Invalid id 0x00000000 android studio

Методы лечения различных ошибок в Android Studio при разработке проекта

Сегодня хотел бы поделиться своим анализом и способами лечением разных ошибок при разработке своего продукта в Android Studio. Лично я, не раз сталкивался с различными проблемами и ошибками при компиляции и/или тестировании мобильного приложения. Данный процесс, всегда однообразный и в 99% случаев и всегда нужно тратить n-колличество времени на его устранение. Даже, когда ты уже сталкивался с данной проблемой, ты все равно идешь в поисковик и вспоминаешь, как же решить ту или иную ситуацию.

Я для себя завел файлик, в котором отметил самые частые ошибки — потратив на это несколько часов и перечислил самые популярные ошибки (в дальнейшем планирую просто их запомнить), чтоб сократить свое время в дальнейшем.

Итак, начну по порядку с самой распространенной проблемы и дальше буду перечислять их по мере появления:

1) Если подчеркивает красным код, где используются ресурсы: R. — попробовать (но вероятно не поможет): Build -> Clean Project.

В принципе на Build -> Clean Project можно не терять времени, а лучше всего — слева переключиться на Project, открыть каталог .idea, затем каталог libraries и из него удалить все содержимое. Затем нажать кнопку Sync Project. А затем (если все еще красное, но скорее всего уже будет все ок ) Build -> Clean Project.

2) После внезапного выключения компьютера, после перезапуска может быть во всех проектах весь код красным. Перед этим может быть ошибка: Unable to create Debug Bridge: Unable to start adb server: Unable to obtain result of ‘adb version’. Есть три решения — первое помогло, второе нет (но может быть для другого случая), а третье — не пробовал:

а) File — Invalidate Caches/Restart — Invalidate and Restart

б) Закрыть студию. В корне папки проекта удалить файл(ы) .iml и папку .idea. Вновь запустить студию и импортировать проект.

в) Нажать Ctrl-Alt-O и запустить оптимизацию импорта.

Кстати, adb сервер можно проверить на версию (и работоспособность) и затем перезапустить:

3) Если Android Studio выдает приблизительно такую ошибку: Error:Execution failed for task ‘:app:dexDebug’.

Надо слева переключиться на опцию Project, найти и удалить папку build которая лежит в папке app, т.е. по пути app/build. Затем перестроить весь проект заново: Build -> Rebuild Project.

Такое же решение если ошибка типа: «не могу удалить (создать) папку или файл» и указан путь, который в ведет в app/build. Тоже удаляем папку build и ребилдим проект.

4) В сообщении об ошибке упоминается heap — виртуальная память. А ошибка обычно вызвана ее нехваткой, т.е. невозможностью получить запрашиваемый объем. Поэтому этот запрашиваемый объем надо уменьшить, т.е. переписать дефолтное значение (обычно 2048 MB которое можно изменить в настройках), на меньшее 1024 MB.

В файле проекта gradle.properties пишем:

5) Android Studio пришет примерно такую ошибку: Plugin is too old, please update to a more recent version, or set ANDROID_DAILY_OVERRIDE environment variable to «83648b99316049d63656d7276cb19cc7e95d70a5»

Возможные причины (кроме необходимости регулярного обновления SDK):

а) Загруженный проект был скомпилирован с помощью уже несовместимого старого gradle плагина. В этом случае надо найти и подключить в своем build.gradle проекта этот более старый плагин. т.е. попробовать более старые версии, например: 1.1.3 (часто именно 1.1.x и подходит).

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Найти все версии можно здесь.

б) Если в build.gradle проекта используется beta-версия плагина — это означает, что срок ее истек. Посмотреть последние релизы (продакшн и бета) можно также здесь:

6) Иногда при подключении сторонних библиотек могут дублироваться некоторые файлы (обычно связанные с лицензированием). В сообщении будет что-то содержащее слова: duplicate files. Решение — надо посмотреть в сообщении об ошибке или в документации подключенной сторонней библиотеки — какие именно файлы стали избыточными, и перечислить их в build.gradle модуля для исключения (exclude) из билда.

