Год выпуска: 2007 Жанр: Музыкальные приключения Разработчик: Sony Издательство: Sony Язык интерфейса: Англиский Прошивка: тестировал на 5.50 GEN D3
Описание: Приключения в стиле хип-хоп PaRappa The Rapper для развлекательной системы PSP — это полностью переработанная, улучшенная мобильная версия оригинальной игры с абсолютно всеми этапами, песнями и запоминающимися персонажами. Помимо оригинальной части PaRappa The Rapper получила огромный набор новых песен и композиций, а также абсолютно новые возможности, включая режим коллективной игры. Через Wi-Fi одновременно могут соревноваться в искусстве хип-хопа до 4-х человек.
Кроме того, через Wi-Fi вы можете легко поделиться демо-версией игры (поддерживается функция Game Share), а через Интернет — загрузить 8 ремиксов на популярные треки (новая музыка будет ждать вас сразу после выхода игры) и другой разнообразный рэп-контент.
Parappa The Rapper для PSP сочетает в себе стильную и оригинальную анимацию, увлекательный игровой процесс, забавных персонажей, лучшую разнообразную хип-хоп музыку и веселый сценарий.
Под музыку Масайа Матсуура вместе с ПаРаппа вам предстоит танцевать и рифмовать, выступать, писать музыку и путешествовать — все для того, чтобы завоевать расположение возлюбленной Санни Фанни (Sunny Funny).
Вас ждут испытания на ловкость, на скорость, на внимательность и на слух. Чем профессиональнее будет ПаРаппа, тем сложнее и интереснее станут задания — каждый этап будет все забавнее и веселее.
Установка: 1.Подключаем ПСП к компу 2.Файл Iso кидаем в папку ISO на вашей ПСП 3.Запускаем из меню Игра 4.Наслаждаемся
Источник
Parappa the rapper 2 psp android
Здравствуйте , всем привет. В данной игре в psp версии есть проблемы когда играешь в неё именно на эмуляторе ppsspp. Проблемы с загрузкой и сохранением , при загрузке сохранений и вообще при выходе из игры в любое меню появляется чёрный экран и игра зависает. А также есть различные графические проблемы — во время игры появляются яркие , разноцветные вспышки , мерцания и так далее . Я знаю как решить эти проблемы. 1.Скачайте другой образ диска — а именно не Американского издания , а Европейского. Вот ссылка —
Теперь с этой версией игры проблем при игре на эмуляторе ppsspp быть не должно.Загрузка и сохранения работают без проблем.Остались маленькие и не значительные графические проблемы — вспышки , мерцания и так далее , но это ничего страшного.В целом игра Spider-man: Friend or foe прекрасно работает на эмуляторе ppsspp. Вы еще можете изменить разные графические настройки эмулятора , как вам больше понравится. Единственное что в этой версии не английский язык , а какой-то другой и другая озвучка. А так в общем это такая же оригинальная psp версия игры.
2.Скачайте самую новую версию ppsspp здесь —
Я например играю в эту игру без всяких проблем вот на этой версии —
3. А также еще дополнительно в подарок сохранение со 100% пройденной игрой где всё открыто. ВАЖНО. — Версия игры Европейская , поэтому и сохранения должны быть Европейских регионов иначе могут возникнуть проблемы с загрузкой сохранений или игра вообще может их не увидеть. Для того чтобы установить это сохранение зайдите в игру , создайте новое сохранение самостоятельно , затем зайдите на своем компьютере в ppsspp\memstick\PSP\SAVEDATA\ULES00900DATA00\ и замените файлы сохранений (ICON0.PNG , PARAM.SFO , SECURE.BIN) на такие же файлы сохранений которые вы хотите установить. Именно замените файлы сохранений , а не просто скопируйте папку с сохранениями. Сделать это надо потому что было трудно найти сохранение в интернете именно под эту версию диска. Но я заменил файлы сохранений в папке на другие аналогичные и у меня всё работает. Вот рабочее , проверенное сохранение. Игры пройдена на 100% и всё или почти всё открыто , наслаждайтесь —
Игра Spider-man: Friend or Foe — Это очень классная и очень интересная игра. У игры замечательный сюжет и геймплей , можно даже сказать что игра гениальная. Особенно psp версия игры. Наслаждайтесь игрой.
Источник
Parappa The Rapper 2
Install Game
a game by
Microsoft
Platforms:
Playstation 4, Playstation 2
Editor Rating:
6.7 / 10 , based on 3 reviews, 2 reviews are shown
User Rating:
7.4 / 10 — 28 votes
Rate this game:
It’s hard to believe they made a second one of these, even with that bizarre critical acclaim that came with it. PaRappa the Rapper 2 obviously saw some justification to develop it. Many thought it was one of the most cringeworthy rhythm games ever to see the light of day. Maybe that is why there is a sequel — because the whole concept has become a cult classic.
