What is android programming pdf
This book is a guide for experienced Android developers looking to learn about reactive programming using RxJava, the Java implementation of ReactiveX. It is written in a clear and concise way with many Android-specific examples.
This book is the perfect — and concise — introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps.
This book introduces you to RxJava basics and then uses a real-world scenario to demonstrate how this library makes quick work of tasks that can often become messy and inflexible.
This book provides a useful overview of the Android application lifecycle. Topics ranging from creating a UI to adding widgets and embedding fragments are covered, and it also provides plenty of links to Android documentation along the way.
They give you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in other Android books. It makes an excellent companion to more traditional Android books that merely tell you what is possible.
This book provides clear and concise explanation of topics for programmers both starting to learn the Android programming as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.
It prepares you to take the exam for the Associate Android Developer Certification. You learn basic Android programming concepts and build a variety of apps, starting with Hello World and working your way up to apps that use content providers and loaders.
This book covers the Android Architecture Components including view models, lifecycle management, Room databases, app navigation, live data and data binding. More advanced topics such as intents are also covered.
the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE), the Android Software Development Kit (SDK) and the Kotlin programming language.
This book provides clear and concise explanation of topics for programmers both starting to learn the Kotlin programming language as well as those diving in more complex topics. Examples are linked to online playground that allows you to play with them.
This book provides everything you need to successfully integrate Firebase cloud features into your Android apps. The book is organized into chapter groups that focus on specific Firebase features, with each topic area consisting of a detailed overview followed by tutorial style examples that put theory into practice.
Through well-designed app samples, code samples and case studies, the book teaches Android application development based on the Intel platform — including for smartphones, tablets, and embedded devices — tuning, debugging and optimization.
This book is a one-stop reference guide to mindful programming and the unique challenges and opportunities that arise from x86 architectures. It compiles the best practices and procedures associated with application development.
It tries to cover as much material as possible, but aimed more for people new to mobile development. It includes dozens of sample projects — not just one huge project where you have difficulty finding the specific examples of the technique you are looking for.
This book shows you what you can do with Android, through a series of 40 individual exercises. It gives you hands-on instruction in how to build sophisticated Android applications, using many of the technologies outlined in other Android books.
This book helps you learn to master the design, lifecycle, and UI of an Android app through practical exercises, which you can then use as a basis for developing your own Android apps.
This book teaches you how to turn your ideas into successful apps that everyone will talk about, love, and share. It is targeted at experienced software developers, and will take you to the next level with Android.
Fully updated for Android 6, the goal of this book is to teach the skills necessary to develop Android based applications using the Android Studio Integrated Development Environment (IDE) and the Android 6 Software Development Kit (SDK).
This book provides a compilation of Android programming examples that will help you kick-start your own web projects. It covers a wide range of topics, from Services and Views, to Google Maps and Bluetooth functionality. With its straightforward tutorials, you will be able to get your own projects up and running in minimum time.
This book teaches the skills necessary to develop Android applications using Android Studio and the Android Software Development Kit (SDK). It aslo covers features introduced with Android 4.4, like printing, transitions and cloud-based file storage.
This book will cover the development of applications for the Kindle Fire. Beginning with the basics, this book provides an outline of the steps necessary to set up an Android development environment.
The goal of this book is to teach the skills necessary to develop Android based applications using the Eclipse Integrated Development Environment (IDE) and the Android 4.4 Software Development Kit (SDK).
You’ll find hundreds of tested recipes that you can put to use immediately. It is ideal for developers experienced with Android and other mobile platforms, as well Java programmers ready to use their skills in mobile app development.
This ebook is for C# programmers who want to write applications for the three most popular mobile platforms — iOS, Android, and Windows Phone — with a single code base, using Xamarin.Forms: write shared user-interface code in C# and XAML.
You will learn how to use Xamarin.Forms to build a common code base that can be deployed to iOS, Android, and Windows Phone devices, coming as close as possible as to the mythical «write once, run everywhere».
Covering the scope of multiple Android releases up through Android 4.x with 100 unique recipes that you can apply today in order to discover solutions to some of the most commonly encountered problems.
