Serious sam android github

Содержание
  1. Serious sam android github
  2. Serious sam android github
  3. aarcangeli / Serious-Sam-Android Go PK Goto Github PK
  4. Serious-Sam-Android’s Introduction
  5. Contributors
  6. Stargazers
  7. Watchers
  8. Forkers
  9. Serious-Sam-Android’s Issues
  10. Name and third person mode
  11. Add the network ping in hud
  12. Console issue
  13. Controller
  14. Dynamic shoot stick
  15. Can’t compile
  16. Scale ui
  17. Crash on startup on Redmi Note 8 Pro
  18. Continued project ?
  19. black screen while through entering next map, TFE
  20. Cyrillic symbols not support in paths and filenames
  21. serious sam xbox mod error
  22. Error with memory.
  23. Changing layout of touch buttons
  24. Cheats to game
  25. Level don’t load
  26. Suggestion with control
  27. Big lags
  28. Final boss crash
  29. Online server
  30. Some question about HUD (Joystick, fire button, and others)
  31. CRC error in diff between connect Intel x86 and arm phones
  32. Single campaign from The First Encounter
  33. im have this on screenshot glitch on level scared yard
  34. Crash on 2nd boss 2.0
  35. Custom resolution
  36. Adding support to the mod Serious Boot by Zoot
  37. Bug with menu at a non-standard aspect ratio
  38. Use key
  39. Apk crashed on android kitkat 4.4 (Samsung Galaxy grand 2)
  40. No graphics organizer and lag
  41. Problem compiling
  42. Oculus Quest compatiblity/integration
  43. Play Protect gave me some problems
  44. Multiplayer access?
  45. Crash when loading «Tower of Babel»
  46. Input latency for look controls via virtual gamepad
  47. Serious bomb button
  48. Control on android 9
  49. Is the unofficial l port of Serious Sam: The Second Encounter is still ongoing?
  50. Stability.
  51. Bug with color in development build
  52. Glitches present on some devices
  53. Touch control
  54. config file?
  55. Buttons mapping and size
  56. Crash on 2nd boss
  57. Recommend Projects
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  69. Recently View Projects
  70. Serious-Sam-Android
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Serious sam android github

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

  • Network multiplayer mode
  • Custom resolution (Full or Half)
  • Porting of «rendering options»
  • Porting of «players and controlrs»
  • Added nightly builds with appveyor
  • Ability to aim while pressing the shoot button (or other buttons)
  • Serious bomb button
  • Chat console
  • Gyroscope sensibility setting
  • Touch controller visibility setting
  • Touch drag sensibility setting
  • Input opacity setting
  • Controller dead zone setting
  • Controller view sensibility setting
  • Pressing the back button will show the exit confirmation screen
  • Fixed crash while pushing a button in «Valley of the Jaguar»
  • Many more fps
  • Ported original menu
  • Preference activity (experimental)
  • Load and save game
  • eglCreateWindowSurface() returned error 0x3003
  • Fixed unknown crashes
  • Better error reporting
  • Android logs are now redirected into file «SeriousSam.log»
  • Stability improvements
  • Multithreading support
  • Slash conversion in serialization of CTFileName

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Источник

Serious sam android github

Описание:
Данный порт запусткает Serious Sam: The Second Encounter на андроид.
Так же есть возможность запускать некоторые совместимые с частью модификации. На данный момент есть вполне удобное сенсерное управление. Так же возможность управлять акселометром или же простым геймпадом с xinput.

v1.0 *SeriousSamRelease.apk ( 8.49 МБ )

*Версия 1.01: SeriousSamRelease-V1.01.apk ( 8.51 МБ )

Сообщение отредактировал xcoress — 30.11.21, 16:24

Собственно сам геймплей:
https://youtu.be/2WPbRsLFY7s
Самое начало заснять не удалось ибо при записи во время загрузки игра вылетает.

Вкраце на 625 снапе фпс держится в районе 8/10 в лучшем случае. А при разрушении деревьев так вобще караул, падает до 3.