Это делается в директиве packagingOptions (которая, в свою очередь, находится в директиве android).

Источник

Invalid resource ID crashes the app #413

Comments

TWiStErRob commented Apr 14, 2015

Glide Version/Integration library (if any): 3.6.0-SNAPSHOT
Device/Android Version: S4/4.4
Issue details/Repro steps: When Glide receives an invalid resource ID it leads to a crashing application. The expected behaviour would be to display the .error() image (if any) and call onException with the Resources$NotFoundException instance and the invalid resource ID as model .

Please note that all the other cases I could think of are gracefully (and most of the time correctly) handled. See other cases. below the stack trace.

Glide load line:

Stack trace:

Other Cases

Some parts of the log were cut for brevity.

R.drawable.image

Source: a valid png/jpg file.
Result: all is fine.

R.drawable.drawable

Source: A valid xml drawable, e.g. a .
Result: BitmapFactory returns null , see #350.

R.string.app_name

Source: any resource defined in values/*.xml so it doesn’t have a full file associated to it.
Result: exception is expected and nicely forwarded.

R.layout.main

Source: any resource that has a file associated with it but is not a valid image file (e.g. layout, anim).
Result: BitmapFactory returns null , this time correctly.

Source: nothing.
Result: no exception, but forwarded to onException , acceptable, but see #268.

The text was updated successfully, but these errors were encountered:

TWiStErRob commented Apr 14, 2015

The above happens for fixed size or wrap_content :

When the image view has match_parent for both dimensions, the stack is different, but still crashes the whole app:

sjudd commented Apr 15, 2015

Why should attempting to load an invalid resource id not crash? Unlike most other things, we expect resource ids to be constants. You typically know at compile time which ids will work and which wont? I’m curious what your use case is?

TWiStErRob commented Apr 15, 2015

In a simple answer: because it’s not consistent with the rest of the library. I can’t think of any other Glide. load(. ) that will crash the whole app. Just because an image is not available it shouldn’t crash, that’s why we have .error() and onException . I think the strongest argument is that null doesn’t crash it, which is a worse value for a resource ID than 0.

This is actually not a theoretical issue. I ran into it yesterday. I have the images for categories as res/raw/*.svg . The items in my DB can have a category associated to them by a column which refers to the above mentioned svg files by name. The name is then resolved by calling:

which is then handed to Glide. fromResource(). decoder(svgDecoder). load(imageID) . The resolution with getIdentifier also helps to avoid maintaining an ugly in-code map like:

Now, the everyday usage is covered because if the imageID is a valid R.raw.* , it works; but there may be some cases when the resolution may not work and then if you check the [ getIdentifier javadoc](file:///P:/tools/android-sdk-windows/docs/reference/android/content/res/Resources.html#getIdentifier%28java.lang.String, java.lang.String, java.lang.String%29) it says:

Returns int The associated resource identifier. Returns 0 if no such resource was found. (0 is not a valid resource ID.)

The current hack is that I check for 0 and replace it with null , because I know that works as I want it (displays .error() ). Adding little workarounds like this starting to lead to cyclomatic hell around the image loading as, I, for example also have to check for null images because it is not handled as should be: #268.

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Источник

Spamming mpanion.androi: Invalid ID 0x00000000. In log #1543

Comments

bruvv commented May 14, 2021 •

Home Assistant Android version:
beta-676-1468574-full

Android version:
11

Phone model:
OnePlus 7 pro

Home Assistant version:
2021.5.3

Last working Home Assistant release (if known):
Unknown

Description of problem:
See the trace back.
While debugging another issue that I had with sleep confidence not being update. I noticed the below error. After wiping the whole phone, the error persistent.
I read online that is perhaps was related to my phone being set to dark mode, but it wasn’t. Read online it had to do with language (mine is set to English(Netherlands)) that didn’t solve it either.