This hands-on book shows you how to use these open source web standards to design and build apps that can be adapted for any Android device — without using Java.
If you’re new to the Android mobile operating system, Learning Android is the perfect way to master the fundamentals.
This authoritative guide shows experienced application developers what they need to program for the Android operating system
If you know HTML, CSS, and JavaScript, you already have the tools you need to develop Android applications.
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Android в„ў Notes for Professionals book
Androidв„ў Notes for Professionals book
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Chapters
- Getting started with Android
- Android Studio
- Instant Run in Android Studio
- TextView
- AutoCompleteTextView
- Autosizing TextViews
- ListView
- Layouts
- ConstraintLayout
- TextInputLayout
- CoordinatorLayout and Behaviors
- TabLayout
- ViewPager
- CardView
- NavigationView
- RecyclerView
- RecyclerView Decorations
- RecyclerView onClickListeners
- RecyclerView and LayoutManagers
- Pagination in RecyclerView
- ImageView
- VideoView
- Optimized VideoView
- WebView
- SearchView
- BottomNavigationView
- Canvas drawing using SurfaceView
- Creating Custom Views
- Getting Calculated View Dimensions
- Adding a FuseView to an Android Project
- Supporting Screens With Different Resolutions, Sizes
- ViewFlipper
- Design Patterns
- Activity
- Activity Recognition
- Split Screen / Multi-Screen Activities
- Material Design
- Resources
- Data Binding Library
- SharedPreferences
- Intent
- Fragments
- Button
- Emulator
- Service
- The Manifest File
- Gradle for Android
- FileIO with Android
- FileProvider
- Storing Files in Internal & External Storage
- Zip file in android
- Unzip File in Android
- Camera and Gallery
- Camera 2 API
- Fingerprint API in android
- Bluetooth and Bluetooth LE API
- Runtime Permissions in API-23 +
- Android Places API
- Android NDK
- DayNight Theme (AppCompat v23.2 / API 14+)
- Glide
- Dialog
- Enhancing Alert Dialogs
- Animated AlertDialog Box
- GreenDAO
- Tools Attributes
- Formatting Strings
- SpannableString
- Notifications
- AlarmManager
- Handler
- BroadcastReceiver
- UI Lifecycle
- HttpURLConnection
- Callback URL
- Snackbar
- Widgets
- Toast
- Create Singleton Class for Toast Message
- Interfaces
- Animators
- Location
- Theme, Style, Attribute
- MediaPlayer
- Android Sound and Media
- MediaSession
- MediaStore
- Multidex and the Dex Method Limit
- Data Synchronization with Sync Adapter
- PorterDuff Mode
- Menu
- Picasso
- RoboGuice
- ACRA
- Parcelable
- Retrofit2
- ButterKnife
- Volley
- Date and Time Pickers
- Localized Date/Time in Android
- Time Utils
- In-app Billing
- FloatingActionButton
- Touch Events
- Handling touch and motion events
- Detect Shake Event in Android
- Hardware Button Events/Intents (PTT, LWP, etc.)
