Is there blender android

Is there blender android

Внимание! Все вопросы по программам, отсутствующим в этом разделе, задавайте в теме Скорая помощь новичкам.

В ЭТОМ РАЗДЕЛЕ ТОЛЬКО КАТАЛОГ ПРОГРАММ! СОЗДАНИЕ ТЕМ С ВОПРОСАМИ ЗАПРЕЩЕНО! ПОИСК ПРОГРАММ.
Новые темы необходимо создавать только в корневом разделе! В дальнейшем они будут обработаны модераторами.

Blender Pocket — 3D моделирование.
Бесплатная 3D студия в вашем КПК.


Бесплатная 3D студия в вашем КПК.

Внимание перед использованием обязательно сделайте backup, так как программа находится в бетатестировании — возможны проблемы.

Известные проблемы:
— Включение режима Vertex Paint доводит КПК до хард ресета, не пытацтесь его включать!
— Вывод PNG не работает

Ограничения:
— Размер готовых изображений ограничен 1024*1024
— Невозможно отменить рендеринг
— Не работает анимация через play
— Выделение типа Box не работает, используйте Lasso
— Нет звука, не подключен движок для игр

Системные требования: 32 Мб, 200 МГц
Совместимость: WM 2003, WM 2003 SE
Сайт программы: _http://russose.free.fr
BlenderPocket_without_Python.zip ( 2.71 МБ )

Сообщение отредактировал akoin — 21.10.10, 23:35

Источник

Using Blender for Android

Blender for Android hasn’t been updated for almost a year and I almost forgot it was there. You can still download it from Blender.org though, and Dimitris shows us how it works.

  • Part1: A small videotutorial on Android.
  • Part2: How to install Blender on Android.
  • Part3: Some thoughts about what is and what could be.

What are your thoughts on the Android port? Does it make sense to use Blender on such a tabled? Do they have enough CPU/GPU power to do some real work on it, or is this just a gadget?

About Author

I have a LONG history with Blender — I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then 😉 I also run the Blender Artists forum and I’m Head of Community at Sketchfab.

22 Comments

I think not only does it make sense but it is necessary. I find myself in places away from the studio discussion animation ideas. Having blender on an android device could help with pre-project planning, i.e. simple scene setup, etc. I do that job on my less powerful laptop which is boring to carry around all the time. A phablet is much beter

I did those scenes using only Spacedraw, PSTouch and Artflow, all made on Android. Good modeler but no UV Unwrap. Means I had to unwrap manually each and every face avoiding stretches. Screenshot the manually unwrapped mesh. Then wrap it back vertex by vertex on the original ! Unwrap takes days litteraly on some objects. When it could take me minutes with blender.
Do I think blender on Android is necessary ? FUCK YEAH . 🙂 There’s a huge open market there. So many modelers are waiting for a pro modeler.

[IMG]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw 23-SWCorridor02.jpg[/IMG]
[IMG]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw%2026-TowerDefense.jpg[/IMG]
[IMG]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw%2027-ChairTutorial.jpg[/IMG]
[IMG]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw%2028-ShadowGun.jpg[/IMG][IMG]http://mcassar.free.fr/spacedraw/LowJpg/Spacedraw%2028-ShadowGun(map).jpg[/IMG]

Thinking it’s great! Not the main work but have considerable time only with my tablet at hand. Since it’s with a stylus can do a lot with, what would be, useless time. Like said on others comment some sketch work is done this way.

I think its a great idea use blender in Android, especially for the sculpt part.

I just Download and run the app in my tablet, and. its running OK, but the interaction whit the program isn’t correct, i don’t have a right click in Android and the hotkeys aren’t useful if the keyboard does not appear.

I hope they can fix that 🙂

you HAVE a right click on Android. It’s a long tap. All the programs use it. To make menus appear, select areas and so on. You come from the world of (crap) Apple (burp) obviously 😉
Tap = left clic
long tap = right clic (equivalent to)

I tried that in a Galaxy note 10.1 and in a galaxy note 3 but it doesn’t work for me
I hope it can be included a multi-touch for the app, or buttons in the side for a better management of the program. 🙂

Yeah, There are a ton of android box’s out there with 2gb of ram and 8 gig of storage space. That means for 30 dollars a person can have a small blender 3d station and learn how to do things to change there lives.

Yeah, There are a ton of android box’s out there with 2gb of ram and 8 gig of storage space. That means for 30 dollars a person can have a small blender 3d station and learn how to do things to change there lives.

Читайте также:  Как сделать вирус для андроида

An android Blender 3d box would be great to setup for someone

this wont work for a LG leon LTE because it wont download i keep trying but nope plz help me and fix plz

I just got a Note 3 and have greatly appreciated it’s «spen» with it have a sort of icon to see where the pen is hovering and a button on the pen itself I kinda find it hard to belive that it wouldn’t be the go to device for such an exquisite application as Blender.

One of the reasons I got the Note 3 is because I had figured someone had to have ported or made it possible to use efficiently for the reasons mentioned.

I saw a video of someone useing a newer version of Backtracks on the Note 3, at least it seemed to be. He used a few apps to show it worked. At this point I changed my question to could I not only install blender but the O.S..

