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This is basically a remake and submod of Fate of World R.E created by Kerems and his development team.
This submod is focused in the XX and XXI century in which there will be many events and alternative history with the title Redux to make it look better, the mod features are.
— 10 events per scenario in the 20th and 21st century and more than 60 events for important scenarios such as WW2
— fixed scenarios
— new music
— 471 new provinces (4740 provinces in total)
— new leaders
— new scenarios with events
— some cities renown
-new icons
-new civilizations
-and more!
(Sorry if you see bad traduction)
Events (Created for now)
The last war (scenario in next update)
Modern day: 2 events
2000: Millenium Dawn: 21 events
1990 (scenario in next update)
1948: 3 events
1945: Endsieg: 14 events
1942 Stalingrad: 26 events
1941:The Great Patriotic War: 19 events
1939: Blitzkrieg (scenario in next update)
The Old Order: First days of Latin America: 39 events
1936: Gathering Storm: 187 events
1919: After the Great War: 4 events
1918: 0 events
1915 Trench Warfare: 0 events
1910: The Great War: 52 events
1900 (events in next update): 0 events
1861: American Civil war: 4 events
1836: A New Era: (events in a next update)
1792: The French revolution (scenario in a next update)
1750: Seven years war(scenario in next update)
The first crusade: (scenario in next update)
planned to release it in December
Discord: https://discord.gg/snSvsxdHgt
Some images
Short tutorial that should help out with capitulation events.
First, make sure you have it so that it can begin at the start of your Scenario, and the 5000 date. (Longest possible date)
Now, make sure your triggers look like this: Exists (The receiver of the event.) Provinces occupied (The province you’ll want to occupy)
if you do everything right, it should look like this:
Now, after this, make sure the official capitulation event (if you’re doing the multiple city occupation route) has all of the Is ours decisions to work. Ex: Civilization Exists: Decision taken: Is ours! (Multiple can work) If it works, it should look like this:
(If you just want instant capitulation, just follow the first step.)
And that is how to make capitulation events.
This did work in some of my tests. (I deleted the save, then added it back, and it worked!)
ALL STEPS!
First, go to saves, next go to games. Next, you’ll want to go the the map that your save is in. For example, if i have a good save i want to share in the Europe map, i’ll pick the Europe folder. After that, i recommend removing saves that you no longer play. This will make the next step easier. Go to the folder of your save. (If you removed other saves, you’ll go into the Age_of_Civilizations file so it’ll be easier to find, & to make sure it’s your save, go to the .JSON file, it’ll have your civ’s tag.) Now that you have it, copy & paste it into a new folder.
if you have someone else’s save, copy the name of the folder, and paste in into the Age_of_Civilizations file. Example: The Folder’s name is 1635659856454ozvyiaxw, so i’ll add it in the Age_of_Civilizations file like so: (Other Save);1635659856454ozvyiaxw;
And that’s how you do it. (You can do it with removed scenarios as well, but removed civs may cause some issues.)
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Kerems2434 posted a topic in Mods, July 19, 2020
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Suzema posted a topic in Mods, January 5, 2019
Age of Elder Scrolls — is a mod that takes you to the universe of Elder Scrolls, to the planet Nirn. There will be:
— A big map of Nirn;
— Large count of elaborated scenarios;
— New ideologies;
— New diseases;
— Music from TES games;
— Remaded ages;
— Various wonders;Источник
Map editor aoc2 android
Элитная тема для модов среднего+ качества (качества, но не масштаба) —
Плохо оформленные посты будут удаляться без предупреждения на усмотрение главного администратора (абзацы обязательны).
Оформление желательно использовать по примеру поста Fallout 2288. Вписанные теги обязательны, а автором поста должен быть автор соответствующего мода.
. НЕ МУСОРИТЬ, ТОЛЬКО ПОСТЫ С МОДАМИ.
Список тегов:
● [Сценарий] – если в моде присутствуют новые сценарии.
● [Карта] – если в моде присутствуют новые карты.
● [Мод] – если новых сценариев нету или кроме сценариев в мод привнесены серьезные игровые изменения
● [Кастомные государства] – если в мод добавлены новые страны.
● [События] – если в моде присутствуют ивенты.
● [Ваниль] – в том случае, когда в моде нет ни кастомных государств, ни событий, ничего другого, кроме сценариев с ванильными странами.
● [Музыка] – если в моде есть новая музыка.