Сообщение отредактировал xcoress — 22.02.19, 17:52

Сообщение отредактировал xcoress — 20.05.19, 16:18

xcoress,
Автор порта мог взять за базу этот форк.
https://github.com/ptitSeb/Serious-Engine
Здесь человек решил большинство проблем, что у автора описаны в readme. В частности низкий фпс
Написание управления заняло бы у него на SDL2 от силы неделю.
В частности лично я и брал этот форк при попытках портировать этот движок.
Зачем все эти лишние телодвижения — мне непонятно.
Наверно у человека просто полно времени. и он любит трудности.

Сообщение отредактировал sandstranger — 22.02.19, 18:44

Неплохо наверное. Но на данный момент что имеем то имеем. Может у него на его 855 снапе вполне играбельно? 😆
В конце концов неплохо бы ему посоветовать это напрямую. Не уверен, что он в курсе о теме на 4пда, которой и 10 минут то нет.
Кстати если посмотреть на его профиль, то видно, что собирало этот проект человек 5 минимум.

Сообщение отредактировал xcoress — 22.02.19, 18:51

Источник

aarcangeli / Serious-Sam-Android Go PK Goto Github PK

Porting of Serious Sam: The Second Encounter for android

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CMake 0.13% Python 0.02% Shell 0.01% C++ 68.23% C 27.66% Yacc 0.61% Lex 0.13% Objective-C 0.62% Clarion 1.18% Batchfile 0.01% Perl 0.04% HTML 0.01% Java 0.36% Rich Text Format 0.99% JavaScript 0.01% android serious-sam opengl-es porting cmake game serious-engine

Serious-Sam-Android’s Introduction

Serious Sam Android

Running the game

  1. Locate the game directory for «Serious Sam Classic The Second Encounter» (steam)
  2. Download and install the latest version of SeriousSamRelease.apk
  3. Create a directory on your sd card called «SeriousSam»
  4. Copy all *.gro files from the game directory to SeriousSam directory. At the current time the files are:
    • SE1_00.gro
    • SE1_00_Extra.gro
    • SE1_00_ExtraTools.gro
    • SE1_00_Levels.gro
    • SE1_00_Logo.gro
    • SE1_00_Music.gro
    • 1_04_patch.gro
    • 1_07_tools.gro
  5. Start the game
    • The first time will ask you permission to read from external storage

Compile from source

Using Android Studio

  1. Clone or download the repository in a directory
  2. Open the project in Android Studio
  3. If necessary install the suggested packages
  4. Connect an android device with debugging enabled
  5. Compile and run the game

Using command line (without Android Studio)

  1. Clone or download the repository in a directory
  2. Download Android SDK (Command line tools only) https://developer.android.com/studio
  3. Unzip sdk-tools-windows-*.zip to C:\androidsdk (You can change path in local.properties)
  4. Create a file named ‘local.properties’ in the project root (near settings.gradle) with the following content:
  1. Download and install Java SE
  2. In cmd set JAVA_HOME use command
  1. Download tools and NDK. Open cmd in C:\androidsdk\tools\bin\ folder and use command
  1. Open cmd in C:\jdk\bin\ and generate your keystore
  1. Move release.keystore to root path of Serious-Sam-Android source
  2. Configure signing.properties file
  3. Open cmd in Serious-Sam-Android folder and start compilation

Contributors

Stargazers

Watchers

Forkers

Serious-Sam-Android’s Issues

Name and third person mode

Do you will add the the possibility to modify the name of the Player (example: Dude instead of Player 0) and maybe add the possibility to play in third person mode, that will be awesome!

Add the network ping in hud

In a network game, we should add the ping on the hud near the fps.

In this way it is always visible to the user.

Console issue

I cant see bottom line because my onscreen keyboard overlaps it.
Need to add button to show/hide keyboard

Controller

Hi, thanks for playing, how about adding sensitivity for joystick

Dynamic shoot stick

Hi! First of all huge thanks for making such a diamond. You rock.
So, my suggestion is:

Most of shooters on android have the shoot stick which makes aiming while shooting possible. It would be really cool to see it in android port.

Can’t compile

FAILURE: Build failed with an exception.

  • What went wrong:
    Execution failed for task ‘:app:generateJsonModelDebug’.

