You Have 10 Seconds
Обзор игры You Have 10 Seconds
You Have 10 Seconds — это игра, разрабатываемая tamationgames для платформы PC. Стилистика в игре, к сожалению, не определена, а выделить особенности можно следующие: бесплатная игра, инди, платформер, сложная, отличный саундтрек, для одного игрока, пиксельная графика, 2d, смешная. Вам будут доступны такие игровые режимы как «для одного игрока».
Во всем мире игра You Have 10 Seconds распространяется по модели бесплатная издателем tamationgames. На данный момент стадия игры — запущена, а дата её выхода — 02.08.2016. Узнать о возможности скачать You Have 10 Seconds бесплатно, в том числе и через торрент, вы можете на официальном сайте.
MMO13 еще не вынес You Have 10 Seconds оценку. Игра распространяется в магазине Steam, пользователи которого оценивают эту игру своими отзывами на 9.0 баллов из 10.
Официальное описание игры гласит:
«You Have 10 Seconds is a fast paced arcade style platformer game with over 40 levels.»
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You Have 10 Seconds
You Have 10 Seconds – аркадный динамичный инди-платформер, где вас ждет более 40 увлекательных уровней. Вам будет выделено всего лишь десять секунд, за которые вы должны будете успеть пройти путь от начала уровня до конца, не погибнув при этом. Разблокируйте новые локации и собирайте новые предметы, которые повлияют на игровой процесс.
- ОС: Windows XP/7/8/
- Память: 1 Гб
- Видео: 128 Мб
- HDD: 40 Мб
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Android: how to poll server every 10 seconds
In this tutorial we will show how to create a Java Service in an Android application that will poll a server every 10 seconds and how to get a response.
There are a number of ways we can fetch data from the server. Many of them are not suitable for a task of polling a server very often.
Let’s take a look at different solutions and whether we can use them in our Android application:
Service | IntentService | Thread | AsyncTask | |
What is it? | An application component that performs long-running operations. | An application component that performs one operation on a single background thread. | A sequence of programming instructions. | A class that allows to perform short background operations. |
Runs On (thread) | Main Thread | Separate worker thread | Its own thread | Worker thread |
Limitations | Blocks the main thread | Killed after the task is completed. | Manual thread management. | Killed after the task is completed. |
To poll a server as often as every 10 seconds we need to choose a solution that will:
- Run for a long time
- Won’t be killed by the app
- Will run in the background and won’t block the main thread
For the purpose of this application we chose a combination of a Service and an AsyncTask.
The reason for us to use an AsyncTask in addition to a Service is that Service blocks the main thread in Android apps. It is also not allowed to perform network operations on a main thread in Android. This will result in a android.os.NetworkOnMainThreadException exception.
Android Service
Let’s create our Service. Here is a basic example of an Android Service class in Java:
To start and stop the Service in your Activity or other places call startService() and stopService() methods:
Android handler
Android Handler is a class that will help us to schedule messages every 10 seconds.
You may also have heard about an AlarmManager. It is not advised to use AlarmManager for time intervals less than a couple of minutes.
Let’s create a Handler object and a runnableService variable that will dispatch the message every 10 seconds:
Don’t forget to remove the handler’s callbacks in an onDestroy() method or your Service won’t be able to stop.
AsyncTask
In order for our service to poll the server in the background, we will create an AsyncTask class that will do the fetching operation in it’s own worker thread the background.
Here is a simple basic Android AsyncTask class example. It has a doInBackground() method that will dispatch a request to the server and a onPostExecute() method that will receive the server response.
Inside the run() method of SyncService create a new AsyncTAsk each time the server should receive a request:
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CountDown Timer in Android
Jan 26, 2020 · 8 min read
Hey Guys. This is another useful post which solves another common problem. If you frequently need to use a countdown timer inside your apps for building tracking,verification or delay screens then this CountDown Timer I developed is tailored to your needs. You can create as many timer objects needed.
Pre-Requisites:
(Java 8 or Kotlin), Android (CountDown Timer,Handler,Handler Thread and basics of Multi-threading). The Android portion is only necessary if you want to understand the timer code in details.
Content:
This project is availab l e for both Java and Kotlin including examples. But for the majority of readers I will be explaining the java example here.