● [Локализация] – если мод только добавляет\изменяет язык в игре. При этом [мод] не пишется.. НЕ МУСОРИТЬ, ТОЛЬКО ПОСТЫ С МОДАМИ.
Обновление модов:
Ни в коем случае не создавайте новый пост, тем самым засоряя тему. Вместо этого отредактируйте уже существующий, добавив строку ниже тегов в формате «ОБНОВЛЕНИЕ от [дата] — [версия мода в любом, понравившимся вам, виде]»Реклама ваших сообществ в данном обсуждении запрещена.
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Map editor aoc2 android
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This is basically a remake and submod of Fate of World R.E created by Kerems and his development team.
This submod is focused in the XX and XXI century in which there will be many events and alternative history with the title Redux to make it look better, the mod features are.— 10 events per scenario in the 20th and 21st century and more than 60 events for important scenarios such as WW2
— fixed scenarios
— new music
— 471 new provinces (4740 provinces in total)
— new leaders
— new scenarios with events
— some cities renown
-new icons
-new civilizations
-and more!(Sorry if you see bad traduction)
Events (Created for now)
The last war (scenario in next update)
Modern day: 2 events
2000: Millenium Dawn: 21 events
1990 (scenario in next update)
1948: 3 events
1945: Endsieg: 14 events
1942 Stalingrad: 26 events
1941:The Great Patriotic War: 19 events
1939: Blitzkrieg (scenario in next update)
The Old Order: First days of Latin America: 39 events
1936: Gathering Storm: 187 events
1919: After the Great War: 4 events
1918: 0 events
1915 Trench Warfare: 0 events
1910: The Great War: 52 events
1900 (events in next update): 0 events
1861: American Civil war: 4 events
1836: A New Era: (events in a next update)
1792: The French revolution (scenario in a next update)
1750: Seven years war(scenario in next update)
The first crusade: (scenario in next update)planned to release it in December
Discord: https://discord.gg/snSvsxdHgt
Some imagesShort tutorial that should help out with capitulation events.
First, make sure you have it so that it can begin at the start of your Scenario, and the 5000 date. (Longest possible date)
Now, make sure your triggers look like this: Exists (The receiver of the event.) Provinces occupied (The province you’ll want to occupy)
if you do everything right, it should look like this:
Now, after this, make sure the official capitulation event (if you’re doing the multiple city occupation route) has all of the Is ours decisions to work. Ex: Civilization Exists: Decision taken: Is ours! (Multiple can work) If it works, it should look like this:(If you just want instant capitulation, just follow the first step.)
And that is how to make capitulation events.
This did work in some of my tests. (I deleted the save, then added it back, and it worked!)
ALL STEPS!
First, go to saves, next go to games. Next, you’ll want to go the the map that your save is in. For example, if i have a good save i want to share in the Europe map, i’ll pick the Europe folder. After that, i recommend removing saves that you no longer play. This will make the next step easier. Go to the folder of your save. (If you removed other saves, you’ll go into the Age_of_Civilizations file so it’ll be easier to find, & to make sure it’s your save, go to the .JSON file, it’ll have your civ’s tag.) Now that you have it, copy & paste it into a new folder.
if you have someone else’s save, copy the name of the folder, and paste in into the Age_of_Civilizations file. Example: The Folder’s name is 1635659856454ozvyiaxw, so i’ll add it in the Age_of_Civilizations file like so: (Other Save);1635659856454ozvyiaxw;
And that’s how you do it. (You can do it with removed scenarios as well, but removed civs may cause some issues.)I wanna share with you guys how to play Victoria 1 in android
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Galaxy map (Author: eNeXPi)
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LATEST PROGRESS UPDATE
Released 13:02 UTC, 5 November 2021
Alpha Progress: Part 5 — A Thousand Years of Progress WotEC now has a Discord server: https://discord.gg/qr9zZpKErP
War of the Eight Continents is a total overhaul mod for Age of History II, featuring an all-new, balanced world inspired by various popular fantasy series. It is currently under complete remake, with a completely new map with 9,427 provinces, better and more complex history and scenarios, while also retaining the civilizations from before the remake and giving them a whole new lore.Alpha 1.0 release date:
5 December 2021, 13:00 UTC
(159 MB compressed, 203 MB uncompressed)
Current WotEC version: Second Demo / Demo 2
NEW! Demo 1 + Demo 2 Download link: https://drive.google.com/file/d/1qOYpnWU8OKhY_3mdCYg9Eh5KLnn8T8yG/view?usp=sharing
Release Date: 5 August 2021
(OLD) Demo 1.1 Download link: https://drive.google.com/file/d/12AWkjeYdRBsEpANeAM6xW4V7oq9mfKs-/view?usp=sharing
Release Date: 4 July 2021
New features:
3 new scenarios 3 new civilizations Improved background (OLD) Demo 1 Download link: https://drive.google.com/file/d/1N7MGP961tQ1R2g2f4CtmtsZ4_2yTRe7A/view?usp=sharing
Release Date: 24 June 2021
Post bug reports in the comments.