Reinstalling the app didn’t work and neither did wiping the phone. So I think it is related to home assistant.

The below traceback is what can be seen in my home assistant android log. It keeps getting slammed every second for hundreds of lines.

Traceback

Screenshot of problem:
No issue just the log

Additional information:
Did a complete wipe of my phone and that didn’t fix it either. My partner has the same phone, same app, same android version and that hasn’t any weird error.

The text was updated successfully, but these errors were encountered:

Источник

Android spams «Invalid ID 0x000. » mesages to logs on every touch, coming from Instabug #505

Comments

AndrewMorsillo commented Aug 31, 2020 •

Steps to Reproduce the Problem

Add instabug to a react-native project, start project and touch anything

Expected Behavior

No log is output

Actual Behavior

An exception is thrown and «Invalid ID 0x0000. » is logged

Instabug integration code

Not sure what to include here, I have Instabug set up per the documentation.
Instabug.startWithToken(«MYTOKEN», [Instabug.invocationEvent.shake])

SDK Version

React Native, iOS and Android Versions

Device Model

Android debugger shows issue coming from this (decompiled) function. Something to do with detecting gestures?

The text was updated successfully, but these errors were encountered:

AliAbdelfattah commented Aug 31, 2020

@AndrewMorsillo thank you for reporting this. We’re looking into it.

AliAbdelfattah commented Aug 31, 2020

Hi @AndrewMorsillo could you send the full exception message? Also could you send the Android integration code please?

AndrewMorsillo commented Sep 1, 2020

@AliAbdelfattah There is no exception message since it’s caught and logged. The logs are like the following on every tap/interaction

The underlying Exception is like this

android.content.res.Resources$NotFoundException: Unable to find resource ID #0xdf

It also seems that any time a user sends an Instabug report there are hundreds and hundreds of these same error lines logged.

Here’s how Instabug is configured for the Android side of my project

In build.gradle (repositories section)

I suspect this may be a performance issue as well — if I have a hardware driven animation running (useNativeDriver: true) and tap rapidly on the screen the animation will stutter/lag/stop as though something is keeping the UI thread busy so it can’t be my app code.

Источник

[Bug] Label generates Invalid ID 0x logs #12893

Comments

ChasakisD commented Nov 18, 2020

Description

I am running a Xamarin.Forms Android application in my OnePlus 8T with Android 11 and when the application launches, it spams Invalid ID logs in output for every Label in the Page. I suspect that maybe there is an issue with fonts. I tried also to use a custom font and set it explicitly but I got the same logs.

Steps to Reproduce

  1. Create a new Xamarin.Forms from the template in VS 16.8.1
  2. Add only a Label in the MainPage
  3. After the application runs you will get around 4 logs of:
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Expected Behavior

There should be no Invalid ID logs

Actual Behavior

The more label instances you add the more Invalid ID logs it generates and it is spamming Invalid ID logs when navigating

Basic Information

  • Version with issue: 4.8.0.1451, also tested 5.0.0.1709-pre4
  • Last known good version: —
  • Platform Target Frameworks:
    • Android: 10
  • Android Support Library / AndroidX Version: The default that comes with Xamarin.Forms
  • NuGet Packages: Xamarin.Essentials 1.5.3.2
  • Affected Devices: OnePlus 8T, Android 11

Environment

Installed Version: Community

ASP.NET and Web Tools 2019 16.8.550.19892
ASP.NET and Web Tools 2019

ASP.NET Core Razor Language Services 16.1.0.2052803+84e121f1403378489b842e1797df2f3f5a49ac3c
Provides languages services for ASP.NET Core Razor.

ASP.NET Web Frameworks and Tools 2019 16.8.550.19892
For additional information, visit https://www.asp.net/

Azure App Service Tools v3.0.0 16.8.550.19892
Azure App Service Tools v3.0.0

Azure Functions and Web Jobs Tools 16.8.550.19892
Azure Functions and Web Jobs Tools

C# Tools 3.8.0-5.20519.18+4c195c3ac1974edcefa76774d7a59a2350ec55fa
C# components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.

