android SDK, emulator system images, and caches
  • 1280 x 800 minimum screen resolution
  • Oracle® Java Development Kit (JDK) 7
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Tested on Ubuntu® 14.04, Trusty Tahr (64-bit distribution capable of running 32-bit applications).

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Google android sdk zip

Android SDK is a software development kit, that enables apps developers to create applications/games for the Android platform. Sample projects are included in Android Software Development Kit with source code. The SDK also includes, development tools, an emulator, and required libraries to build Android applications. Applications can be written by using the Java programming language and run on Dalvik, a custom virtual machine designed for embedded use which runs on top of a Linux kernel.

System Requirements for Android SDK Installation

1- Supported Operating Systems for Android SDK

  • Windows XP (32-bit), Vista (32- or 64-bit), or Windows 7 (32- or 64-bit)
  • Mac OS X 10.5.8 or later (x86 only)
  • Linux (tested on Ubuntu Linux, Lucid Lynx)
    • GNU C Library (glibc) 2.7 or later is required.
    • On Ubuntu Linux, version 8.04 or later is required.
    • 64-bit distributions must be capable of running 32-bit applications.

2- Supported Development Environment for Android SDK

Eclipse IDE

  • Eclipse 3.6 (Helios) or greater
    Note: Eclipse 3.5 (Galileo) is no longer supported with the latest version of ADT.
  • Eclipse JDT plugin (included in most Eclipse IDE packages)
  • Several types of Eclipse packages are available for each platform. For developing Android applications, we recommend that you install one of these packages:
    • Eclipse IDE for Java Developers
    • Eclipse Classic
    • Eclipse IDE for Java EE Developers
  • JDK 5 or JDK 6 (JRE alone is not sufficient)
  • Android Development Tools plugin (recommended)

Note: If JDK is already installed on your development computer, please take a moment to make sure that it meets the version requirements listed above. In particular, note that some Linux distributions may include JDK 1.4 or Gnu Compiler for Java, both of which are not supported for Android development.

2- Recommended Hardware Requirements for Android SDK

— Minimum 2 GBs of RAM
— Intel Core2Due or equel Processor for x86 Architechure
— 4 GB Hard Disk Space

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Android SDK 31.0.0

The Android SDK provides all the necessary developer tools to build, test, and debug apps for Android in Windows, Mac or Linux.

Download

What’s New

Certified

The Android SDK is composed of modular packages that you can download separately using the Android SDK Manager. For example, when the SDK Tools are updated or a new version of the Android platform is released, you can use the SDK Manager to quickly download them to your environment. Simply follow the procedures described in Adding Platforms and Packages.

The Android SDK Platform-Tools is a component for the Android SDK. It includes tools that interface with the Android platform, such as adb, fastboot, and systrace. These tools are required for Android app development. They’re also needed if you want to unlock your device bootloader and flash it with a new system image.

Although some new features in these tools are available only for recent versions of Android, the tools are backward compatible, so you need only one version of the SDK Platform-Tools.

If you do not need Android Studio, you can download the basic Android command line tools. You can use the included sdkmanager to download other SDK packages.

  • Disable compression on pull by default.
  • Improve performance of adb push when pushing many files over a high-latency connection.
  • Improve adb push/pull performance on Windows.
  • Fix adb push —sync with multiple inputs.
  • Improve performance of incremental apk installation.
  • Improve error handling for incremental apk installation.
  • Fix fallback to non-incremental apk installation on pre-Android 11 devices.
  • Fix adb install-multi-package.
  • Fix some more crashes related to adb wireless pairing.
  • Improve some error messages.
  • Improve console output on fastboot oem commands.
  • Fix fastboot flashall on Nexus 7.

30.0.4 Command-line tools:

  • Fix installation of APKs signed with v4 signature scheme on pre-Android 11 devices.
  • Fix crash when authenticating without ADB_VENDOR_KEYS.
  • Fix crash when using adb -H.

Previous release notes:

  • A command-line version of the Apk Analyzer has been added in tools/bin/apkanalyzer. It offers the same features as the Apk Analyzer in Android Studio and can be integrated into build/CI servers and scripts for tracking size regressions, generating reports, and so on.
  • ProGuard rules files under tools/proguard are no longer used by the Android Plugin for Gradle. Added a comment to explain that.
  • When creating an AVD with avdmanager, it is no longer necessary to specify —tag if the package specified by —package only contains a single image (as is the case for all images currently distributed by Google).