(version color markers):
Demo Pre-Alpha Alpha Beta Final Candidate FinalCURRENT MAPS
First Demo Map (551 provinces) (select «War of the Eight Continents (Demo 1)» map) Second Demo Map (1,091 provinces) (select «War of the Eight Continents (Demo 2)» map) The Known World/War of Six Continents/V2 World Map (9,427 provinces) — 312 super-regions,1,100 regions (select «The Known World» map)
PLANNED MAPS
Simple V2 World Map (1,250 provinces planned) — V2’s regions as provinces Complete World Map/War of Eight Continents (
12,000. >14,000. provinces planned, maybe
14,000. just to beat Project Alpha’s 13,316 provinces)
CIVILIZATIONS
147 civilizations in the First Demo and 619 in the Second Demo, over 2,500 planned for the final release! Over a dozen new ideologies, many with unique playstyles Better civilization balance Hundreds of formable civilizations
GAMEPLAY
Post update: more detailed
Increased population and economy growth for higher realism More realistic populations, with province growth rates up to 200% New government types, and adjustments to existing ones More and more diverse terrain types, with more powerful modifiers HRE replaced with Empire of Dacanium Capitulation system, based on that of Bloody Europe II Other minor code changes, as well as a color randomizer for game civilization editor FUTURE: Overhauled game mechanics, extended settings, super-events, restored features*, including: Major bugfixes, for things like self-warring (i.e. two countries from the same alliance at war with each other), army disappearances, Improved modding and event tools Army mechanics changes, armies now have subdivisions (increasing in size with later eras), and inclusion of basic combat mechanics to make battles more than just throwing soldiers at each other FUTURE: Empire of Dacanium has actual gameplay effects FUTURE: Move to more RTS-style gameplay, with simulated battles (not just units throwing each other to deal damage), sieges of fortified areas, and time-based unit movement * Talking about spies and nukes, the localization for which still exist. And making an unofficial patch to fix many of the game’s bugsTOTAL REMAKE IN PROGRESS
ETA: Released! (first demo), Released! (second demo),3-4 months (Alpha 0.1),
6 months? (Beta 1.0), unknown (Final 1.0) By RandomWarior
The WWII Mod
Limited ReleaseThis is the limited release of the WWII mod.
Ive stopped working on the project for a while, but today i have decided to release it to the public, it includes a new UI and a more realistic 1936 scenario, including events, countries with events are: Germany, China, Japan, Austria, Poland, Hungary, Romania, Czechoslovakia, United Kingdom and France. The scenario also has realistic cores, even on all colonies! (More info on features can be found in the old forum linked below!)
The mod however is not finished, other promised scenarios have not been delivered upon, apart from that, it is complete, if anyone else wants to finish the mod and fully release it themselves, you are more then welcome to do so.Anyways, have fun!
Download: https://drive.google.com/file/d/1mkbu_2uCJ6pwZEG2HccjAOcsI2NRSRID/view
Old Forum:If there are any issues be sure to say so in the comment section.
The WWII Mod
The WWII Mod, a Mod based on WWII
Expected to be in the Mod:
1. Scenarios:
1. 1936 (Has Events and accurate cores)
2. 1939 (Has accurate cores)
3. 1941 (Has accurate cores)
4. 1943 (Has accurate cores)
5. 1945 (Has accurate cores)
2. Further scenario information:
1. China is reworked, more accurate warlords and cliques.
2. Only for 1936, events are history based.
3. Equador finally has an accurate border.
3. Edited UI (limited edits):
1. New UI style, borders edited to look more gold.
2. Logo text changed to «The WWII Mod».
3. Flag UI changed, now has some texture.
4. New Ideologies
1. National Socialism
2. Socialism
3. Nationalism
More can be added in the future.These are most of the things that will be in the Mod, more can be sugested in the comments of course.