Whatever your thoughts — PaRappa is back after 5 odd years in hiding. Time to spend your days again taking on the persona of a rapping dog and show up your teachers in your lyrical skills — or symbol matching — or something. Let’s see how one of video games’ most outlandish concepts manages to continue its trade into the millennium.
Hey Teacher, Leave Those Raps Alone
To be perfectly honest — I am not even sure where to start here. Not because this is a bad game, nor because it’s a great one. The whole aura about what makes PaRappa the Rappa 2 tick is just extraordinary. The narrative of the game sets on PaRappa having won 100 years’ worth of noodles. This talking dog dedicates his life to their consumption. He is heavily criticized by those close to him — but somehow, the world is then turning into noodles. And only rapping will save it. Seriously — I have no idea how this even came to fruition.
Outside of the tripped-out storyline — there is a game to analyze. Let’s start by describing the visuals — they are like paper cutouts of Adventure Time characters with animations that could only be explained by an acid-induced coma. The voices are obnoxious, and the environments look flaky. This eternal weirdness really doesn’t matter if we focus on the core mechanics of rhythm — and it’s there things start to make more sense.
The game’s premise is to match your gamepads symbols against learned lyrics in perfect timing — no different than its predecessor. It’s an excellent skill-based concept that is refined enough to stay entertaining throughout the game — it can whisk you away from the freakish happenings outside of gameplay.
The problem is, though — there is nothing starkly different from the first Parappa the Rapper. It’s another offering to test your cognitive skills through the medium of a music-based game. You could enjoy it if you dig these consistent challenges of speed, response, and memory — but if you’re looking for some deeper meaning, I wouldn’t quite know what to say. You would either adore this unique narrative and universe — or not be able to tolerate it in the slightest.
I Wash My Hands of this Weirdness
As aforementioned — there’s nothing new about PaRappa the Rapper 2. If you’ve never played it or enjoyed the first one — you’ll find a lot to enjoy — but it doesn’t justify its place as an innovative rhythm game. It seems like developers were out of ideas on improving the game and went in the direction of making it as bizarre as possible. It all seems a bit distant.
From a personal perspective, I wouldn’t really recommend it for that reason. If you were looking to test your rhythm skills, you might want to refer to more focused games like the Guitar Hero franchise. But honestly — if you are looking for a wild ride that represents possibly one of the strangest narratives in recent memory — you might as well try it.
Solid rhythm game mechanics
Gameplay and narrative flow despite the bizarre concept
A strange narrative that overshadows the core mechanics of the game
Visuals are messy and become hard to look at
No innovation in the game where there was potential
Источник
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Источник
PaRappa The Rapper 2
NTSC-U Cover Art
PaRappa the Rapper 2 (パラッパラッパー2 Parappa Rappā Tsu) is a PlayStation 2 rhythm video game. It was released in Japan on August 30, 2001, in North America on January 21st 2002, and in Europe on April 5, 2002. It was re-released worldwide on the Playstation 4 on December 14, 2015. It’s the sequel to PaRappa the Rapper, although it is actually the third game in the series, following Um Jammer Lammy. Though the game boasts a number of new gameplay elements, it was not as well-received critically and failed to garner similar sales as its predecessor.
Contents
NTSC-J Cover Art
The story line of PaRappa The Rapper 2 centers on PaRappa, who has recently won a hundred years supply of noodles (from a burger shop coupon) and has grown tired of eating them. When Sunny Funny serves him noodles when he and PJ are at her place to eat, PaRappa couldn’t believe hard enough to eat all those noodles, prompting Sunny to call him a baby and leading him to question his maturity. As PaRappa tries to find an alternative meal at Beard Burgers, he learns that someone is mysteriously turning all the food in Parappa Town into noodles. After taking a brief lesson in ‘Romantic Karate’ from Chop Chop Master Onion, PaRappa and his friends get shrunken by his father’s invention (because he cut corners, creating a shrink ray instead), so he helps coach them back to normal size with the help of Guru Ant. PaRappa and PJ get drafted into the army and must complete a military boot camp training course with Instructor Moosesha. He then becomes an amateur barber after customers are being given afros by Hairdresser Octopus, who is caught under a hypnotic tune. After freeing Hairdresser Octopus, PaRappa and his friends discover an 8-bit video game called Food Court, which was being used to control Hairdresser Octopus. PaRappa wins the game and the gang finds out that sweets overrule noodles, creating a reversal using reverse engineering.
Promotional art of Burgers and Noodles.
PaRappa and his friends launch a sweet-based attack on the Noodle Army, and soon confront their leader, Colonel Noodle, who is actually Beard Burger Master’s son who had become sick of eating burgers. PaRappa convinces him that noodles aren’t the only food around. The game ends with a final party with returning hip-hop master MC King Kong Mushi, and PaRappa learns that Sunny Funny already likes him the way he is, no matter what. Things go back to normal and PaRappa can eat anything. except cheese, of which he’s won another 100 years supply.
