Using switch statement in android

Switch

Switch — ещё один вид переключателей, который появился в Android 4.0 (API 14). Находится в разделах Commons и Buttons. Фактически, это замена немного устаревшего ToggleButton. В новых проектах лучше использовать Switch.

Компонент используется в том случае, когда нужно переключиться на противоположное состояние — да/нет, вкл./выкл., открыть/закрыть. В реальной жизни это выглядит следующим образом.

При добавлении компонента в макет студия рекомендует использовать использовать SwitchCompat или SwitchMaterial. Общий принцип работы у них одинаковый, отличия касаются дизайна.

Компонент представляет собой полоску с двумя состояниями и сопровождающим текстом. Переключиться можно сдвиганием ползунка или касанием экрана в области компонента (не только на самом ползунке, но и на сопровождающем тексте).

По умолчанию компонент находится в выключенном состоянии. Чтобы установить его в включённом состоянии на этапе разработки, используйте атрибут android:checked=»true».

Сопровождающий текст задаётся в атрибуте android:text. А текст на самом переключателе задаётся при помощи атрибутов android:textOn (методы getTextOn() и setTextOn()) и android:textOff (методы getTextOff() и setTextOff()). Обратите внимание, что сопровождающий текст может быть очень большим и положение самого переключателя относительно этого текста можно регулировать при помощи атрибута android:gravity (смотри пример ниже). Если сопровождающий текст вам не нужен, то не используйте атрибут android:text.

Момент переключения можно отслеживать при помощи слушателя CompoundButton.OnCheckedChangeListener.

SwitchCompat

Студия рекомендует использовать SwitchCompat. Явных отличий у него нет.

Для показа текста на кнопке переключателя установите в true значение атрибута app:showText.

Не забывайте, что данный компонент можно использовать только в активностях типа AppCompatActivity.

Вы можете задать свой стиль для SwitchCompat, добавив строки в styles.xml

Цвет дорожки, вдоль которой двигается ползунок, можно поменять также через стиль:

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The switch Statement

Unlike if-then and if-then-else statements, the switch statement can have a number of possible execution paths. A switch works with the byte , short , char , and int primitive data types. It also works with enumerated types (discussed in Enum Types), the String class, and a few special classes that wrap certain primitive types: Character , Byte , Short , and Integer (discussed in Numbers and Strings).

The following code example, SwitchDemo , declares an int named month whose value represents a month. The code displays the name of the month, based on the value of month , using the switch statement.

In this case, August is printed to standard output.

The body of a switch statement is known as a switch block. A statement in the switch block can be labeled with one or more case or default labels. The switch statement evaluates its expression, then executes all statements that follow the matching case label.

You could also display the name of the month with if-then-else statements:

Deciding whether to use if-then-else statements or a switch statement is based on readability and the expression that the statement is testing. An if-then-else statement can test expressions based on ranges of values or conditions, whereas a switch statement tests expressions based only on a single integer, enumerated value, or String object.

Another point of interest is the break statement. Each break statement terminates the enclosing switch statement. Control flow continues with the first statement following the switch block. The break statements are necessary because without them, statements in switch blocks fall through: All statements after the matching case label are executed in sequence, regardless of the expression of subsequent case labels, until a break statement is encountered. The program SwitchDemoFallThrough shows statements in a switch block that fall through. The program displays the month corresponding to the integer month and the months that follow in the year:

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This is the output from the code:

Technically, the final break is not required because flow falls out of the switch statement. Using a break is recommended so that modifying the code is easier and less error prone. The default section handles all values that are not explicitly handled by one of the case sections.

The following code example, SwitchDemo2 , shows how a statement can have multiple case labels. The code example calculates the number of days in a particular month:

This is the output from the code:

Using Strings in switch Statements

In Java SE 7 and later, you can use a String object in the switch statement’s expression. The following code example, StringSwitchDemo , displays the number of the month based on the value of the String named month :

The output from this code is 8 .

The String in the switch expression is compared with the expressions associated with each case label as if the String.equals method were being used. In order for the StringSwitchDemo example to accept any month regardless of case, month is converted to lowercase (with the toLowerCase method), and all the strings associated with the case labels are in lowercase.