I will be providing screenshots in the future, also detailing how many events an nation has.Expected Release Date:
Limited Release launched:Helo thare! I started to make a map in AoH2 called alavida. Don’t forget to follow and share your thoughts in the comments!
I’ll be also adding a lot of scenarios, that’s a thing! Don’t forget to follow to never miss an update!
Support me on patreon please (click here)
Join my discord server if you want news: https://bit.ly/kingpvzdiscord
Download (PC only): https://bit.ly/ageofalavida
PROVINCES: 2565
NATIONS: 94
SCENARIOS: Test Scenario; 2021; 2013; Venostanian Civil War; Mauritovanian Civil War; 1518; Stanovia; First Alavidian War 1946; Poprattian Civil War; First Alavidian War 1647; Second Alavidian War 1979; Second Alavidian War 1981; Second Alavidian War 1985; Second Alavidian War 1987; 1969; 1919; 1933; WW1; WW2 1939; WW2 1945; 1990; Help Fakoslovakia regain it’s terriories!; ok wtf
PROVINCES DONE:Some useless population stats (12/3/21)
Stanovian Federation: 183.9M
— General Stanovian State: 60.4M
— Slavic Stanovian State: 62.1M
— Venes: 1.3M
— Lapytovian Stanovia: 1.1M
— Fourthy Union: 27.9M
— Protipalia: 1.9M
— North Stanovia: 850k
— Nalian Zelav Stanovia: 701k
— East Spikc: 1.3M
— West Spikc: 9.5M
— North Keban: 3.3M
— South Keban: 4.7M
— Kespral-Towiiu: 2.3M
— Central Towiiu: 1.9M
— Tkebekh: 754K
— Eastern Zi: 595k
— Islandia: 3.3M
Martinovia: 366.5k
— Tromp Province: 129k
— Southern Province: 24.5k
— Guinea: 22k
— Province of Kadiaen: 191k
Venostan: 12.9M
— Tzie Kakükm’: 7M
— Tzie Be’trkom: 1.3M
— Piskowsze Region: 3.1M
— Letran Bë’ge: 673k
— Nakaii Bë’ge: 907k
Other Countries
— Jurovia (without Avar): 24.7M
— Avar: 20.8M
— Zuzanovia: 89.1M
— Venistan: 3.8M
— Venestan: 1M
— Suchovia: 319k
— Slovakoria: 731k
— Slovakioria: 559k
— Johanca: 21.5M
— Ukrevol Kingdom: 1.2M
— Retwonia (with Stanovian Retwonia): 2.9M
— Zelavian Empire (without Colonies): 1.7M
— Zelavian Empire (only Colonies): 711k
— Scann’: 2.8M
— Mauritovania: 9.6M
— Martinovian Kingdomen: 749k
— Venostan Kingdom: 1.3MTHE NEW WORLD ORDER is an alternative story mod that seeks to bring a chaotic setting with various events and campaigns to bring a new gameplay style, diferent from what players are used to.
Updates 02/12/2021
In the last few days i made some progress that i will share, i will post a gameplay too so keep atention.
Obs: The gameplay is outdated in some points. You can see the diference when look at the images.
Atomwaffen Gameplay:
Images 02/12/2021First of all I would like to apologize for any spelling mistakes, I don’t completely master English. I would also like to point out that the mod is fully in PTBR but if you like I’m ready to translate the game, but for the events i would have to ask for help because there are several and I don’t have time for that alone. —————————————————LORE—————————————— The year is 2003, the invasion of Iraq as a result of the war on terror begins. Prepared for an alleged war and with broad support from its former enemy, Iran, Saddam’s forces prevail and play the cards in the Middle East for the formation of an Arab coalition aimed at controlling oil prices. In 2005, as part of the coalition’s plan, a wide-ranging revolt is launched in Saudi Arabia, overthrowing the monarchy and establishing an Islamic Republic aligned with the coalition. Now with the Middle East in hand, the coalition is manipulating the market in its favor, the US and its allies, disenfranchised by the defeat against the Iraqis, are in a difficult situation with the social and economic crisis at the door. With the 2008 crisis, the situation that already seemed irreversible becomes even worse. Chaos ensued as unemployment rose and solutions were thrown into the air by the most varied factions, the United States of America was a powder keg and the explosion came with the assassination of President Barack Obama on September 10, 2009, which happened was the breakdown of the United States of America into several states with factions calling war for unification in their own ways. The World in 2010.
And. Disunited States
Some of the US Warlords.Источник