Scale ui

Well, #25 introduced the ability of using the native resolution of the device, however this has also introduced a problem. UI scale.

In 1920×1080 (400 dpi) the texts in chat and computer are very small.

The font size should be chosen taking care of the resolution and the dpi.

Crash on startup on Redmi Note 8 Pro

The app launches, bomb logo appears and, black screen for a second and boom — crash. Log ends with ‘Automatic 3D-board preferences adjustment. ‘.

Phone: Redmi Note 8 Pro
Android version: 10 QP1A.190711.020

Continued project ?

does this project continue?

black screen while through entering next map, TFE

while if i press the top right bottom «exit» wont show this issue

only happened on the return bottom of the cellphone

Cyrillic symbols not support in paths and filenames

serious sam xbox mod error

Error with memory.

Hello!
I did use your programm «Serious Sam Android». So, the programm is brilliant, but on my phone (Samsung Galaxy Note 5). Emulator has said that «ERROR: Not enough memory (805306624 bytes needed)!». There is a log file:
SeriousSam.log
I hope you would help me.

Changing layout of touch buttons

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I’m always frustrated when [. ]

Describe the solution you’d like
A clear and concise description of what you want to happen.

Describe alternatives you’ve considered
A clear and concise description of any alternative solutions or features you’ve considered.

Additional context
Add any other context or screenshots about the feature request here.
Can you add an option for changing of layout of touch buttons?

Cheats to game

Add to game infinite ammo code or editor maps for game

Level don’t load

I passed level «Land of Damned», on the next level game show «Loading world textures — 0%» and stop working. Please, fix it.
Xiaomi Redmi Note 7 (3/32).

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Suggestion with control

What about support any another controller or keyboard with mouse? I have controllers from SplitFish like https://www.ebay.com/itm/SplitFish-FragFX-Shark-PS4-Sony-offiziell-lizenziert-PS4-PS3/254201548694?hash=item3b2f97cf96:g:kXYAAOSwa7RctaMC
There are two modes: joystick and keyboard. I understand why joystick mode not works(Because this is for playstation 3), but i dont understand why keyboard mode is not working.

Big lags

Im have lags on every level but before im have older version of ssm tse and this work in 59 — 60 fps now it work in 12 — 27 fps (im not installed any mods)

Final boss crash

Just run forward and watch cutscene.

Online server

I love this game but i want play the online there is possibility to play.

Is it even possible in theory to launch modifications on this port? Well, such as dysthymia 9, the bastion of darkness, the mummy (in search of the book Adam Out) and others. Replace textures weapons and all sorts of gory fashion work.

Some question about HUD (Joystick, fire button, and others)

I have played this game a little. The game is good

But I have some question, can we change the hud/button position? I don’t like the original button position, and it causing my aim looks very broken and bad

CRC error in diff between connect Intel x86 and arm phones

Single campaign from The First Encounter

im have this on screenshot glitch on level scared yard

Crash on 2nd boss 2.0

This worm does not want to be killed 😄

Custom resolution

Any possible plans for that? Game autostarts at half the resolution of my tablet (512 x 300), would like to change that. Along with the crosshair changeability, but that’s a bit different topic.
The game does recognise my resolution normally, but scales it down nevertheless

Adding support to the mod Serious Boot by Zoot

Not much we can do about this issue huh?

Bug with menu at a non-standard aspect ratio

Menu items overlap each other, which makes it difficult to click on them, on an aspect ratio of 16:9 everything is fine.

And how about making a full-screen game without black margin on the left?

Use key

Describe the bug
I can’t find the use key, so I can activate computer andzoom on sniper gun.
Need help on this. A bug or I’m I missing something?