Note: This example checks if the expression in the switch statement is null . Ensure that the expression in any switch statement is not null to prevent a NullPointerException from being thrown.

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Switch Case in Android Studio for Java and Kotlin

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Switch case in Android Studio can be used to create multiple possible outcomes for a given variable.

This variable can be a Primitive data type i.e, Integer, bit, short or char or even a String Class. But it can not be a boolean.

In the example below we will show you code for both Java and Kotlin Programming languages where we will be using the switch case statement in the Android Studio.

When to use Switch case in Android

Switch cases have certain limitations and before starting up with example we would like to discuss a few cases in which we can not use a switch statement.

  1. Boolean Input: Switch statements can not accept Boolean statements as input. It can only be a Primitive data type i.e, Integer, bit, short or char or even a String Class.
  2. Boolean Values: Unlike if-else statement where you calculate outcome on the basis of a possibility. Switch statements can be used for fixed data values. The cases inside the switch statement are fixed values and can’t be a boolean.
  3. Testing Expression: Switch statement can not be used to test expression. i.e, you can not have cases where case 20 > 5.

Example Code

In the following example, we will be using the switch statement to set the text of a textview widget basis of the int between 1 to 7 of the week.

To get started, create an xml file activity_main.xml with following line of code:

Switch case i n Java

To do a switch case in Java, here is the code:

Switch or When case in Kotlin

To do a switch case in Kotlin, here is the code:

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The switch case is known as when in Kotlin. As you can see in the example above it is when(variable)

TaDa, so here we are done with switch case example in Android. Do let me know in the comment section below if you faced any issues or need any further explaination.

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Android Switch (ON / OFF) Button with Examples

In android, Switch is a two-state user interface element that is used to display ON (Checked) or OFF (Unchecked) states as a button with thumb slider. By using thumb, the user may drag back and forth to choose an option either ON or OFF.

The Switch element is useful for the users to change the settings between two states either ON or OFF. We can add a Switch to our application layout by using Switch object.

Following is the pictorial representation of using Switch in android applications.

By default, the android Switch will be in the OFF (Unchecked) state. We can change the default state of Switch by using android:checked attribute.

In case, if we want to change the state of Switch to ON (Checked), then we need to set android:checked = “true” in our XML layout file.

In android, we can create Switch control in two ways either in the XML layout file or create it in the Activity file programmatically.

Create Switch in XML Layout File

Following is the sample way to define Switch control in XML layout file in the android application.

If you observe above code snippet, here we defined Switch control and setting Switch state ON using android:checked attribute and textOff / textOn attributes are used to set the text to represent Switch state in xml layout file.

Create Switch Control in Activity File

In android, we can create Switch control programmatically in activity file based on our requirements.

Following is the example of creating Switch control dynamically in an activity file.

RelativeLayout layout = (RelativeLayout)findViewById(R.id. r_layout );
Switch sb = new Switch( this );
sb.setTextOff( «OFF» );
sb.setTextOn( «ON» );
sb.setChecked( true );
layout.addView(sb);

This is how we can define Switch in XML layout file or programmatically in activity file based on our requirements.

Handle Switch Click Events

Generally, whenever the user clicks on Switch, we can detect whether the Switch is in ON or OFF state and we can handle the Switch click event in activity file using setOnCheckedChangeListener like as shown below.

Switch sw = (Switch) findViewById(R.id.switch1);
sw.setOnCheckedChangeListener( new CompoundButton.OnCheckedChangeListener() <
public void onCheckedChanged(CompoundButton buttonView, boolean isChecked) <
if (isChecked) <
// The toggle is enabled
> else <
// The toggle is disabled
>
>
>);

This is how we can handle Switch click events in android applications based on our requirements.

Android Switch Control Attributes

Following are the some of commonly used attributes related to Switch control in android applications.