Sense then I have looked at several roms but I then began to wonder what it would be like if an O.S. was built, not redesigned or repackaged but built with the soul thought of virtual design. With the condition of it working on the Galaxy Notes because of its «mouse».

Now to install and see what happens.

Please help me, I downloan blender on my samsung tablet, but I have got problem,
1 I cannot move the mesh with mouse using 3d corsore,
2 I don’t know like selection the face on edit move for extrude the mesh.
I cannot do panning and zoom with the mouse ecc. but morever how can you use blender on android in efficient way?

Hi, i am a little confused. that link contains only blenderPlayer, my understanding is that this is not used to edit but only to view files. How do i access the editor?

how i connect mouse to android to use blender

I find myself at times with small projects (I make add-ons for a PC sim) with lightweight numbers of polygons and it would be a great use of time I have to be able to use a tablet version of Blender and then finalise the projects from a batch of 80% complete projects that otherwise would not have even got started.

Источник

Is there blender android

Внимание! Все вопросы по программам, отсутствующим в этом разделе, задавайте в теме Скорая помощь новичкам.

В ЭТОМ РАЗДЕЛЕ ТОЛЬКО КАТАЛОГ ПРОГРАММ! СОЗДАНИЕ ТЕМ С ВОПРОСАМИ ЗАПРЕЩЕНО! ПОИСК ПРОГРАММ.
Новые темы необходимо создавать только в корневом разделе! В дальнейшем они будут обработаны модераторами.

Blender Pocket — 3D моделирование.
Бесплатная 3D студия в вашем КПК.


Бесплатная 3D студия в вашем КПК.

Внимание перед использованием обязательно сделайте backup, так как программа находится в бетатестировании — возможны проблемы.

Известные проблемы:
— Включение режима Vertex Paint доводит КПК до хард ресета, не пытацтесь его включать!
— Вывод PNG не работает

Ограничения:
— Размер готовых изображений ограничен 1024*1024
— Невозможно отменить рендеринг
— Не работает анимация через play
— Выделение типа Box не работает, используйте Lasso
— Нет звука, не подключен движок для игр

Системные требования: 32 Мб, 200 МГц
Совместимость: WM 2003, WM 2003 SE
Сайт программы: _http://russose.free.fr
BlenderPocket_without_Python.zip ( 2.71 МБ )

Сообщение отредактировал akoin — 21.10.10, 23:35

Источник

BlenderPlayer for Android

The BlenderPlayer for the Android platform is really starting to work now! A first downloadable package is now available and people are already building demos on it.

Dalai Felinto writes:

Do you know Momo? He is a cute little monkey traumatized from being a second character in the Yo Frankie game project. Now what if you could carry Momo with you wherever you go? Your dream is closing to come true!

(wth are you writing about? — if I had an editor for my blog she would probably write that down)

Alex Ku is working in the Google Summer of Code 2012 to bring porting the Blender Game Engine to the Android platform. His work is progressing smoothly and there are already some visible-shareable results. Today he announced the first Blenderplayer.apk release, so I couldn’t help but testing it.

First Android Release

You need to have ARMv7 CPU (due to optimization in this release.)
You phone should support OpenGL ES 2.0

0) Make sure that you are on WiFi or have unlimited cellular internet
1) Install Python 3 on your phone Python3ForAndroid
2) Open Python3ForAndroid and click Install. It will download needed files.

Читайте также:  Bt controller android как настроить

3) Download blender.bla to the root of SD card (/sdcard/blender.bla)
4) Download test.blend to the root of SD card (/sdcard/test.blend)
5) Download Blenderplayer-release.apk and Install
6) Run BlenderPlayer

P.S.
You can try your simple files, but it is tricky. Save them to the phone as /sdcard/test.blend
Android’s Blender player doesn’t choose mode automatically, so you have manually select GLSL when saving the file. Also disable shadings notes except for «Lights» and «Shaders».

About Author

I have a LONG history with Blender — I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then 😉 I also run the Blender Artists forum and I’m Head of Community at Sketchfab.

37 Comments

So, I’d love to know what features are implemented (excepting bugs, of course) and which ones aren’t yet.

woohoo, I’ve been waiting for something like this.

Great, I will try it out later on my iconia tab. This is so super awesome!

Sir no work blender APK.Apk install but rotate, translate not support.

Hey Dalai, Alex Ku:
Congratulations !
Your work will possibly open the doors for blenderheads to create games for android using Blender Game Engine. This is incredible as it opens a whole new market for Blender users all around the world.
Kudos !

I know you have been working very hard on this, but is it possible to port this to ios as well without changing to much code, and if not, are you planning on implementing ios in the future?

nobody plans this as far as I know because it would only be able to be used on jail broken IOS devices, since IOS app store is _not_ GPLv2 friendly. — blenders license.

Blargh, Apple! I wonder how Windows Phone would cope with the GPL. Probably equally badly 🙁

There is the GameKit project that is reimplementing some of the BGE for all the major platforms including iOS, but it uses Lua for scripting instead of Python.