Common Azure Tools 1.10
Provides common services for use by Azure Mobile Services and Microsoft Azure Tools.

Dotfuscator Community Edition 5.44.0.10087-6530a8d80a
PreEmptive Protection — Dotfuscator CE

Extensibility Message Bus 1.2.6 (master@34d6af2)
Provides common messaging-based MEF services for loosely coupled Visual Studio extension components communication and integration.

IntelliCode Extension 1.0
IntelliCode Visual Studio Extension Detailed Info

JetBrains ReSharper 2020.2.4 Build 202.0.20200925.65451
JetBrains ReSharper package for Microsoft Visual Studio. For more information about ReSharper, visit http://www.jetbrains.com/resharper. Copyright © 2020 JetBrains, Inc.

Microsoft Azure Tools 2.9
Microsoft Azure Tools for Microsoft Visual Studio 2019 — v2.9.30924.1

Microsoft Continuous Delivery Tools for Visual Studio 0.4
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Microsoft JVM Debugger 1.0
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Microsoft Library Manager 2.1.113+g422d40002e.RR
Install client-side libraries easily to any web project

Microsoft MI-Based Debugger 1.0
Provides support for connecting Visual Studio to MI compatible debuggers

Microsoft Visual Studio Tools for Containers 1.1
Develop, run, validate your ASP.NET Core applications in the target environment. F5 your application directly into a container with debugging, or CTRL + F5 to edit & refresh your app without having to rebuild the container.

Mono Debugging for Visual Studio 16.8.43 (00471f8)
Support for debugging Mono processes with Visual Studio.

NuGet Package Manager 5.8.0
NuGet Package Manager in Visual Studio. For more information about NuGet, visit https://docs.nuget.org/

ProjectServicesPackage Extension 1.0
ProjectServicesPackage Visual Studio Extension Detailed Info

SQL Server Data Tools 16.0.62010.06180
Microsoft SQL Server Data Tools

StylerPackage Extension 1.0
StylerPackage Visual Stuido Extension Detailed Info

TypeScript Tools 16.0.21016.2001
TypeScript Tools for Microsoft Visual Studio

Visual Basic Tools 3.8.0-5.20519.18+4c195c3ac1974edcefa76774d7a59a2350ec55fa
Visual Basic components used in the IDE. Depending on your project type and settings, a different version of the compiler may be used.

Visual F# Tools 16.8.0-beta.20507.4+da6be68280c89131cdba2045525b80890401defd
Microsoft Visual F# Tools

Visual Studio Code Debug Adapter Host Package 1.0
Interop layer for hosting Visual Studio Code debug adapters in Visual Studio

Visual Studio Container Tools Extensions 1.0
View, manage, and diagnose containers within Visual Studio.

Visual Studio Tools for Containers 1.0
Visual Studio Tools for Containers

VisualStudio.DeviceLog 1.0
Information about my package

VisualStudio.Foo 1.0
Information about my package

VisualStudio.Mac 1.0
Mac Extension for Visual Studio

VSColorOutput 2.71
Color output for build and debug windows — https://mike-ward.net/vscoloroutput

Xamarin 16.8.000.255 (d16-8@d002176)
Visual Studio extension to enable development for Xamarin.iOS and Xamarin.Android.

Xamarin Designer 16.8.0.507 (remotes/origin/d16-8@e87b24884)
Visual Studio extension to enable Xamarin Designer tools in Visual Studio.

Xamarin Templates 16.8.112 (86385a3)
Templates for building iOS, Android, and Windows apps with Xamarin and Xamarin.Forms.

Xamarin.iOS and Xamarin.Mac SDK 14.4.1.3 (e30c41de3)
Xamarin.iOS and Xamarin.Mac Reference Assemblies and MSBuild support.

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