There are several different packages available for the Android SDK. The table below describes most of the available packages and where they’re located once you download them.

29.0.5 (October 2019) Command-line tools:

  • Slight performance improvement on Linux when using many simultaneous connections.
  • Add —fastdeploy option to adb install, for incremental updates to APKs while developing.

Available Packages:

  • SDK Tools
    • Contains tools for debugging and testing, plus other utilities that are required to develop an app. If you’ve just installed the SDK starter package, then you already have the latest version of this package. Make sure you keep this up to date.
  • SDK Platform-tools
    • Contains platform-dependent tools for developing and debugging your application. These tools support the latest features of the Android platform and are typically updated only when a new platform becomes available. These tools are always backward compatible with older platforms, but you must be sure that you have the latest version of these tools when you install a new SDK platform.
  • Documentation
    • An offline copy of the latest documentation for the Android platform APIs.
  • SDK Platform
    • There’s one SDK Platform available for each version of Android. It includes an android.jar file with a fully compliant Android library. In order to build an Android app, you must specify an SDK platform as your build target.
  • System Images
    • Each platform version offers one or more different system images (such as for ARM and x86). The Android emulator requires a system image to operate. You should always test your app on the latest version of Android and using the emulator with the latest system image is a good way to do so.
  • Sources for Android SDK
    • A copy of the Android platform source code that’s useful for stepping through the code while debugging your app.
  • Samples for SDK
    • A collection of sample apps that demonstrate a variety of the platform APIs. These are a great resource to browse Android app code. The API Demos app in particular provides a huge number of small demos you should explore.
  • Google APIs
    • An SDK add-on that provides both a platform you can use to develop an app using special Google APIs and a system image for the emulator so you can test your app using the Google APIs.
  • Android Support
    • A static library you can include in your app sources in order to use powerful APIs that aren’t available in the standard platform. For example, the support library contains versions of the Fragment class that’s compatible with Android 1.6 and higher (the class was originally introduced in Android 3.0) and the ViewPager APIs that allow you to easily build a side-swipeable UI.
  • Google Play Billing
    • Provides the static libraries and samples that allow you to integrate billing services in your app with Google Play.
  • Google Play Licensing
    • Provides the static libraries and samples that allow you to perform license verification for your app when distributing with Google Play.
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Download links for previous version Android SDK 25.2.3:

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SDK Platform Tools release notes

Android SDK Platform-Tools is a component for the Android SDK. It includes tools that interface with the Android platform, such as adb , fastboot , and systrace . These tools are required for Android app development. They’re also needed if you want to unlock your device bootloader and flash it with a new system image.

Although some new features in these tools are available only for recent versions of Android, the tools are backward compatible, so you need only one version of the SDK Platform-Tools.

Downloads

If you’re an Android developer, you should get the latest SDK Platform-Tools from Android Studio’s SDK Manager or from the sdkmanager command-line tool. This ensures the tools are saved to the right place with the rest of your Android SDK tools and easily updated.

But if you want just these command-line tools, use the following links:

  • Download SDK Platform-Tools for Windows
  • Download SDK Platform-Tools for Mac
  • Download SDK Platform-Tools for Linux

Although these links do not change, they always point to the most recent version of the tools.

Revisions

31.0.3 (August 2021)

  • fastboot
    • Support flashing vbmeta_vendor.img for fastboot flashall / update.

31.0.2 (April 2021)

  • adb
    • Support forwarding to vsock on linux.
    • Fix bug in adb track-devices where devices over wireless debugging wouldn’t immediately receive updates.
    • Implement preliminary support for mDNS device discovery without a separately installed mDNS service. This is currently disabled by default, and can be enabled by setting the environment variable ADB_MDNS_OPENSCREEN to 1 when starting the adb server.
  • fastboot
    • Don’t fail when unable to get boot partition size.
    • Derive device locked state from property instead of parsing the kernel command line.

31.0.1 (March 2021)

  • adb
    • Reduce TCP keepalive interval.
    • Improve incremental installation performance.
  • fastboot
    • Add support for compressed snapshot merges.
    • Restore legacy A/B support.

31.0.0 (February 2021)

  • adb
    • Disable compression on pull by default.