Yes. I have been waiting for this also. Whats the point of learning to use Blender game engine if you cant develop games ifor the most promising platforms? Anyways, if it became a hit, perhaps Apple would compromise on the
GPLv2 license.

I’m an Android developer, and I don’t get why anyone would ever want to make a game (for any platform) with the BGE. I suppose it could, to some extent, possibly have some semblance of usefulness for game demos or concept games, but since the BGE is infected with the GPL virus, anything created with it has to be released under the GPL. This means that, even though you could technically sell games made with it, anyone can access your game’s source code for free. You’d have to depend on donations for support and hope that the plethora of game-copying n00bs on the Android market wouldn’t just take your game’s code and rebrand it.

You can share your code while not sharing the artwork — and the artwork would be substantial for a typical game. But I agree with you — it is likely this will be exclusively used for demos and home-brew games.

you don’t need to share your python code, not even your .blend files. I know that this is not ideal, but it’s not as bad as you make it sound in my opinion. More info here: http://www.blender.org/education-help/faq/gpl-for-artists/ or even take a closer look at the Burster project (www.geta3d.com) the BGE webplugin.

I hope that at some point a file protection scheme is implemented so that BGE content can’t be reloaded into Blender. I envision an exporter that pre-processes the .blend stripping out and efficiently formatting data specifically for the engine and possibly encrypting it. It is still your data and so it isn’t covered under the GPL. Nothing is going to be perfect. I just want to make it harder for somebody to take apart a game. I think the GameKit project does something like this but it is moving forward quite slowly and so isn’t a serious alternative to the BGE yet. Other engines have more or less features but can be expensive and beyond the skill level of many (including me) to attempt to use.

Читайте также:  Как синхронизировать контакты андроид с гуглом

People use the BGE so that they can make a game using Blender. As soon as you use another engine with its own editor, you have the job of learning and mastering two primary tools (i.e. not talking about other core tools like GIMP/PS/Audacity, etc).

I always thought that so long as your .blend file isn’t combined with the blender player it was your property and didn’t have to be open source?

At first I did get too excited about this project. But actually seeing it on an android device is super exciting.

I hate Apples’ anti-open source stance. Apple is an open source enemy. All Apple wants to do is close things down. I don’t think Apple will change/compromise for Blender. And I certainly wouldn’t like to see Blender compromising.

Just thinking of Apple makes me so appreciative of Blender.

Thank you BF, developers and the Blender community.

Please tell me that in GSoC students are wasting their time on this — if any of the core Blender devs are as well, I’m switching to something else

So goodbye then little Hanky.

People wake up! There are dozens of developers making money EXACTLY because they share their source code.
Just take a look at BF business model, it’s a success. Or Jason Rohrer and many other Indy game developers.

And Dalai is a core developer BTW.

Cudos for the developers!

I’ve commissioned it even! With Blender having a cross platform development environment, doing an Android port is only a matter of time. I’m also very much aware of commercial gfx software vendors investing millions in this market (like Adesk). Tablets keep taking off, and it’s important for the open/free software community to have good software available on Android too. It might give more surprising outcome and use cases than you can even imagine! And last but not least; it gives me something to show-off on parties 😉

This is starting to looking really sweet.
Better start reading a lot more blender game books:)
http://rylanwright.blogspot.com/

Awesome! If I well understand it is not currently working for Tegras, so tablets are somehow cut out. Am I correct? If so, shall this change in the near future?
Also, great clarification by Ton. Why, you use Blender, and you criticize GPL and OS? Uhm.

No, Tegra 2 and 3 are supported as they are ARMv7 cpu-s.
Make sure you install and download (open the app and «install») python3 for android

For Dalai : your talents are clearely not in the filming department 😉 Well done keep on coding.
Pity my (budget) Android is not going to run this.To those GPL FUD-mongers: if you don’t like it, just hold your breath for a bit. Crikey.

No way, I always thought that a real demo video MUST have shacking cameras 😛 But yeah I had to use a webcam, hard to get a good hold of it.

I recently gotten one of these «phones», and have been looking for something Blender to do with it. It’s good to know that I’m not late to the party. While actual /production/ my be challenging, displaying scenes and files is a great step forwards.
On the topic of BGE, all that is missing are the export features (well, for now). it’s simply not a PC market anymore.

two questions, Is there any blender software for tablet or not?
Will they developing blender for tablet?
Thanks

Not yet. As you can see, BGE is being ported to Android (phone & tablet).
Together with Jwilkins gsoc project, complete blender port might not be too far away.

where do you get blender.bla. i cant find a download for it anywhere

The links are in the BlenderArtists thread.

love this! After Adobe Flash’s workflow of getting an app to android(output a usable .apk in as little as 5-10min) this is the next best thing.. of course being opensource makes it infinitely better!

Cool it works on my xperia mini, strongly bge.app.store.
Thank you.

I’d tested it and it’s really good start and i hope we will be able to use sound, video, accelerometers, multitouch, camera as video for augmented reality, .
Today i can only render a mesh and move it with mouse but it’s a good start !
finally, it will be great to make easy 3D apps for android and install it with only one APK instead of 3 files.
Is it will be possible to install python and modules automatically with our games ?

Источник

Оцените статью