Attribute Description
android:id It is used to uniquely identify the control
android:checked It is used to specify the current state of switch control
android:gravity It is used to specify how to align the text like left, right, center, top, etc.
android:text It is used to set the text.
android:textOn It is used to set the text when the toggle button is in the ON / Checked state.
android:textOff It is used to set the text when toggle button is in OFF / Unchecked state.
android:textColor It is used to change the color of the text.
android:textSize It is used to specify the size of the text.
android:textStyle It is used to change the style (bold, italic, bolditalic) of text.
android:background It is used to set the background color for toggle button control.
android:padding It is used to set the padding from left, right, top and bottom.
android:drawableBottom It’s a drawable to be drawn to the below of text.
android:drawableRight It’s a drawable to be drawn to the right of the text.
android:drawableLeft It’s drawable to be drawn to the left of the text.

Android Switch Control Example

Following is the example of defining a two Switch controls and one Button control in RelativeLayout to get the state of Switch controls when we click on Button control in the android application.

Create a new android application using android studio and give names as SwitchExample. In case if you are not aware of creating an app in android studio check this article Android Hello World App.

Now open an activity_main.xml file from \res\layout path and write the code like as shown below

activity_main.xml

xml version= «1.0» encoding= «utf-8» ?>
RelativeLayout xmlns: android = «http://schemas.android.com/apk/res/android»
android :layout_width= «match_parent» android :layout_height= «match_parent» >
Switch
android :id= «@+id/switch1»
android :layout_width= «wrap_content»
android :layout_height= «wrap_content»
android :switchMinWidth= «56dp»
android :layout_marginLeft= «100dp»
android :layout_marginTop= «120dp»
android :text= «Switch1:»
android :checked= «true»
android :textOff= «OFF»
android :textOn= «ON»/>
Switch
android :id= «@+id/switch2»
android :layout_width= «wrap_content»
android :layout_height= «wrap_content»
android :switchMinWidth= «56dp»
android :layout_below= «@+id/switch1»
android :layout_alignLeft= «@+id/switch1»
android :text= «Switch2:»
android :textOff= «OFF»
android :textOn = «ON»/>
Button
android :id= «@+id/getBtn»
android :layout_width= «wrap_content»
android :layout_height= «wrap_content»
android :layout_marginLeft= «150dp»
android :layout_marginTop= «200dp»
android :text= «Get»/>
RelativeLayout >

If you observe above code we defined a two Switch controls and one Button control in RelativeLayout to get the state of Switch controls when we click on Button control in XML layout file.

Once we are done with the creation of layout with required controls, we need to load the XML layout resource from our activity onCreate() callback method, for that open main activity file MainActivity.java from \java\com.tutlane.switchexample path and write the code like as shown below.

MainActivity.java

package com.tutlane.switchexample;
import android.support.v7.app.AppCompatActivity;
import android.os.Bundle;
import android.view.View;
import android.widget.Button;
import android.widget.Switch;
import android.widget.Toast;

public class MainActivity extends AppCompatActivity <
private Switch sw1 , sw2 ;
private Button btnGet ;
@Override
protected void onCreate(Bundle savedInstanceState) <
super .onCreate(savedInstanceState);
setContentView(R.layout. activity_main );
sw1 = (Switch)findViewById(R.id. switch1 );
sw2 = (Switch)findViewById(R.id. switch2 );
btnGet = (Button)findViewById(R.id. getBtn );
btnGet .setOnClickListener( new View.OnClickListener() <
@Override
public void onClick(View v) <
String str1, str2;
if ( sw1 .isChecked())
str1 = sw1 .getTextOn().toString();
else
str1 = sw1 .getTextOff().toString();
if ( sw2 .isChecked())
str2 = sw2 .getTextOn().toString();
else
str2 = sw2 .getTextOff().toString();
Toast.makeText(getApplicationContext(), «Switch1 — » + str1 + » \n » + «Switch2 — » + str2,Toast. LENGTH_SHORT ).show();
>
>);
>
>

If you observe above code we are calling our layout using setContentView method in the form of R.layout.layout_file_name in our activity file. Here our xml file name is activity_main.xml so we used file name activity_main and we are trying to get the state of two Switch controls on Button click.

Generally, during the launch of our activity, the onCreate() callback method will be called by the android framework to get the required layout for an activity.

Output of Android Switch Example

When we run the above example using an android virtual device (AVD) we will get a result like as shown below.

This is how we can use Switch control in android applications to switch the settings between two states either ON or OFF based on our requirements.

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