30.0.5 (November 2020)

  • adb
    • Improve performance of adb push when pushing many files over a high-latency connection.
    • Improve adb push/pull performance on Windows.
    • Fix adb push —sync with multiple inputs.
    • Improve performance of incremental apk installation.
    • Improve error handling for incremental apk installation.

30.0.4 (July 2020)

  • adb
    • Fix fallback to non-incremental apk installation on pre-Android 11 devices.
    • Fix adb install-multi-package .
    • Fix some more crashes related to adb wireless pairing.
    • Improve some error messages.
  • fastboot
    • Improve console output on fastboot oem commands.
    • Fix fastboot flashall on older devices such as Nexus 7.

30.0.3 (June 2020)

  • adb
    • Fix installation of APKs signed with v4 signature scheme on pre-Android 11 devices.
    • Fix crash when authenticating without ADB_VENDOR_KEYS .
    • Fix crash when using adb -H .

30.0.2 (June 2020)

  • adb
    • Improve adb wireless pairing.
    • Fix hang in adb logcat when run before a device is connected.
    • Add adb transport-id to allow scripts to safely wait for a device to go away after root/unroot/reboot.

30.0.1 (May 2020)

  • adb
    • Disable adb mdns auto-connection by default. This can be reenabled with the ADB_MDNS_AUTO_CONNECT environment variable.
    • Improve performance of adb install-multi on Android 10 or newer devices.
    • Fix timeout when using adb root/unroot on a device connected over TCP.
    • Update support for wireless pairing.

30.0.0 (April 2020)

  • adb
    • Add initial support for wireless pairing.
    • Add support for incremental APK installation.
    • Implement client-side support for compression of adb when used with an Android 11 device.
    • Improve performance of adb push on high-latency connections.
    • Improve push/pull performance on Windows.

29.0.6 (February 2020)

  • adb
    • 64-bit size/time support for adb ls when used with an Android 11 device.
    • Support listening on ::1 on POSIX.
    • Client support for WinUSB devices that publish a WinUSB descriptor (required for Android 11) should no longer require a USB driver to be installed.
    • Fix hang when using adb install on something that isn’t actually a file.

29.0.5 (October 2019)

  • adb
    • Slight performance improvement on Linux when using many simultaneous connections.
    • Add —fastdeploy option to adb install , for incremental updates to APKs while developing.

29.0.4 (September 2019)

  • adb
    • Hotfix for native debugging timeout with LLDB (see issue #134613180). This also fixes a related bug in the Android Studio Profilers that causes an AdbCommandRejectedException , which you can see in the idea.log file.

29.0.3 (September 2019)

  • adb
    • adb forward —list works with multiple devices connected.
    • Fix devices going offline on Windows.
    • Improve adb install output and help text.
    • Restore previous behavior of adb connect without specifying port.

29.0.2 (July 2019)

  • adb
    • Fixes a Windows heap integrity crash.
  • fastboot
    • Adds support for partition layout of upcoming devices.

29.0.1 (June 2019)

  • adb
    • Hotfix for Windows crashes (https://issuetracker.google.com/134613180)

29.0.0 (June 2019)

  • adb
    • adb reconnect performs a USB reset on Linux.
    • On Linux, when connecting to a newer adb server, instead of killing the server and starting an older one, adb attempts to launch the newer version transparently.
    • adb root waits for the device to reconnect after disconnecting. Previously, adb root; adb wait-for-device could mistakenly return immediately if adb wait-for-device started before adb noticed that the device had disconnected.
  • fastboot
    • Disables an error message that occurred when fastboot attempted to open the touch bar or keyboard on macOS.

28.0.2 (March 2019)

  • adb
    • Fixes flakiness of adb shell port forwarding that leads to «Connection reset by peer» error message.
    • Fixes authentication via ADB_VENDOR_KEYS when reconnecting devices.
    • Fixes authentication—when the private key used for authentication does not match the public key—by calculating the public key from the private key, instead of assuming that they match.
  • fastboot
    • Adds support for dynamic partitions.
  • Updated Windows requirements
    • The platform tools now depend on the Windows Universal C Runtime, which is usually installed by default via Windows Update. If you see errors mentioning missing DLLs, you may need to manually fetch and install the runtime package.