Promotional art shows that after the events of the game, Beard Burgers started selling noodles as well as burgers.
Stages
Stage 1: Beard Burgers, a Parappa Town Tradition! (Toasty Buns)
Stage 2: Strictly For Adults (Romantic Love)
Stage 3: HEY! Grab That Remote Control!! (BIG)
Stage 4: We’ll Turn You into. a Real Man! (Sista Moosesha)
Stage 5: You Don’t Want Her to Go Through This, Do You?! (Hair Scare)
Stage 6: Parappa Papa’s Pastime is Perfected! (Food Court)
Stage 7: Noodles Are the Flow, Noodles Are the Groove! (Noodles Can’t Be Beat)
Stage 8: Final party! (Always Love!)
Manual
Gameplay
The game plays similar to its predecessor and features 8 stages, although (in all stages apart from stage 8) before the chosen stage starts there is a practice segment where the player has a chance to practice a small snippet of the song with PaRappa’s talking stereo player; Boxy Boy. After this, the stage will start. In the stage, the teacher will give a line of rap and PaRappa will have to repeat it, or freestyle to the beat. If he messes up his line twice in a row, he drops a rank from Good, to Bad, to Awful. Performing well two times in a row will bring the player up a rank. Players lose the level if they drop below Awful, or finish the level in the Bad or Awful state. PaRappa 2 handles this a little differently to its predecessors, as upon dropping a rank, the teacher will say «Getting Worse» , and the song will go back two lines, and sometimes altering the lines to make them easier to play so the player can get back up to Good mode, and the teacher says «Getting Better» . If the player improvises a rap successfully two times in a row, it accesses Cool mode, where the teacher leaves PaRappa to do freestyle by himself. If PaRappa can reach the end of the level in Cool mode, he’ll earn a Cool ranking for that stage. This unlocks music tracks available to listen in a music player available at the end of the game.
Between every two levels (except for level 8), there is a minigame in which ‘Kotamanegis’ (little onions) from Chop Chop Master Onion’s dojo hold up plates for PaRappa to break. Hitting the plates earns PaRappa extra points to add to his previous level’s score, while hitting the Tamanegis when they are not ready deducts points.
When a level is completed, a versus mode is unlocked, playable with a friend or against the computer. In this mode, the two players are given a line to rap, and each player must try and improvise to get a higher score than the previous one. Beating their opponent earns a point, and three points win the game.
Upon completing the game, PaRappa’s hat changes color to represent an increase in the stage’s difficulty, going from Blue, to Pink to Yellow. When playing through the game again, the lines are remixed. Completing the game with the Yellow Hat unlocks a music player where you can listen to any level with a Cool Rating on, along with the full version of the Stage 8 Intro song «Come a Long Way», while completing the Vs. CPU mode on all difficulty levels unlocks the final song, Say «I Gotta Believe!» (performed by De La Soul featuring Double). The player can change his hat color on the title screen by rotating the analogue stick, but the line changes will remain, meaning the player will have to start a new game from scratch in order to play the songs in the original layout.
Evaluation Meters
There are three colors of meters with two characters each. Each color of meter has a different pair.
Blue (Beard Burger Master and Colonel Noodle) Imitation (How closely the player follows the teacher’s lines)
Orange (Chop Chop Master Onion and Hairdresser Octopus) Free-Style (How much freestyling the player does)
Purple (Guru Ant and Instructor Moosesha) Funky Flow (The amount of «swing» your rap has)
Playstation 4 Version
On the 15th of December 2015, PaRappa The Rapper 2 was added to the PSN store for PS4 as part of Sony rolling out PS2 games for PS4. It’s emulated, not remastered, which means the game is almost exactly the same as the PS2 version. The only differences are that it has been upscaled to 1080p and you can earn PS trophies (though no platinum). Some users have experienced lag with modern TVs, but others say there isn’t. Though it doesn’t make the game unplayable.
Censorship
Similar to Um Jammer Lammy, this game has a little bit of censorship here and there when transitioning from Japan to the U.S. (but not as extreme as the aforementioned game). These include:
In the Stage 1 song Toasty Buns, Beard Burger Master’s line «We cook the best, tastes better than wine!» was replaced with «We cook the best, you better get in line!». This was because the ESRB didn’t want a wine reference in an E-rated game.
In the Stage 3 song B.I.G., Guru Ant’s line «I am the lord, everybody knows my name,» was replaced by «I am the man, everybody knows my name,». The reason for this was that the ESRB didn’t want any religious people getting offended. This also happens in the Stage 6 song Food Court, but, strangely, while the audio is censored, the subtitles say «I am the you all know my name, (NOW!)».
You need to read that again.
Here’s a non-lyrical change: In the Stage 4 song Sista Moosesha, one of the Double-Dutch machines depicts a woman in a bikini. This graphic was changed to depict her in a full dress. Not a lot of people notice this one, probably because this particular change is so minor.