Let’s get started
First, You will need to create an instance/object of SimpleCountDownTimer class in your activity or fragment. Since the timer object doesn’t rely on activity or fragment life-cycle it can be safely declared as a final object like a field below or in a constructor. When you create the timer object it is required to provide countdown minutes,seconds,delay and a countdown listener as well to the constructor.
Then by calling simpleCountDownTimer. start( false) method you can start the timer and registered listener will receive updates from ticks with the latest time after provided delay. For example, the listener will receive ticking event for a countdown of 10 seconds with delay of 1 second in above example. After 1 second below callback will be invoked on the main thread by default. And when the countdown is finished the subsequent one is invoked once.
Let’s understand the java activity example below.
A simple activity demonstrating how the countdown timer works with 3 buttons.
When start button clicked, The timer starts from the provided minutes and seconds and the button is disabled to prevent abnormal operation.
When resume button clicked, The timer resumes operation from the time it was paused at. You would have noticed that the start(true) method of the timer takes a true/false parameter. It’s self-explanatory but when you pass true to the method it resumes the timer whereas false starts/restarts it. Only on completion or paused, the start method can be invoked again with false parameter to restart the timer.
When pause button clicked, pause() method is invoked and the countdown pauses. It’s safe to call this method whenever required.
setTimerPattern(String pattern): The method is used to set the appearance of countdown time the patterns can be found in its documentation. This method can be called anytime safely.
runOnBackgroundThread(): Only a single call to this method will move entire countdown operation to a background thread and the countdown listener callbacks onCountDownActive(String time) and onCountDownFinished() will be invoked on background thread only that is why view’s post method is used in example above which will post countdown time to main thread’s message queue asynchronously. For now, you cannot switch the timer to main thread again after a call to this method is made for a timer instance. Also note the timer keeps running whether on main thread or not even if activity is paused due to usage of handler. If your timer is already running on a background thread then more calls to this method will have no effect.
What’s the abnormal operation ?
This timer works on recursive approach. Improper use of start method can lead to multi-recursions/messages. This behaviour is identical to improper use of start method of official countdown timer.
Thing to note: There might be a possibility that the occurrence of this identical behaviour is indicative of same recursive approach being used in the android’s official countdown timer.
That covers up all about the timer. If you are interested in learning how it works, then keep reading.
How does the timer works ?
The code for the simple countdown timer is below.
When the call to the constructor is made, It first validates the given minutes and seconds. On success, All countdown values are adjusted for countdown by method setCountDownValues(long minutes,long seconds) else an illegalStateException is thrown. This is how countdown timer gets ready for use.
How does recursion works ?
When start() method is called, the runCountdown() method is also invoked. It updates UI for ticking by calling updateUI() and then calls decrementSeconds() method in which the handler is used to post a delayed runnable to decrement seconds after the specified delay which was provided in constructor. This then leads to decrementMinutes() method being called inside the run() method. When this happens, the seconds are decremented, then its checked whether the decrements have caused the minutes and seconds to be equal to 0 if they are then the countdown is finished by calling finish() method which marks the timer finished by setting the finish boolean flag to true which breaks recursion.
The basic formula involved is that when seconds field value reaches 0 minutes field value is decremented by 1 and runCountdown() method is called again this keeps recurring until both minutes and seconds field values equal to 0.
In the whole process, If pause() method is called it removes the runnable callback from handler therefore breaking the recursion.The method start(true) is a resume call and start(false) on finish or pause restarts the timer.
How does background thread work ?
When runOnBackgroundThread() method is called, a new Handler thread is created and started which is then used to recreate the handler with it. The method is validated to create the background thread only once and start it only if it is not already running a boolean flag isBackgroundThreadRunning is set to true with the 1st call to this method. Then each time this method is called again the flag is used to verify if its true it returns from method immediately nothing happens.
How does timer is formatted for appearance ?
Calendar API is used to set minutes and seconds on the timer and then return the time set by formatting with SimpleDateFormat. The method setTimerPattern() also uses the above mentioned object to format time appearance as per requirement and validates the provided pattern against supported ones. Default pattern is used if validation fails.
How to run ?
You can find the project on Github. It contains a Java and Kotlin activity as samples. You can clone the project in Android Studio to run it.
Last Step
Many thanks to everyone who read this. You can follow me here for updates and/or reach me at LinkedIn or Facebook. You can greatly help by starring and forking on github.
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