28.0.1 (September 2018)

  • adb
    • Add support for reconnection of TCP connections. Upon disconnection, adb will attempt to reconnect for up to 60 seconds before abandoning a connection.
    • Fix Unicode console output on Windows. (Thanks to external contributor Spencer Low!)
    • Fix a file descriptor double-close that can occur, resulting in connections being closed when an adb connect happens simultaneously.
    • Fix adb forward —list when used with more than one device connected.
  • fastboot
    • Increase command timeout to 30 seconds, to better support some slow bootloader commands.

28.0.0 (June 2018)

  • adb:
    • Add support for checksum-less operation with devices running Android P, which improves throughput by up to 40%.
    • Sort output of adb devices by connection type and device serial.
    • Increase the socket listen backlog to allow for more simulataneous adb commands.
    • Improve error output for adb connect .
  • fastboot:
    • Improve output format, add a verbose output mode ( -v ).
    • Clean up help output.
    • Add product.img and odm.img to the list of partitions flashed by fastboot flashall .
    • Avoid bricking new devices when using a too-old version of fastboot by allowing factory image packages to require support for specific partitions.

27.0.1 (December 2017)

  • adb: fixes an assertion failure on MacOS that occurred when connecting devices using USB 3.0.
  • Fastboot: On Windows, adds support for wiping devices that use F2FS (Flash-Friendly File System).

27.0.0 (December 2017)

  • Re-fixes the macOS 10.13 fastboot bug first fixed in 26.0.1, but re-introduced in 26.0.2.

26.0.2 (October 2017)

  • Add fastboot support for Pixel 2 devices.

26.0.1 (September 2017)

  • Fixed fastboot problems on macOS 10.13 High Sierra (bug 64292422).

26.0.0 (June 2017)

  • Updated with the release of Android O final SDK (API level 26).

25.0.5 (April 24, 2017)

Fixed adb sideload of large updates on Windows, manifesting as «std::bad_alloc» (bug 37139736).

Fixed adb problems with some Windows firewalls, manifesting as «cannot open transport registration socketpair» (bug 37139725).

Both adb —version and fastboot —version now include the install path.

Changed adb to not resolve localhost to work around misconfigured VPN.

Changed adb to no longer reset USB devices on Linux, which could affect other attached USB devices.

25.0.4 (March 16, 2017)

  • Added experimental libusb support to Linux and Mac adb

To use the libusb backend, set the environment variable ADB_LIBUSB=true before launching a new adb server. The new adb host-features command will tell you whether or not you’re using libusb.

To restart adb with libusb and check that it worked, use adb kill-server; ADB_LIBUSB=1 adb start-server; adb host-features . The output should include «libusb».

In this release, the old non-libusb implementation remains the default.

fastboot doesn’t hang 2016 MacBook Pros anymore (bug 231129)

Fixed Systrace command line capture on Mac

25.0.3 (December 16, 2016)

  • Fixed fastboot bug causing Android Things devices to fail to flash

25.0.2 (December 12, 2016)

  • Updated with the Android N MR1 Stable release (API 25)

25.0.1 (November 22, 2016)

  • Updated with the release of Android N MR1 Developer Preview 2 release (API 25)

25.0.0 (October 19, 2016)

  • Updated with the release of Android N MR1 Developer Preview 1 release (API 25)

24.0.4 (October 14, 2016)

  • Updated to address issues in ADB and Mac OS Sierra

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

Terms and Conditions

1. Introduction

2. Accepting this License Agreement

3. SDK License from Google

4. Use of the SDK by You

5. Your Developer Credentials

6. Privacy and Information

7. Third Party Applications

8. Using Android APIs

9. Terminating this License Agreement

10. DISCLAIMER OF WARRANTIES

11. LIMITATION OF LIABILITY

12. Indemnification

13. Changes to the License Agreement

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

Terms and Conditions

1. Introduction

2. Accepting this License Agreement

3. SDK License from Google

4. Use of the SDK by You

5. Your Developer Credentials

6. Privacy and Information

7. Third Party Applications

8. Using Android APIs

9. Terminating this License Agreement

10. DISCLAIMER OF WARRANTIES

11. LIMITATION OF LIABILITY

12. Indemnification

13. Changes to the License Agreement

Download Android SDK Platform-Tools

Before downloading, you must agree to the following terms and conditions.

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