Apk crashed on android kitkat 4.4 (Samsung Galaxy grand 2)

Hello when i download the apk it crashed on my Samsung Galaxy grand 2 i saw a website says this apk works on Android 4.4

  • OS Android 4.4 kitkat
  • App Version 1.0.4.0

No graphics organizer and lag

Is your feature request related to a problem? Please describe.
A clear and concise description of what the problem is. Ex. I’m always frustrated when [. ]

Describe the solution you’d like
A clear and concise description of what you want to happen.
Waiting
Describe alternatives you’ve considered
A clear and concise description of any alternative solutions or features you’ve considered.
Waiting
Additional context
Add any other context or screenshots about the feature request here.
Waiting

Problem compiling

I’m looking to compile a version of the source code with the added feature of button mapping support (specifically Skyrimus’s) because the default control scheme for my gamepad (running on Android 8.1) is unplayable. The error code is native to the original source code and if Skyrimus can see this: please upload a working APK to your version’s releases so this game can be playable for people on gamepads with this issue.

$ adb shell am start -n «com.github.aarcangeli.serioussamandroid/com.github.aarcangeli.serioussamandroid.SplashScreen» -a android.intent.action.MAIN -c android.intent.category.LAUNCHER
Error while executing: am start -n «com.github.aarcangeli.serioussamandroid/com.github.aarcangeli.serioussamandroid.SplashScreen» -a android.intent.action.MAIN -c android.intent.category.LAUNCHER
Starting: Intent < act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] cmp=com.github.aarcangeli.serioussamandroid/.SplashScreen >
Error type 3
Error: Activity class does not exist.

Error while Launching activity

Oculus Quest compatiblity/integration

Is your feature request related to a problem? Please describe.
not a problem, but a feature request

Describe the solution you’d like
Have an Oculus Quest VR integration.
I’m aware this game was never meant as a VR game, so this will be quite a challenge.
But maybe worth it at the end since the Quest is a well selling VR headset.

Describe alternatives you’ve considered
Instead of making a seperate Branch/APK, have the application detect the Quest to go in VR mode.
If the device isn’t a Quest, use standart 2D mode instead.

Play Protect gave me some problems

Every time which i try to install that apk, Google Play Protect gave an error screen that says: It Is not safety to install.
Can you fix It?
Thanks

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Multiplayer access?

Please how do you add multi-player to the game , some of us want to play with bots.

Crash when loading «Tower of Babel»

Sorry for mistake with first title of this issue. Iam load my quick save on PC and can see real name of crashed location.

Input latency for look controls via virtual gamepad

On my android tablet there is noticeable latency when using the virtual controls to look around. I notice that it takes about a 1/4 second for it to register when I place my finger on the right side of the screen and move it to look. It seems even worse when you initially press the attack button on screen and look around.

Framerate is not an issue on my device. Other ports like FreeDoom and diii4a have touch controls that are far more responsive. Any thoughts on how this issue might be addressed?

Serious bomb button

Pretty simple request for all the things you have done. People want a button for a serious bomb. Some places without it are quite complicated. Especially on the phone.

Control on android 9

On Android 9, touch control and gyroscope does not work. So the people write.

Is the unofficial l port of Serious Sam: The Second Encounter is still ongoing?

So, im very intrested in this project but the apk file was not updated since last year (or so). And if it’s still ongoing why there’s no updates to the port? I saw that there’s an apk file that support multiplayer but it’s really really laggy, even without playing multiplayer.

Stability.

Hi, thanks for the awsome port.
Almost from the beginning of the release on the github, I laid out the apk on 4pda, there are 3 different gameplays laid out on different devices, I hope this will work for you. Also, most people complain about the impossible to play gpu mali. Also thanks for the sensor control.
Theme on 4pda (If you are interested): http://4pda.ru/forum/index.php?showtopic=942755&view=findpost&p=82667734

p.s sorry for the google translate 🙂

Bug with color in development build

I compiled latest version of apk and have some problems with color, all features have green color and it make some noise and fps drop to 3 fps, all text have green color, how to fix it? In your last build all works, why my build is broken?



Glitches present on some devices


devices on which it was found:

Touch control

Hello. Make touch control. How is it done in delta touch.

config file?

This is more a question than an issue.
Where is the config saved to change resolution and such?
The game runs in a very low resolution which I want to change to at least 720p.

Buttons mapping and size

The game needs some option to change the buttons mapping and size
Because the place of it is annoying while scrolling
. and later. It needs an option to change the graphic quality and to get to real game options

Crash on 2nd boss

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