- GreenRobot EventBus
- Otto Event Bus
- Vibration
- ContentProvider
- Dagger 2
- Realm
- Android Versions
- Wi-Fi Connections
- SensorManager
- ProgressBar
- Custom Fonts
- Getting system font names and using the fonts
- Text to Speech(TTS)
- Spinner
- Data Encryption/Decryption
- OkHttp
- Handling Deep Links
- Crash Reporting Tools
- Check Internet Connectivity
- Creating your own libraries for Android applications
- Device Display Metrics
- Building Backwards Compatible Apps
- Loader
- ProGuard — Obfuscating and Shrinking your code
- Typedef Annotations: @IntDef, @StringDef
- Capturing Screenshots
- MVP Architecture
- Orientation Changes
- Xposed
- PackageManager
- Gesture Detection
- Doze Mode
- Colors
- Keyboard
- RenderScript
- Fresco
- Swipe to Refresh
- Creating Splash screen
- IntentService
- Implicit Intents
- Publish to Play Store
- Universal Image Loader
- Image Compression
- 9-Patch Images
- Email Validation
- Bottom Sheets
- EditText
- Speech to Text Conversion
- Installing apps with ADB
- Count Down Timer
- Barcode and QR code reading
- Android PayPal Gateway Integration
- Drawables
- TransitionDrawable
- Vector Drawables
- VectorDrawable and AnimatedVectorDrawable
- Port Mapping using Cling library in Android
- Creating Overlay (always-on-top) Windows
- ExoPlayer
- XMPP register login and chat simple example
- Android Authenticator
- AudioManager
- AudioTrack
- Job Scheduling
- Accounts and AccountManager
- Integrate OpenCV into Android Studio
- MVVM (Architecture)
- ORMLite in android
- Retrofit2 with RxJava
- ShortcutManager
- LruCache
- Jenkins CI setup for Android Projects
- fastlane
- Define step value (increment) for custom RangeSeekBar
- Getting started with OpenGL ES 2.0+
- Check Data Connection
- Java on Android
- Android Java Native Interface (JNI)
- Notification Channel Android O
- Robolectric
- Moshi
- Strict Mode Policy : A tool to catch the bug in the Compile Time.
- Internationalization and localization (I18N and L10N)
- Fast way to setup Retrolambda on an android project.
- How to use SparseArray
- Shared Element Transitions
- Android Things
- Library Dagger 2: Dependency Injection in Applications
- JCodec
- Formatting phone numbers with pattern.
- Paint
- What is ProGuard? What is use in Android?
- Create Android Custom ROMs
- Genymotion for android
- ConstraintSet
- CleverTap
- Publish a library to Maven Repositories
- adb shell
- Ping ICMP
- AIDL
- Android game development
- Android programming with Kotlin
- Android-x86 in VirtualBox
- Leakcanary
- Okio
- Bluetooth Low Energy
- Looper
- Annotation Processor
- SyncAdapter with periodically do sync of data
- Fastjson
- JSON in Android with org.json
- Gson
- Android Architecture Components
- Jackson
- Smartcard
- Security
- How to store passwords securely
- Secure SharedPreferences
- Secure SharedPreferences
- SQLite
- Accessing SQLite databases using the ContentValues class
- Firebase
- Firebase Cloud Messaging
- Firebase Realtime DataBase
- Firebase App Indexing
- Firebase Crash Reporting
- Twitter APIs
- Youtube-API
- Integrate Google Sign In
- Google signin integration on android
- Google Awareness APIs
- Google Maps API v2 for Android
- Google Drive API
- Displaying Google Ads
- AdMob
- Google Play Store
- Sign your Android App for Release
- TensorFlow
- Android Vk Sdk
- Project SDK versions
- Facebook SDK for Android
- Thread
- AsyncTask
- Testing UI with Espresso
- Writing UI tests — Android
- Unit testing in Android with JUnit
- Inter-app UI testing with UIAutomator
- Lint Warnings
- Performance Optimization
- Android Kernel Optimization
- Memory Leaks
- Enhancing Android Performance Using Icon Fonts
- Bitmap Cache
- Loading Bitmaps Effectively
- Exceptions
- Logging and using Logcat
- ADB (Android Debug Bridge)
- Localization with resources in Android
- Convert vietnamese string to english string Android
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What people are saying about this Androidв„ў Notes for Professionals book
This is amazing. I just downloaded the Android book, and it’s actually pretty good.
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Great buddy. Helpful for all developers! This book covers almost all topics.
Thank you so much for taking the time to make this, really appreciate it !
Awesome tutorial. Apply many techiniques for Dev Android. Thank you!
One of the best resources about Android programming I’ve ever seen and it’s totally free. Thanks!
The Androidв„ў Notes for Professionals book is compiled from Stack Overflow Documentation, the content is written by the beautiful people at Stack Overflow. Text content is released under Creative Commons BY-SA. See credits at the end of this book whom contributed to the various chapters. Images may be copyright of their respective owners unless otherwise specified
Book created for educational purposes and is not affiliated with Androidв„ў group(s), company(s) nor Stack Overflow. All trademarks belong to their respective company owners
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